radeon_firevertices(rmesa);
- for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++)
if (ctx->Texture.Unit[i]._ReallyEnabled)
- ctx->Driver.MapTexture(ctx, ctx->Texture.Unit[i]._Current);
- }
+ radeonMapTexture(ctx, ctx->Texture.Unit[i]._Current);
radeon_map_unmap_framebuffer(ctx, ctx->DrawBuffer, GL_TRUE);
if (ctx->ReadBuffer != ctx->DrawBuffer)
_swrast_flush(ctx);
- for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++)
if (ctx->Texture.Unit[i]._ReallyEnabled)
- ctx->Driver.UnmapTexture(ctx, ctx->Texture.Unit[i]._Current);
- }
+ radeonUnmapTexture(ctx, ctx->Texture.Unit[i]._Current);
radeon_map_unmap_framebuffer(ctx, ctx->DrawBuffer, GL_FALSE);
if (ctx->ReadBuffer != ctx->DrawBuffer)