Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
<dd>disable instruction compaction</dd>
<dt><code>nodualobj</code></dt>
<dd>suppress generation of dual-object geometry shader code</dd>
+ <dt><code>nofc</code></dt>
+ <dd>disable fast clears</dd>
<dt><code>norbc</code></dt>
<dd>disable single sampled render buffer compression</dd>
<dt><code>optimizer</code></dt>
{ "tcs8", DEBUG_TCS_EIGHT_PATCH },
{ "bt", DEBUG_BT },
{ "pc", DEBUG_PIPE_CONTROL },
+ { "nofc", DEBUG_NO_FAST_CLEAR },
{ NULL, 0 }
};
#define DEBUG_TCS_EIGHT_PATCH (1ull << 43)
#define DEBUG_BT (1ull << 44)
#define DEBUG_PIPE_CONTROL (1ull << 45)
+#define DEBUG_NO_FAST_CLEAR (1ull << 46)
/* These flags are not compatible with the disk shader cache */
#define DEBUG_DISK_CACHE_DISABLE_MASK DEBUG_SHADER_TIME