* \name Vertex
*/
/*@{*/
- void (GLAPIENTRYP ArrayElement)( GLint ); /* NOTE */
+ void (GLAPIENTRYP ArrayElement)( GLint );
void (GLAPIENTRYP Color3f)( GLfloat, GLfloat, GLfloat );
void (GLAPIENTRYP Color3fv)( const GLfloat * );
void (GLAPIENTRYP Color4f)( GLfloat, GLfloat, GLfloat, GLfloat );
void (GLAPIENTRYP Color4fv)( const GLfloat * );
void (GLAPIENTRYP EdgeFlag)( GLboolean );
- void (GLAPIENTRYP EvalCoord1f)( GLfloat ); /* NOTE */
- void (GLAPIENTRYP EvalCoord1fv)( const GLfloat * ); /* NOTE */
- void (GLAPIENTRYP EvalCoord2f)( GLfloat, GLfloat ); /* NOTE */
- void (GLAPIENTRYP EvalCoord2fv)( const GLfloat * ); /* NOTE */
- void (GLAPIENTRYP EvalPoint1)( GLint ); /* NOTE */
- void (GLAPIENTRYP EvalPoint2)( GLint, GLint ); /* NOTE */
+ void (GLAPIENTRYP EvalCoord1f)( GLfloat );
+ void (GLAPIENTRYP EvalCoord1fv)( const GLfloat * );
+ void (GLAPIENTRYP EvalCoord2f)( GLfloat, GLfloat );
+ void (GLAPIENTRYP EvalCoord2fv)( const GLfloat * );
+ void (GLAPIENTRYP EvalPoint1)( GLint );
+ void (GLAPIENTRYP EvalPoint2)( GLint, GLint );
void (GLAPIENTRYP FogCoordfEXT)( GLfloat );
void (GLAPIENTRYP FogCoordfvEXT)( const GLfloat * );
void (GLAPIENTRYP Indexf)( GLfloat );
void (GLAPIENTRYP Indexfv)( const GLfloat * );
- void (GLAPIENTRYP Materialfv)( GLenum face, GLenum pname, const GLfloat * ); /* NOTE */
+ void (GLAPIENTRYP Materialfv)( GLenum face, GLenum pname, const GLfloat * );
void (GLAPIENTRYP MultiTexCoord1fARB)( GLenum, GLfloat );
void (GLAPIENTRYP MultiTexCoord1fvARB)( GLenum, const GLfloat * );
void (GLAPIENTRYP MultiTexCoord2fARB)( GLenum, GLfloat, GLfloat );
void (GLAPIENTRYP Vertex3fv)( const GLfloat * );
void (GLAPIENTRYP Vertex4f)( GLfloat, GLfloat, GLfloat, GLfloat );
void (GLAPIENTRYP Vertex4fv)( const GLfloat * );
- void (GLAPIENTRYP CallList)( GLuint ); /* NOTE */
- void (GLAPIENTRYP CallLists)( GLsizei, GLenum, const GLvoid * ); /* NOTE */
+ void (GLAPIENTRYP CallList)( GLuint );
+ void (GLAPIENTRYP CallLists)( GLsizei, GLenum, const GLvoid * );
void (GLAPIENTRYP Begin)( GLenum );
void (GLAPIENTRYP End)( void );
/* GL_NV_vertex_program */
#endif
/*@}*/
- /*
- */
void (GLAPIENTRYP Rectf)( GLfloat, GLfloat, GLfloat, GLfloat );
/**