iris: reorder arguments as expected by the function
authorTapani Pälli <tapani.palli@intel.com>
Mon, 12 Aug 2019 07:44:41 +0000 (10:44 +0300)
committerTapani Pälli <tapani.palli@intel.com>
Mon, 12 Aug 2019 10:08:26 +0000 (13:08 +0300)
CID: 1452262
Fixes: b4c54894bba "iris: Handle vertex shader with window space position"
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
src/gallium/drivers/iris/iris_state.c

index b6c9d1885d9ba26e11235b42be299b4eb3feb6ba..921078b28a2cb7b94d8db80348dfb2302a90e0c7 100644 (file)
@@ -4373,9 +4373,9 @@ iris_upload_dirty_render_state(struct iris_context *ice,
                       GENX(CC_VIEWPORT_length), 32, &cc_vp_address);
       for (int i = 0; i < ice->state.num_viewports; i++) {
          float zmin, zmax;
-         iris_viewport_zmin_zmax(&ice->state.viewports[i],
+         iris_viewport_zmin_zmax(&ice->state.viewports[i], cso_rast->clip_halfz,
                                  ice->state.window_space_position,
-                                 cso_rast->clip_halfz, &zmin, &zmax);
+                                 &zmin, &zmax);
          if (cso_rast->depth_clip_near)
             zmin = 0.0;
          if (cso_rast->depth_clip_far)