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updated glext.h and glxext.h files
author
Brian Paul
<brian.paul@tungstengraphics.com>
Tue, 10 Aug 2004 15:40:20 +0000
(15:40 +0000)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Tue, 10 Aug 2004 15:40:20 +0000
(15:40 +0000)
docs/VERSIONS
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diff --git
a/docs/VERSIONS
b/docs/VERSIONS
index 2cb781b1ac8220ab417046ec2b509fde8bf26d32..9f448773ed748fad77b26c57af6cc01f553e2f8f 100644
(file)
--- a/
docs/VERSIONS
+++ b/
docs/VERSIONS
@@
-1248,7
+1248,7
@@
Mesa Version History
- option to walk triangle edges with double-precision floats
(Justin Novosad of Discreet) (see config.h file)
- support for AUX buffers in software GLX driver
- - updated glext.h to version 2
3
+ - updated glext.h to version 2
4 and glxext.h to version 6
- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
Changes:
- fragment fog interpolation is perspective corrected now