vc4: Drop PIPE_SHADER_CAP_MAX_ADDRS
authorEric Anholt <eric@anholt.net>
Mon, 11 Aug 2014 21:40:06 +0000 (14:40 -0700)
committerEric Anholt <eric@anholt.net>
Mon, 11 Aug 2014 21:40:42 +0000 (14:40 -0700)
Fixes the build since c10332bbb8889d733bdaa729ef23cbd90176b55d

src/gallium/drivers/vc4/vc4_screen.c

index 59ac1e2a8c1ca8cdaa02dcbd2462f40cb694db27..940596e47bd8dc7831862965ba827ae8512914a3 100644 (file)
@@ -249,8 +249,6 @@ vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
                 return 16;
         case PIPE_SHADER_CAP_MAX_TEMPS:
                 return 64; /* Max native temporaries. */
-        case PIPE_SHADER_CAP_MAX_ADDRS:
-                return 1; /* Max native address registers */
         case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
                 return 64 * sizeof(float[4]);
         case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: