*/
void
lp_build_cube_lookup(struct lp_build_sample_context *bld,
- LLVMValueRef s,
- LLVMValueRef t,
- LLVMValueRef r,
+ LLVMValueRef *coords,
const struct lp_derivatives *derivs, /* optional */
- LLVMValueRef *face,
- LLVMValueRef *face_s,
- LLVMValueRef *face_t,
LLVMValueRef *rho,
boolean need_derivs)
{
struct lp_build_context *cint_bld = &bld->int_coord_bld;
struct lp_type intctype = cint_bld->type;
LLVMValueRef signs, signt, signr, signma;
- LLVMValueRef as, at, ar;
+ LLVMValueRef as, at, ar, face, face_s, face_t;
LLVMValueRef as_ge_at, maxasat, ar_ge_as_at;
LLVMValueRef snewx, tnewx, snewy, tnewy, snewz, tnewz;
LLVMValueRef tnegi, rnegi;
LLVMValueRef facex = lp_build_const_int_vec(gallivm, intctype, PIPE_TEX_FACE_POS_X);
LLVMValueRef facey = lp_build_const_int_vec(gallivm, intctype, PIPE_TEX_FACE_POS_Y);
LLVMValueRef facez = lp_build_const_int_vec(gallivm, intctype, PIPE_TEX_FACE_POS_Z);
+ LLVMValueRef s = coords[0];
+ LLVMValueRef t = coords[1];
+ LLVMValueRef r = coords[2];
assert(PIPE_TEX_FACE_NEG_X == PIPE_TEX_FACE_POS_X + 1);
assert(PIPE_TEX_FACE_NEG_Y == PIPE_TEX_FACE_POS_Y + 1);
if (!need_derivs) {
ma = lp_build_select(coord_bld, as_ge_at, s, t);
}
- *face_s = lp_build_select(cint_bld, as_ge_at, snewx, snewy);
- *face_t = lp_build_select(cint_bld, as_ge_at, tnewx, tnewy);
- *face = lp_build_select(cint_bld, as_ge_at, facex, facey);
+ face_s = lp_build_select(cint_bld, as_ge_at, snewx, snewy);
+ face_t = lp_build_select(cint_bld, as_ge_at, tnewx, tnewy);
+ face = lp_build_select(cint_bld, as_ge_at, facex, facey);
if (!need_derivs) {
ma = lp_build_select(coord_bld, ar_ge_as_at, r, ma);
}
- *face_s = lp_build_select(cint_bld, ar_ge_as_at, snewz, *face_s);
- *face_t = lp_build_select(cint_bld, ar_ge_as_at, tnewz, *face_t);
- *face = lp_build_select(cint_bld, ar_ge_as_at, facez, *face);
+ face_s = lp_build_select(cint_bld, ar_ge_as_at, snewz, face_s);
+ face_t = lp_build_select(cint_bld, ar_ge_as_at, tnewz, face_t);
+ face = lp_build_select(cint_bld, ar_ge_as_at, facez, face);
- *face_s = LLVMBuildBitCast(builder, *face_s,
+ face_s = LLVMBuildBitCast(builder, face_s,
lp_build_vec_type(gallivm, coord_bld->type), "");
- *face_t = LLVMBuildBitCast(builder, *face_t,
+ face_t = LLVMBuildBitCast(builder, face_t,
lp_build_vec_type(gallivm, coord_bld->type), "");
/* add +1 for neg face */
*/
mai = LLVMBuildBitCast(builder, ma, lp_build_vec_type(gallivm, intctype), "");
signma = LLVMBuildLShr(builder, mai, signshift, "");
- *face = LLVMBuildOr(builder, *face, signma, "face");
+ coords[2] = LLVMBuildOr(builder, face, signma, "face");
/* project coords */
if (!need_derivs) {
ima = lp_build_cube_imapos(coord_bld, ma);
- *face_s = lp_build_mul(coord_bld, *face_s, ima);
- *face_t = lp_build_mul(coord_bld, *face_t, ima);
+ face_s = lp_build_mul(coord_bld, face_s, ima);
+ face_t = lp_build_mul(coord_bld, face_t, ima);
}
- *face_s = lp_build_add(coord_bld, *face_s, posHalf);
- *face_t = lp_build_add(coord_bld, *face_t, posHalf);
+ coords[0] = lp_build_add(coord_bld, face_s, posHalf);
+ coords[1] = lp_build_add(coord_bld, face_t, posHalf);
}
else {
LLVMValueRef arxyxy, aryxzz, arxyxy_ge_aryxzz;
LLVMValueRef tmp[4], rxyz, arxyz;
struct lp_build_context *float_bld = &bld->float_bld;
+ LLVMValueRef s, t, r, face, face_s, face_t;
assert(bld->coord_bld.type.length == 4);
- tmp[0] = s;
- tmp[1] = t;
- tmp[2] = r;
+ tmp[0] = s = coords[0];
+ tmp[1] = t = coords[1];
+ tmp[2] = r = coords[2];
rxyz = lp_build_hadd_partial4(&bld->coord_bld, tmp, 3);
arxyz = lp_build_abs(&bld->coord_bld, rxyz);
/* +/- X face */
sign = lp_build_sgn(float_bld, si);
ima = lp_build_cube_imaneg(coord_bld, s);
- *face_s = lp_build_cube_coord(coord_bld, sign, +1, r, ima);
- *face_t = lp_build_cube_coord(coord_bld, NULL, +1, t, ima);
- *face = lp_build_cube_face(bld, si,
+ face_s = lp_build_cube_coord(coord_bld, sign, +1, r, ima);
+ face_t = lp_build_cube_coord(coord_bld, NULL, +1, t, ima);
+ face = lp_build_cube_face(bld, si,
PIPE_TEX_FACE_POS_X,
PIPE_TEX_FACE_NEG_X);
- LLVMBuildStore(builder, *face_s, face_s_var);
- LLVMBuildStore(builder, *face_t, face_t_var);
- LLVMBuildStore(builder, *face, face_var);
+ LLVMBuildStore(builder, face_s, face_s_var);
+ LLVMBuildStore(builder, face_t, face_t_var);
+ LLVMBuildStore(builder, face, face_var);
}
lp_build_else(&if_ctx);
{
lp_build_const_int32(gallivm, 1), "");
sign = lp_build_sgn(float_bld, ti);
ima = lp_build_cube_imaneg(coord_bld, t);
- *face_s = lp_build_cube_coord(coord_bld, NULL, -1, s, ima);
- *face_t = lp_build_cube_coord(coord_bld, sign, -1, r, ima);
- *face = lp_build_cube_face(bld, ti,
+ face_s = lp_build_cube_coord(coord_bld, NULL, -1, s, ima);
+ face_t = lp_build_cube_coord(coord_bld, sign, -1, r, ima);
+ face = lp_build_cube_face(bld, ti,
PIPE_TEX_FACE_POS_Y,
PIPE_TEX_FACE_NEG_Y);
- LLVMBuildStore(builder, *face_s, face_s_var);
- LLVMBuildStore(builder, *face_t, face_t_var);
- LLVMBuildStore(builder, *face, face_var);
+ LLVMBuildStore(builder, face_s, face_s_var);
+ LLVMBuildStore(builder, face_t, face_t_var);
+ LLVMBuildStore(builder, face, face_var);
}
lp_build_else(&if_ctx2);
{
lp_build_const_int32(gallivm, 2), "");
sign = lp_build_sgn(float_bld, ri);
ima = lp_build_cube_imaneg(coord_bld, r);
- *face_s = lp_build_cube_coord(coord_bld, sign, -1, s, ima);
- *face_t = lp_build_cube_coord(coord_bld, NULL, +1, t, ima);
- *face = lp_build_cube_face(bld, ri,
+ face_s = lp_build_cube_coord(coord_bld, sign, -1, s, ima);
+ face_t = lp_build_cube_coord(coord_bld, NULL, +1, t, ima);
+ face = lp_build_cube_face(bld, ri,
PIPE_TEX_FACE_POS_Z,
PIPE_TEX_FACE_NEG_Z);
- LLVMBuildStore(builder, *face_s, face_s_var);
- LLVMBuildStore(builder, *face_t, face_t_var);
- LLVMBuildStore(builder, *face, face_var);
+ LLVMBuildStore(builder, face_s, face_s_var);
+ LLVMBuildStore(builder, face_t, face_t_var);
+ LLVMBuildStore(builder, face, face_var);
}
lp_build_endif(&if_ctx2);
}
lp_build_endif(&if_ctx);
- *face_s = LLVMBuildLoad(builder, face_s_var, "face_s");
- *face_t = LLVMBuildLoad(builder, face_t_var, "face_t");
- *face = LLVMBuildLoad(builder, face_var, "face");
- *face = lp_build_broadcast_scalar(&bld->int_coord_bld, *face);
+ coords[0] = LLVMBuildLoad(builder, face_s_var, "face_s");
+ coords[1] = LLVMBuildLoad(builder, face_t_var, "face_t");
+ face = LLVMBuildLoad(builder, face_var, "face");
+ coords[2] = lp_build_broadcast_scalar(&bld->int_coord_bld, face);
}
}
LLVMValueRef img_stride_vec,
LLVMValueRef data_ptr,
LLVMValueRef mipoffsets,
- LLVMValueRef s,
- LLVMValueRef t,
- LLVMValueRef r,
+ LLVMValueRef *coords,
const LLVMValueRef *offsets,
LLVMValueRef colors_out[4])
{
/*
* Compute integer texcoords.
*/
- x = lp_build_sample_wrap_nearest(bld, s, width_vec, flt_width_vec, offsets[0],
+ x = lp_build_sample_wrap_nearest(bld, coords[0], width_vec,
+ flt_width_vec, offsets[0],
bld->static_texture_state->pot_width,
bld->static_sampler_state->wrap_s);
lp_build_name(x, "tex.x.wrapped");
if (dims >= 2) {
- y = lp_build_sample_wrap_nearest(bld, t, height_vec, flt_height_vec, offsets[1],
+ y = lp_build_sample_wrap_nearest(bld, coords[1], height_vec,
+ flt_height_vec, offsets[1],
bld->static_texture_state->pot_height,
bld->static_sampler_state->wrap_t);
lp_build_name(y, "tex.y.wrapped");
if (dims == 3) {
- z = lp_build_sample_wrap_nearest(bld, r, depth_vec, flt_depth_vec, offsets[2],
+ z = lp_build_sample_wrap_nearest(bld, coords[2], depth_vec,
+ flt_depth_vec, offsets[2],
bld->static_texture_state->pot_depth,
bld->static_sampler_state->wrap_r);
lp_build_name(z, "tex.z.wrapped");
if (bld->static_texture_state->target == PIPE_TEXTURE_CUBE ||
bld->static_texture_state->target == PIPE_TEXTURE_1D_ARRAY ||
bld->static_texture_state->target == PIPE_TEXTURE_2D_ARRAY) {
- z = r;
+ z = coords[2];
lp_build_name(z, "tex.z.layer");
}
LLVMValueRef img_stride_vec,
LLVMValueRef data_ptr,
LLVMValueRef mipoffsets,
- LLVMValueRef s,
- LLVMValueRef t,
- LLVMValueRef r,
+ LLVMValueRef *coords,
const LLVMValueRef *offsets,
LLVMValueRef colors_out[4])
{
/*
* Compute integer texcoords.
*/
- lp_build_sample_wrap_linear(bld, s, width_vec, flt_width_vec, offsets[0],
+ lp_build_sample_wrap_linear(bld, coords[0], width_vec,
+ flt_width_vec, offsets[0],
bld->static_texture_state->pot_width,
bld->static_sampler_state->wrap_s,
&x0, &x1, &s_fpart);
lp_build_name(x1, "tex.x1.wrapped");
if (dims >= 2) {
- lp_build_sample_wrap_linear(bld, t, height_vec, flt_height_vec, offsets[1],
+ lp_build_sample_wrap_linear(bld, coords[1], height_vec,
+ flt_height_vec, offsets[1],
bld->static_texture_state->pot_height,
bld->static_sampler_state->wrap_t,
&y0, &y1, &t_fpart);
lp_build_name(y1, "tex.y1.wrapped");
if (dims == 3) {
- lp_build_sample_wrap_linear(bld, r, depth_vec, flt_depth_vec, offsets[2],
+ lp_build_sample_wrap_linear(bld, coords[2], depth_vec,
+ flt_depth_vec, offsets[2],
bld->static_texture_state->pot_depth,
bld->static_sampler_state->wrap_r,
&z0, &z1, &r_fpart);
if (bld->static_texture_state->target == PIPE_TEXTURE_CUBE ||
bld->static_texture_state->target == PIPE_TEXTURE_1D_ARRAY ||
bld->static_texture_state->target == PIPE_TEXTURE_2D_ARRAY) {
- z0 = z1 = r; /* cube face or array layer */
+ z0 = z1 = coords[2]; /* cube face or layer */
lp_build_name(z0, "tex.z0.layer");
lp_build_name(z1, "tex.z1.layer");
}
unsigned sampler_unit,
unsigned img_filter,
unsigned mip_filter,
- LLVMValueRef s,
- LLVMValueRef t,
- LLVMValueRef r,
+ LLVMValueRef *coords,
const LLVMValueRef *offsets,
LLVMValueRef ilevel0,
LLVMValueRef ilevel1,
lp_build_sample_image_nearest(bld, sampler_unit,
size0,
row_stride0_vec, img_stride0_vec,
- data_ptr0, mipoff0, s, t, r, offsets,
+ data_ptr0, mipoff0, coords, offsets,
colors0);
}
else {
lp_build_sample_image_linear(bld, sampler_unit,
size0,
row_stride0_vec, img_stride0_vec,
- data_ptr0, mipoff0, s, t, r, offsets,
+ data_ptr0, mipoff0, coords, offsets,
colors0);
}
lp_build_sample_image_nearest(bld, sampler_unit,
size1,
row_stride1_vec, img_stride1_vec,
- data_ptr1, mipoff1, s, t, r, offsets,
+ data_ptr1, mipoff1, coords, offsets,
colors1);
}
else {
lp_build_sample_image_linear(bld, sampler_unit,
size1,
row_stride1_vec, img_stride1_vec,
- data_ptr1, mipoff1, s, t, r, offsets,
+ data_ptr1, mipoff1, coords, offsets,
colors1);
}
lp_build_sample_common(struct lp_build_sample_context *bld,
unsigned texture_index,
unsigned sampler_index,
- LLVMValueRef *s,
- LLVMValueRef *t,
- LLVMValueRef *r,
+ LLVMValueRef *coords,
const struct lp_derivatives *derivs, /* optional */
LLVMValueRef lod_bias, /* optional */
LLVMValueRef explicit_lod, /* optional */
* compute rho here too (as it requires transform of derivatives).
*/
if (target == PIPE_TEXTURE_CUBE) {
- LLVMValueRef face, face_s, face_t;
boolean need_derivs;
need_derivs = ((min_filter != mag_filter ||
mip_filter != PIPE_TEX_MIPFILTER_NONE) &&
!bld->static_sampler_state->min_max_lod_equal &&
!explicit_lod);
- lp_build_cube_lookup(bld, *s, *t, *r, derivs, &face, &face_s, &face_t,
- &cube_rho, need_derivs);
- *s = face_s; /* vec */
- *t = face_t; /* vec */
- /* use 'r' to indicate cube face */
- *r = face; /* vec */
+ lp_build_cube_lookup(bld, coords, derivs, &cube_rho, need_derivs);
}
- else if (target == PIPE_TEXTURE_1D_ARRAY) {
- *r = lp_build_iround(&bld->coord_bld, *t);
- *r = lp_build_layer_coord(bld, texture_index, *r, NULL);
- }
- else if (target == PIPE_TEXTURE_2D_ARRAY) {
- *r = lp_build_iround(&bld->coord_bld, *r);
- *r = lp_build_layer_coord(bld, texture_index, *r, NULL);
+ else if (target == PIPE_TEXTURE_1D_ARRAY ||
+ target == PIPE_TEXTURE_2D_ARRAY) {
+ coords[2] = lp_build_iround(&bld->coord_bld, coords[2]);
+ coords[2] = lp_build_layer_coord(bld, texture_index, coords[2], NULL);
}
/*
* distinguish between minification/magnification with one mipmap level.
