return 13;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: /* shader support missing */
return 0;
+ case PIPE_CAP_MIN_TEXEL_OFFSET:
+ return 0 /* -8, TODO */;
+ case PIPE_CAP_MAX_TEXEL_OFFSET:
+ return 0 /* +7, TODO */;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
case PIPE_CAP_TEXTURE_SWIZZLE:
return 13;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
return 8192;
+ case PIPE_CAP_MIN_TEXEL_OFFSET:
+ return -8;
+ case PIPE_CAP_MAX_TEXEL_OFFSET:
+ return 7;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
case PIPE_CAP_TEXTURE_SWIZZLE: