-# $Id: APIspec,v 1.18 2003/06/13 02:37:28 brianp Exp $
+# $Id: APIspec,v 1.19 2003/08/19 01:07:26 brianp Exp $
# This file describes all the OpenGL functions.
# We use a number of Python scripts to parse this file and
name PixelMapfv
return void
param map GLenum
-param mapsize GLint
+param mapsize GLsizei
param values const GLfloat *
category 1.0
offset 251
name PixelMapuiv
return void
param map GLenum
-param mapsize GLint
+param mapsize GLsizei
param values const GLuint *
category 1.0
offset 252
name PixelMapusv
return void
param map GLenum
-param mapsize GLint
+param mapsize GLsizei
param values const GLushort *
category 1.0
offset 253
category GL_SGI_color_table
offset 429
+
+# GL_SGIX_pixel_texture
+
name PixelTexGenSGIX
return void
param mode GLenum
category GL_SGIX_pixel_texture
offset 430
+
+# GL_SGIS_pixel_texture
+
name PixelTexGenParameteriSGIS
return void
param pname GLenum
offset ?
+# GL_SUNX_constant_data
+
name FinishTextureSUNX
return void
category GL_SUNX_constant_data
offset ?
+
+# GL_SUN_global_alpha
+
name GlobalAlphaFactorbSUN
return void
param factor GLbyte
category GL_SUN_global_alpha
offset ?
+
+# GL_SUN_triangle_list
+
name ReplacementCodeuiSUN
return void
param code GLuint
category GL_SUN_triangle_list
offset ?
+
+# GL_SUN_vertex
+
name Color4ubVertex2fSUN
return void
param r GLubyte
void (*PixelTransferi)(GLenum pname, GLint param); /* 248 */
void (*PixelStoref)(GLenum pname, GLfloat param); /* 249 */
void (*PixelStorei)(GLenum pname, GLint param); /* 250 */
- void (*PixelMapfv)(GLenum map, GLint mapsize, const GLfloat * values); /* 251 */
- void (*PixelMapuiv)(GLenum map, GLint mapsize, const GLuint * values); /* 252 */
- void (*PixelMapusv)(GLenum map, GLint mapsize, const GLushort * values); /* 253 */
+ void (*PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */
+ void (*PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */
+ void (*PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */
void (*ReadBuffer)(GLenum mode); /* 254 */
void (*CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */
void (*ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */
DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param));
}
-KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLint mapsize, const GLfloat * values)
+KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values)
{
DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
}
-KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLint mapsize, const GLuint * values)
+KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values)
{
DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
}
-KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLint mapsize, const GLushort * values)
+KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values)
{
DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
}