*/
lp_build_lod_selector(bld, texture_index, sampler_index,
- *s, *t, *r, cube_rho,
+ coords[0], coords[1], coords[2], cube_rho,
derivs, lod_bias, explicit_lod,
mip_filter,
lod_ipart, lod_fpart);
static void
lp_build_sample_general(struct lp_build_sample_context *bld,
unsigned sampler_unit,
- LLVMValueRef s,
- LLVMValueRef t,
- LLVMValueRef r,
+ LLVMValueRef *coords,
const LLVMValueRef *offsets,
LLVMValueRef lod_ipart,
LLVMValueRef lod_fpart,
/* no need to distinguish between minification and magnification */
lp_build_sample_mipmap(bld, sampler_unit,
min_filter, mip_filter,
- s, t, r, offsets,
+ coords, offsets,
ilevel0, ilevel1, lod_fpart,
texels);
}
/* Use the minification filter */
lp_build_sample_mipmap(bld, sampler_unit,
min_filter, mip_filter,
- s, t, r, offsets,
+ coords, offsets,
ilevel0, ilevel1, lod_fpart,
texels);
}
/* Use the magnification filter */
lp_build_sample_mipmap(bld, sampler_unit,
mag_filter, PIPE_TEX_MIPFILTER_NONE,
- s, t, r, offsets,
+ coords, offsets,
ilevel0, NULL, NULL,
texels);
}
if (target == PIPE_TEXTURE_1D_ARRAY ||
target == PIPE_TEXTURE_2D_ARRAY) {
- if (target == PIPE_TEXTURE_1D_ARRAY) {
- z = y;
- }
if (out_of_bound_ret_zero) {
z = lp_build_layer_coord(bld, texture_unit, z, &out1);
out_of_bounds = lp_build_or(int_coord_bld, out_of_bounds, out1);
*/
static void
lp_build_sample_compare(struct lp_build_sample_context *bld,
- const LLVMValueRef *coords,
+ LLVMValueRef p,
LLVMValueRef texel[4])
{
struct lp_build_context *texel_bld = &bld->texel_bld;
LLVMBuilderRef builder = bld->gallivm->builder;
- LLVMValueRef res, p;
+ LLVMValueRef res;
const unsigned chan = 0;
unsigned chan_type;
const struct util_format_description *format_desc;
if (bld->static_sampler_state->compare_mode == PIPE_TEX_COMPARE_NONE)
return;
- if (bld->static_texture_state->target == PIPE_TEXTURE_2D_ARRAY ||
- bld->static_texture_state->target == PIPE_TEXTURE_CUBE) {
- p = coords[3];
- }
- else {
- p = coords[2];
- }
-
/* debug code */
if (0) {
LLVMValueRef indx = lp_build_const_int32(bld->gallivm, 0);
boolean scalar_lod,
LLVMValueRef texel_out[4])
{
- unsigned dims = texture_dims(static_texture_state->target);
+ unsigned target = static_texture_state->target;
+ unsigned dims = texture_dims(target);
unsigned num_quads = type.length / 4;
unsigned mip_filter;
struct lp_build_sample_context bld;
struct lp_static_sampler_state derived_sampler_state = *static_sampler_state;
LLVMTypeRef i32t = LLVMInt32TypeInContext(gallivm->context);
LLVMBuilderRef builder = gallivm->builder;
- LLVMValueRef tex_width;
- LLVMValueRef s;
- LLVMValueRef t;
- LLVMValueRef r;
+ LLVMValueRef tex_width, newcoords[5];
if (0) {
enum pipe_format fmt = static_texture_state->format;
* avoided like min and max lod being equal.
*/
if (explicit_lod && !scalar_lod &&
- ((is_fetch && bld.static_texture_state->target != PIPE_BUFFER) ||
+ ((is_fetch && target != PIPE_BUFFER) ||
(!is_fetch && mip_filter != PIPE_TEX_MIPFILTER_NONE)))
bld.num_lods = type.length;
/* TODO: for true scalar_lod should only use 1 lod value */
- else if ((is_fetch && explicit_lod && bld.static_texture_state->target != PIPE_BUFFER ) ||
+ else if ((is_fetch && explicit_lod && target != PIPE_BUFFER ) ||
(!is_fetch && mip_filter != PIPE_TEX_MIPFILTER_NONE)) {
bld.num_lods = num_quads;
}
bld.mip_offsets = dynamic_state->mip_offsets(dynamic_state, gallivm, texture_index);
/* Note that mip_offsets is an array[level] of offsets to texture images */
- s = coords[0];
- t = coords[1];
- r = coords[2];
-
/* width, height, depth as single int vector */
if (dims <= 1) {
bld.int_size = tex_width;
}
}
+ /*
+ * always use the same coords for layer, shadow cmp, should probably
+ * put that into gallivm sampler interface I get real tired shuffling
+ * coordinates.
