#include "bfdlink.h"
#include "genlink.h"
+/*
+SECTION
+ Linker Functions
+
+@cindex Linker
+ The linker uses three special entry points in the BFD target
+ vector. It is not necessary to write special routines for
+ these entry points when creating a new BFD back end, since
+ generic versions are provided. However, writing them can
+ speed up linking and make it use significantly less runtime
+ memory.
+
+ The first routine creates a hash table used by the other
+ routines. The second routine adds the symbols from an object
+ file to the hash table. The third routine takes all the
+ object files and links them together to create the output
+ file. These routines are designed so that the linker proper
+ does not need to know anything about the symbols in the object
+ files that it is linking. The linker merely arranges the
+ sections as directed by the linker script and lets BFD handle
+ the details of symbols and relocs.
+
+ The second routine and third routines are passed a pointer to
+ a <<struct bfd_link_info>> structure (defined in
+ <<bfdlink.h>>) which holds information relevant to the link,
+ including the linker hash table (which was created by the
+ first routine) and a set of callback functions to the linker
+ proper.
+
+ The generic linker routines are in <<linker.c>>, and use the
+ header file <<genlink.h>>. As of this writing, the only back
+ ends which have implemented versions of these routines are
+ a.out (in <<aoutx.h>>) and ECOFF (in <<ecoff.c>>). The a.out
+ routines are used as examples throughout this section.
+
+@menu
+@* Creating a Linker Hash Table::
+@* Adding Symbols to the Hash Table::
+@* Performing the Final Link::
+@end menu
+
+INODE
+Creating a Linker Hash Table, Adding Symbols to the Hash Table, Linker Functions, Linker Functions
+SUBSECTION
+ Creating a linker hash table
+
+@cindex _bfd_link_hash_table_create in target vector
+@cindex target vector (_bfd_link_hash_table_create)
+ The linker routines must create a hash table, which must be
+ derived from <<struct bfd_link_hash_table>> described in
+ <<bfdlink.c>>. @xref{Hash Tables} for information on how to
+ create a derived hash table. This entry point is called using
+ the target vector of the linker output file.
+
+ The <<_bfd_link_hash_table_create>> entry point must allocate
+ and initialize an instance of the desired hash table. If the
+ back end does not require any additional information to be
+ stored with the entries in the hash table, the entry point may
+ simply create a <<struct bfd_link_hash_table>>. Most likely,
+ however, some additional information will be needed.
+
+ For example, with each entry in the hash table the a.out
+ linker keeps the index the symbol has in the final output file
+ (this index number is used so that when doing a relocateable
+ link the symbol index used in the output file can be quickly
+ filled in when copying over a reloc). The a.out linker code
+ defines the required structures and functions for a hash table
+ derived from <<struct bfd_link_hash_table>>. The a.out linker
+ hash table is created by the function
+ <<NAME(aout,link_hash_table_create)>>; it simply allocates
+ space for the hash table, initializes it, and returns a
+ pointer to it.
+
+ When writing the linker routines for a new back end, you will
+ generally not know exactly which fields will be required until
+ you have finished. You should simply create a new hash table
+ which defines no additional fields, and then simply add fields
+ as they become necessary.
+
+INODE
+Adding Symbols to the Hash Table, Performing the Final Link, Creating a Linker Hash Table, Linker Functions
+SUBSECTION
+ Adding symbols to the hash table
+
+@cindex _bfd_link_add_symbols in target vector
+@cindex target vector (_bfd_link_add_symbols)
+ The linker proper will call the <<_bfd_link_add_symbols>>
+ entry point for each object file or archive which is to be
+ linked (typically these are the files named on the command
+ line, but some may also come from the linker script). The
+ entry point is responsible for examining the file. For an
+ object file, BFD must add any relevant symbol information to
+ the hash table. For an archive, BFD must determine which
+ elements of the archive should be used and adding them to the
+ link.
+
+ The a.out version of this entry point is
+ <<NAME(aout,link_add_symbols)>>.
