*/
-#include <X11/Xlibint.h>
#include <stdio.h>
#include "main/context.h"
}
/* Allocate the private area */
- savageScreen = (savageScreenPrivate *)Xmalloc(sizeof(savageScreenPrivate));
+ savageScreen = (savageScreenPrivate *)_mesa_malloc(sizeof(savageScreenPrivate));
if (!savageScreen)
return GL_FALSE;
savageScreen->agpTextures.handle,
savageScreen->agpTextures.size,
(drmAddress *)&(savageScreen->agpTextures.map)) != 0) {
- Xfree(savageScreen);
+ _mesa_free(savageScreen);
sPriv->private = NULL;
return GL_FALSE;
}
savageScreen->aperture.size,
(drmAddress *)&savageScreen->aperture.map) != 0)
{
- Xfree(savageScreen);
+ _mesa_free(savageScreen);
sPriv->private = NULL;
return GL_FALSE;
}
/* free all option information */
driDestroyOptionInfo (&savageScreen->optionCache);
- Xfree(savageScreen);
+ _mesa_free(savageScreen);
sPriv->private = NULL;
}
savageScreen->sarea_priv_offset);
int textureSize[SAVAGE_NR_TEX_HEAPS];
int i;
- imesa = (savageContextPtr)Xcalloc(sizeof(savageContext), 1);
+ imesa = (savageContextPtr)_mesa_calloc(sizeof(savageContext));
if (!imesa) {
return GL_FALSE;
}
shareCtx = NULL;
ctx = _mesa_create_context(mesaVis, shareCtx, &functions, imesa);
if (!ctx) {
- Xfree(imesa);
+ _mesa_free(imesa);
return GL_FALSE;
}
driContextPriv->driverPrivate = imesa;