#define FEATURE_remap_table 0
#endif
-#define FEATURE_rastpos FEATURE_GL
#define FEATURE_texture_fxt1 FEATURE_GL
#define FEATURE_texture_s3tc FEATURE_GL
#include "main/dispatch.h"
-#if FEATURE_rastpos
-
-
/**
* Helper function for all the RasterPos functions.
*/
}
-#endif /* FEATURE_rastpos */
-
-
/**********************************************************************/
/** \name Initialization */
/**********************************************************************/
struct _glapi_table;
struct gl_context;
-#if FEATURE_rastpos
-
extern void
_mesa_init_rastpos_dispatch(struct _glapi_table *disp);
-#else /* FEATURE_rastpos */
-
-static inline void
-_mesa_init_rastpos_dispatch(struct _glapi_table *disp)
-{
-}
-
-#endif /* FEATURE_rastpos */
-
extern void
_mesa_init_rastpos(struct gl_context *ctx);
#include "vbo/vbo.h"
-#if FEATURE_rastpos
-
/**
* Our special drawing pipeline stage (replaces rasterization).
*/
{
functions->RasterPos = st_RasterPos;
}
-
-#endif /* FEATURE_rastpos */
struct dd_function_table;
-#if FEATURE_rastpos
-
extern void st_init_rasterpos_functions(struct dd_function_table *functions);
-#else
-
-static INLINE void
-st_init_rasterpos_functions(struct dd_function_table *functions)
-{
-}
-
-#endif /* FEATURE_rastpos */
#endif /* ST_CB_RASTERPOS_H */