gen6_wa_pipe_control_wm_depth_flush(p);
}
- p->gen6_3DSTATE_DEPTH_BUFFER(p->dev,
- ilo->fb.state.zsbuf, false, p->cp);
+ p->gen6_3DSTATE_DEPTH_BUFFER(p->dev, ilo->fb.state.zsbuf, p->cp);
/* TODO */
p->gen6_3DSTATE_CLEAR_PARAMS(p->dev, 0, p->cp);
*/
/* 3DSTATE_DEPTH_BUFFER and 3DSTATE_CLEAR_PARAMS */
- if (DIRTY(FRAMEBUFFER) || DIRTY(DEPTH_STENCIL_ALPHA) ||
- session->state_bo_changed) {
- const bool hiz = false;
-
- p->gen7_3DSTATE_DEPTH_BUFFER(p->dev,
- ilo->fb.state.zsbuf, &ilo->dsa->state, hiz, p->cp);
-
- p->gen6_3DSTATE_HIER_DEPTH_BUFFER(p->dev,
- (hiz) ? ilo->fb.state.zsbuf : NULL, p->cp);
-
+ if (DIRTY(FRAMEBUFFER) || session->state_bo_changed) {
+ p->gen7_3DSTATE_DEPTH_BUFFER(p->dev, ilo->fb.state.zsbuf, p->cp);
+ p->gen6_3DSTATE_HIER_DEPTH_BUFFER(p->dev, ilo->fb.state.zsbuf, p->cp);
p->gen6_3DSTATE_STENCIL_BUFFER(p->dev, ilo->fb.state.zsbuf, p->cp);
/* TODO */
return depth_format;
}
-void
-ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_dev_info *dev,
- const struct pipe_surface *surface,
- const struct pipe_depth_stencil_alpha_state *dsa,
- bool hiz,
- struct ilo_cp *cp)
+static void
+gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_dev_info *dev,
+ const struct pipe_surface *surface,
+ struct ilo_cp *cp)
{
const uint32_t cmd = (dev->gen >= ILO_GEN(7)) ?
ILO_GPE_CMD(0x3, 0x0, 0x05) : ILO_GPE_CMD(0x3, 0x1, 0x05);
const uint8_t cmd_len = 7;
const int max_2d_size = (dev->gen >= ILO_GEN(7)) ? 16384 : 8192;
const int max_array_size = (dev->gen >= ILO_GEN(7)) ? 2048 : 512;
+ const bool hiz = false;
struct ilo_texture *tex;
uint32_t dw1, dw3, dw4, dw6;
uint32_t slice_offset, x_offset, y_offset;
(tex->bo_stride - 1);
if (dev->gen >= ILO_GEN(7)) {
- if (has_depth) {
- if (dsa->depth.writemask)
- dw1 |= 1 << 28;
- if (hiz)
- dw1 |= 1 << 22;
- }
+ if (has_depth)
+ dw1 |= 1 << 28;
- if (has_stencil &&
- (dsa->stencil[0].writemask || dsa->stencil[1].writemask))
+ if (has_stencil)
dw1 |= 1 << 27;
+ if (hiz)
+ dw1 |= 1 << 22;
+
dw3 = (height - 1) << 18 |
(width - 1) << 4 |
lod;
ilo_cp_end(cp);
}
-static void
-gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_dev_info *dev,
- const struct pipe_surface *surface,
- bool hiz,
- struct ilo_cp *cp)
-{
- ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(dev, surface, NULL, hiz, cp);
-}
-
static void
gen6_emit_3DSTATE_POLY_STIPPLE_OFFSET(const struct ilo_dev_info *dev,
int x_offset, int y_offset,
ILO_GPE_CMD(0x3, 0x0, 0x07) :
ILO_GPE_CMD(0x3, 0x1, 0x0f);
const uint8_t cmd_len = 3;
+ const bool hiz = false;
struct ilo_texture *tex;
uint32_t slice_offset;
ILO_GPE_VALID_GEN(dev, 6, 7);
- if (!surface) {
+ if (!surface || !hiz) {
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, 0);
typedef void
(*ilo_gpe_gen6_3DSTATE_DEPTH_BUFFER)(const struct ilo_dev_info *dev,
const struct pipe_surface *surface,
- bool hiz,
struct ilo_cp *cp);
typedef void
const struct ilo_shader *last_sh,
uint32_t *dw, int num_dwords);
-void
-ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_dev_info *dev,
- const struct pipe_surface *surface,
- const struct pipe_depth_stencil_alpha_state *dsa,
- bool hiz,
- struct ilo_cp *cp);
-
#endif /* ILO_GPE_GEN6_H */
ilo_cp_end(cp);
}
-static void
-gen7_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_dev_info *dev,
- const struct pipe_surface *surface,
- const struct pipe_depth_stencil_alpha_state *dsa,
- bool hiz,
- struct ilo_cp *cp)
-{
- ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(dev, surface, dsa, hiz, cp);
-}
-
static void
gen7_emit_3dstate_pointer(const struct ilo_dev_info *dev,
int subop, uint32_t pointer,
GEN7_USE(gen7, MEDIA_STATE_FLUSH, gen6);
GEN7_SET(gen7, GPGPU_WALKER);
GEN7_SET(gen7, 3DSTATE_CLEAR_PARAMS);
- GEN7_SET(gen7, 3DSTATE_DEPTH_BUFFER);
+ GEN7_USE(gen7, 3DSTATE_DEPTH_BUFFER, gen6);
GEN7_USE(gen7, 3DSTATE_STENCIL_BUFFER, gen6);
GEN7_USE(gen7, 3DSTATE_HIER_DEPTH_BUFFER, gen6);
GEN7_USE(gen7, 3DSTATE_VERTEX_BUFFERS, gen6);
struct ilo_cp *cp);
typedef ilo_gpe_gen6_3DSTATE_CLEAR_PARAMS ilo_gpe_gen7_3DSTATE_CLEAR_PARAMS;
-
-typedef void
-(*ilo_gpe_gen7_3DSTATE_DEPTH_BUFFER)(const struct ilo_dev_info *dev,
- const struct pipe_surface *surface,
- const struct pipe_depth_stencil_alpha_state *dsa,
- bool hiz,
- struct ilo_cp *cp);
-
+typedef ilo_gpe_gen6_3DSTATE_DEPTH_BUFFER ilo_gpe_gen7_3DSTATE_DEPTH_BUFFER;
typedef ilo_gpe_gen6_3DSTATE_STENCIL_BUFFER ilo_gpe_gen7_3DSTATE_STENCIL_BUFFER;
typedef ilo_gpe_gen6_3DSTATE_HIER_DEPTH_BUFFER ilo_gpe_gen7_3DSTATE_HIER_DEPTH_BUFFER;
typedef ilo_gpe_gen6_3DSTATE_VERTEX_BUFFERS ilo_gpe_gen7_3DSTATE_VERTEX_BUFFERS;