+
+@menu
+@* Differing file formats::
+@* Adding symbols from an object file::
+@* Adding symbols from an archive::
+@end menu
+
+INODE
+Differing file formats, Adding symbols from an object file, Adding Symbols to the Hash Table, Adding Symbols to the Hash Table
+SUBSUBSECTION
+ Differing file formats
+
+ Normally all the files involved in a link will be of the same
+ format, but it is also possible to link together different
+ format object files, and the back end must support that. The
+ <<_bfd_link_add_symbols>> entry point is called via the target
+ vector of the file to be added. This has an important
+ consequence: the function may not assume that the hash table
+ is the type created by the corresponding
+ <<_bfd_link_hash_table_create>> vector. All the
+ <<_bfd_link_add_symbols>> function can assume about the hash
+ table is that it is derived from <<struct
+ bfd_link_hash_table>>.
+
+ Sometimes the <<_bfd_link_add_symbols>> function must store
+ some information in the hash table entry to be used by the
+ <<_bfd_final_link>> function. In such a case the <<creator>>
+ field of the hash table must be checked to make sure that the
+ hash table was created by an object file of the same format.
+
+ The <<_bfd_final_link>> routine must be prepared to handle a
+ hash entry without any extra information added by the
+ <<_bfd_link_add_symbols>> function. A hash entry without
+ extra information will also occur when the linker script
+ directs the linker to create a symbol. Note that, regardless
+ of how a hash table entry is added, all the fields will be
+ initialized to some sort of null value by the hash table entry
+ initialization function.
+
+ See <<ecoff_link_add_externals>> for an example of how to
+ check the <<creator>> field before saving information (in this
+ case, the ECOFF external symbol debugging information) in a
+ hash table entry.
+
+INODE
+Adding symbols from an object file, Adding symbols from an archive, Differing file formats, Adding Symbols to the Hash Table
+SUBSUBSECTION
+ Adding symbols from an object file
+
+ When the <<_bfd_link_add_symbols>> routine is passed an object
+ file, it must add all externally visible symbols in that
+ object file to the hash table. The actual work of adding the
+ symbol to the hash table is normally handled by the function
+ <<_bfd_generic_link_add_one_symbol>>. The
+ <<_bfd_link_add_symbols>> routine is responsible for reading
+ all the symbols from the object file and passing the correct
+ information to <<_bfd_generic_link_add_one_symbol>>.
+
+ The <<_bfd_link_add_symbols>> routine should not use
+ <<bfd_canonicalize_symtab>> to read the symbols. The point of
+ providing this routine is to avoid the overhead of converting
+ the symbols into generic <<asymbol>> structures.
+
+@findex _bfd_generic_link_add_one_symbol
+ <<_bfd_generic_link_add_one_symbol>> handles the details of
+ combining common symbols, warning about multiple definitions,
+ and so forth. It takes arguments which describe the symbol to
+ add, notably symbol flags, a section, and an offset. The
+ symbol flags include such things as <<BSF_WEAK>> or
+ <<BSF_INDIRECT>>. The section is a section in the object
+ file, or something like <<bfd_und_section>> for an undefined
+ symbol or <<bfd_com_section>> for a common symbol.
+
+ If the <<_bfd_final_link>> routine is also going to need to
+ read the symbol information, the <<_bfd_link_add_symbols>>
+ routine should save it somewhere attached to the object file
+ BFD. However, the information should only be saved if the
+ <<keep_memory>> field of the <<info>> argument is true, so
+ that the <<-no-keep-memory>> linker switch is effective.
+
+ The a.out function which adds symbols from an object file is
+ <<aout_link_add_object_symbols>>, and most of the interesting
+ work is in <<aout_link_add_symbols>>. The latter saves
+ pointers to the hash tables entries created by
+ <<_bfd_generic_link_add_one_symbol>> indexed by symbol number,
+ so that the <<_bfd_final_link>> routine does not have to call
+ the hash table lookup routine to locate the entry.
+
+INODE
+Adding symbols from an archive, , Adding symbols from an object file, Adding Symbols to the Hash Table
+SUBSUBSECTION
+ Adding symbols from an archive
+
+ When the <<_bfd_link_add_symbols>> routine is passed an
+ archive, it must look through the symbols defined by the
+ archive and decide which elements of the archive should be
+ included in the link. For each such element it must call the
+ <<add_archive_element>> linker callback, and it must add the
+ symbols from the object file to the linker hash table.
