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Don't enable fog. It's broken
author
Ben Skeggs
<darktama@iinet.net.au>
Wed, 16 Feb 2005 06:24:07 +0000
(06:24 +0000)
committer
Ben Skeggs
<darktama@iinet.net.au>
Wed, 16 Feb 2005 06:24:07 +0000
(06:24 +0000)
src/mesa/drivers/dri/r300/r300_maos.c
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diff --git
a/src/mesa/drivers/dri/r300/r300_maos.c
b/src/mesa/drivers/dri/r300/r300_maos.c
index 27cb4afa1c9e93244c95e55b4c41a8c3cc62c5f4..7d840f344f6d95e93899ccdec49af70fe4fed79f 100644
(file)
--- a/
src/mesa/drivers/dri/r300/r300_maos.c
+++ b/
src/mesa/drivers/dri/r300/r300_maos.c
@@
-328,12
+328,14
@@
void r300EmitArrays(GLcontext * ctx, GLboolean immd)
count);
}
+#if 0
if (inputs & _TNL_BIT_FOG) {
CONFIGURE_AOS( AOS_FORMAT_FLOAT,
VB->FogCoordPtr,
immd ? 4 : VB->FogCoordPtr->size,
count);
}
+#endif
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (inputs & (_TNL_BIT_TEX0 << i)) {