#include "util/u_debug.h"
#include "util/u_memory.h"
+#include "lp_bld_debug.h"
#include "lp_bld_struct.h"
const char *name)
{
LLVMValueRef indices[2];
+ LLVMValueRef member_ptr;
+ LLVMValueRef res;
indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
indices[1] = LLVMConstInt(LLVMInt32Type(), member, 0);
- ptr = LLVMBuildGEP(builder, ptr, indices, Elements(indices), "");
- return LLVMBuildLoad(builder, ptr, name);
+ member_ptr = LLVMBuildGEP(builder, ptr, indices, Elements(indices), "");
+ res = LLVMBuildLoad(builder, member_ptr, "");
+ lp_build_name(res, "%s.%s", LLVMGetValueName(ptr), name);
+ return res;
}
#define lp_jit_context_constants(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 0, "context.constants")
+ lp_build_struct_get(_builder, _ptr, 0, "constants")
#define lp_jit_context_samplers(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 1, "context.samplers")
+ lp_build_struct_get(_builder, _ptr, 1, "samplers")
#define lp_jit_context_alpha_ref_value(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 2, "context.alpha")
+ lp_build_struct_get(_builder, _ptr, 2, "alpha_ref_value")
#define lp_jit_context_blend_color(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 3, "context.blend")
+ lp_build_struct_get(_builder, _ptr, 3, "blend_color")
typedef void