+
+@findex _bfd_generic_link_add_archive_symbols
+ In most cases the work of looking through the symbols in the
+ archive should be done by the
+ <<_bfd_generic_link_add_archive_symbols>> function. This
+ function builds a hash table from the archive symbol table and
+ looks through the list of undefined symbols to see which
+ elements should be included.
+ <<_bfd_generic_link_add_archive_symbols>> is passed a function
+ to call to make the final decision about adding an archive
+ element to the link and to do the actual work of adding the
+ symbols to the linker hash table.
+
+ The function passed to
+ <<_bfd_generic_link_add_archive_symbols>> must read the
+ symbols of the archive element and decide whether the archive
+ element should be included in the link. If the element is to
+ be included, the <<add_archive_element>> linker callback
+ routine must be called with the element as an argument, and
+ the elements symbols must be added to the linker hash table
+ just as though the element had itself been passed to the
+ <<_bfd_link_add_symbols>> function.
+
+ When the a.out <<_bfd_link_add_symbols>> function receives an
+ archive, it calls <<_bfd_generic_link_add_archive_symbols>>
+ passing <<aout_link_check_archive_element>> as the function
+ argument. <<aout_link_check_archive_element>> calls
+ <<aout_link_check_ar_symbols>>. If the latter decides to add
+ the element (an element is only added if it provides a real,
+ non-common, definition for a previously undefined or common
+ symbol) it calls the <<add_archive_element>> callback and then
+ <<aout_link_check_archive_element>> calls
+ <<aout_link_add_symbols>> to actually add the symbols to the
+ linker hash table.
+
+ The ECOFF back end is unusual in that it does not normally
+ call <<_bfd_generic_link_add_archive_symbols>>, because ECOFF
+ archives already contain a hash table of symbols. The ECOFF
+ back end searches the archive itself to avoid the overhead of
+ creating a new hash table.
+
+INODE
+Performing the Final Link, , Adding Symbols to the Hash Table, Linker Functions
+SUBSECTION
+ Performing the final link
+
+@cindex _bfd_link_final_link in target vector
+@cindex target vector (_bfd_final_link)
+ When all the input files have been processed, the linker calls
+ the <<_bfd_final_link>> entry point of the output BFD. This
+ routine is responsible for producing the final output file,
+ which has several aspects. It must relocate the contents of
+ the input sections and copy the data into the output sections.
+ It must build an output symbol table including any local
+ symbols from the input files and the global symbols from the
+ hash table. When producing relocateable output, it must
+ modify the input relocs and write them into the output file.
+ There may also be object format dependent work to be done.
+
+ The linker will also call the <<write_object_contents>> entry
+ point when the BFD is closed. The two entry points must work
+ together in order to produce the correct output file.
+
+ The details of how this works are inevitably dependent upon
+ the specific object file format. The a.out
+ <<_bfd_final_link>> routine is <<NAME(aout,final_link)>>.
+
+@menu
+@* Information provided by the linker::
+@* Relocating the section contents::
+@* Writing the symbol table::
+@end menu
+
+INODE
+Information provided by the linker, Relocating the section contents, Performing the Final Link, Performing the Final Link
+SUBSUBSECTION
+ Information provided by the linker
+
+ Before the linker calls the <<_bfd_final_link>> entry point,
+ it sets up some data structures for the function to use.
+
+ The <<input_bfds>> field of the <<bfd_link_info>> structure
+ will point to a list of all the input files included in the
+ link. These files are linked through the <<link_next>> field
+ of the <<bfd>> structure.
+
+ Each section in the output file will have a list of
+ <<link_order>> structures attached to the <<link_order_head>>
+ field (the <<link_order>> structure is defined in
+ <<bfdlink.h>>). These structures describe how to create the
+ contents of the output section in terms of the contents of
+ various input sections, fill constants, and, eventually, other
+ types of information.
+
+INODE
+Relocating the section contents, Writing the symbol table, Information provided by the linker, Performing the Final Link
+SUBSUBSECTION
+ Relocating the section contents
+
+ The <<_bfd_final_link>> function should look through the
+ <<link_order>> structures attached to each section of the
+ output file. Each <<link_order>> structure should either be
+ handled specially, or it should be passed to the function
+ <<_bfd_default_link_order>> which will do the right thing
+ (<<_bfd_default_link_order>> is defined in <<linker.c>>).