+ */
+ newcoords[0] = coords[0]; /* 1st coord */
+ newcoords[1] = coords[1]; /* 2nd coord */
+ newcoords[2] = coords[2]; /* 3rd coord (for cube, 3d and layer) */
+ newcoords[3] = coords[3]; /* 4th coord (intended for cube array layer) */
+ newcoords[4] = coords[2]; /* shadow cmp coord */
+ if (target == PIPE_TEXTURE_1D_ARRAY) {
+ newcoords[2] = coords[1]; /* layer coord */
+ /* FIXME: shadow cmp coord can be wrong if we don't take target from shader decl. */
+ }
+ else if (target == PIPE_TEXTURE_2D_ARRAY) {
+ newcoords[2] = coords[2];
+ newcoords[4] = coords[3];
+ }
+ else if (target == PIPE_TEXTURE_CUBE) {
+ newcoords[4] = coords[3];
+ }
+ else if (target == PIPE_TEXTURE_CUBE_ARRAY) {
+ assert(0); /* not handled */
+ // layer coord is ok but shadow coord is impossible */
+ }
+
if (0) {
/* For debug: no-op texture sampling */
lp_build_sample_nop(gallivm,
bld.texel_type,
- coords,
+ newcoords,
texel_out);
}
else if (is_fetch) {
- lp_build_fetch_texel(&bld, texture_index, coords,
+ lp_build_fetch_texel(&bld, texture_index, newcoords,
explicit_lod, offsets,
texel_out);
}
}
lp_build_sample_common(&bld, texture_index, sampler_index,
- &s, &t, &r,
+ newcoords,
derivs, lod_bias, explicit_lod,
&lod_ipart, &lod_fpart,
&ilevel0, &ilevel1);
if (use_aos) {
/* do sampling/filtering with fixed pt arithmetic */
lp_build_sample_aos(&bld, sampler_index,
- s, t, r, offsets,
- lod_ipart, lod_fpart,
+ newcoords[0], newcoords[1],
+ newcoords[2],
+ offsets, lod_ipart, lod_fpart,
ilevel0, ilevel1,
texel_out);
}
else {
lp_build_sample_general(&bld, sampler_index,
- s, t, r, offsets,
+ newcoords, offsets,
lod_ipart, lod_fpart,
ilevel0, ilevel1,
texel_out);
bld4.leveli_type = lp_int_type(bld4.levelf_type);
if (explicit_lod && !scalar_lod &&
- ((is_fetch && bld.static_texture_state->target != PIPE_BUFFER) ||
+ ((is_fetch && target != PIPE_BUFFER) ||
(!is_fetch && mip_filter != PIPE_TEX_MIPFILTER_NONE)))
bld4.num_lods = type4.length;
else
LLVMValueRef offsets4[4] = { NULL };
unsigned num_lods = bld4.num_lods;
- s4 = lp_build_extract_range(gallivm, s, 4*i, 4);
- t4 = lp_build_extract_range(gallivm, t, 4*i, 4);
- r4 = lp_build_extract_range(gallivm, r, 4*i, 4);
+ s4 = lp_build_extract_range(gallivm, newcoords[0], 4*i, 4);
+ t4 = lp_build_extract_range(gallivm, newcoords[1], 4*i, 4);
+ r4 = lp_build_extract_range(gallivm, newcoords[2], 4*i, 4);
if (offsets[0]) {
offsets4[0] = lp_build_extract_range(gallivm, offsets[0], 4*i, 4);
}
else {
+ /* this path is currently unreachable and hence might break easily... */
+ LLVMValueRef newcoords4[5];
+ newcoords4[0] = s4;
+ newcoords4[1] = t4;
+ newcoords4[2] = r4;
+ newcoords4[3] = lp_build_extract_range(gallivm, newcoords[3], 4*i, 4);
+ newcoords4[4] = lp_build_extract_range(gallivm, newcoords[4], 4*i, 4);
+
lp_build_sample_general(&bld4, sampler_index,
- s4, t4, r4, offsets4,
+ newcoords4, offsets4,
lod_ipart4, lod_fpart4,
ilevel04, ilevel14,
texelout4);
}
}
- lp_build_sample_compare(&bld, coords, texel_out);
+ lp_build_sample_compare(&bld, newcoords[4], texel_out);
}
- if (static_texture_state->target != PIPE_BUFFER) {
+ if (target != PIPE_BUFFER) {
apply_sampler_swizzle(&bld, texel_out);
}