+
+ For efficiency, a <<link_order>> of type
+ <<bfd_indirect_link_order>> whose associated section belongs
+ to a BFD of the same format as the output BFD must be handled
+ specially. This type of <<link_order>> describes part of an
+ output section in terms of a section belonging to one of the
+ input files. The <<_bfd_final_link>> function should read the
+ contents of the section and any associated relocs, apply the
+ relocs to the section contents, and write out the modified
+ section contents. If performing a relocateable link, the
+ relocs themselves must also be modified and written out.
+
+@findex _bfd_relocate_contents
+@findex _bfd_final_link_relocate
+ The functions <<_bfd_relocate_contents>> and
+ <<_bfd_final_link_relocate>> provide some general support for
+ performing the actual relocations, notably overflow checking.
+ Their arguments include information about the symbol the
+ relocation is against and a <<reloc_howto_type>> argument
+ which describes the relocation to perform. These functions
+ are defined in <<reloc.c>>.
+
+ The a.out function which handles reading, relocating, and
+ writing section contents is <<aout_link_input_section>>. The
+ actual relocation is done in <<aout_link_input_section_std>>
+ and <<aout_link_input_section_ext>>.
+
+INODE
+Writing the symbol table, , Relocating the section contents, Performing the Final Link
+SUBSUBSECTION
+ Writing the symbol table
+
+ The <<_bfd_final_link>> function must gather all the symbols
+ in the input files and write them out. It must also write out
+ all the symbols in the global hash table. This must be
+ controlled by the <<strip>> and <<discard>> fields of the
+ <<bfd_link_info>> structure.
+
+ The local symbols of the input files will not have been
+ entered into the linker hash table. The <<_bfd_final_link>>
+ routine must consider each input file and include the symbols
+ in the output file. It may be convenient to do this when
+ looking through the <<link_order>> structures, or it may be
+ done by stepping through the <<input_bfds>> list.
+
+ The <<_bfd_final_link>> routine must also traverse the global
+ hash table to gather all the externally visible symbols. It
+ is possible that most of the externally visible symbols may be
+ written out when considering the symbols of each input file,
+ but it is still necessary to traverse the hash table since the
+ linker script may have defined some symbols that are not in
+ any of the input files. The <<written>> field in the
+ <<bfd_link_hash_entry>> structure may be used to determine
+ which entries in the hash table have not already been written
+ out.
+
+ The <<strip>> field of the <<bfd_link_info>> structure
+ controls which symbols are written out. The possible values
+ are listed in <<bfdlink.h>>. If the value is <<strip_some>>,
+ then the <<keep_hash>> field of the <<bfd_link_info>>
+ structure is a hash table of symbols to keep; each symbol
+ should be looked up in this hash table, and only symbols which
+ are present should be included in the output file.
+
+ If the <<strip>> field of the <<bfd_link_info>> structure
+ permits local symbols to be written out, the <<discard>> field
+ is used to further controls which local symbols are included
+ in the output file. If the value is <<discard_l>>, then all
+ local symbols which begin with a certain prefix are discarded;
+ this prefix is described by the <<lprefix>> and
+ <<lprefix_len>> fields of the <<bfd_link_info>> structure.
+
+ The a.out backend handles symbols by calling
+ <<aout_link_write_symbols>> on each input BFD and then
+ traversing the global hash table with the function
+ <<aout_link_write_other_symbol>>. It builds a string table
+ while writing out the symbols, which is written to the output
+ file at the end of <<NAME(aout,final_link)>>.
+*/
+
static struct bfd_hash_entry *generic_link_hash_newfunc
PARAMS ((struct bfd_hash_entry *, struct bfd_hash_table *,
const char *));
/* Traverse a generic link hash table. The only reason this is not a
macro is to do better type checking. This code presumes that an
- argument passed as a struct bfd_hash_entry * may be cause as a
+ argument passed as a struct bfd_hash_entry * may be caught as a
struct bfd_link_hash_entry * with no explicit cast required on the
call. */