-/* $Id: t_vb_program.c,v 1.12 2002/04/21 20:37:04 brianp Exp $ */
+/* $Id: t_vb_program.c,v 1.13 2002/06/23 02:40:48 brianp Exp $ */
/*
* Mesa 3-D graphics library
_mesa_exec_program(ctx, program);
#if 0
printf("Output %d: %f, %f, %f, %f\n", i,
- machine->Registers[VP_OUT_HPOS][0],
- machine->Registers[VP_OUT_HPOS][1],
- machine->Registers[VP_OUT_HPOS][2],
- machine->Registers[VP_OUT_HPOS][3]);
+ machine->Registers[VP_OUTPUT_REG_START + 0][0],
+ machine->Registers[VP_OUTPUT_REG_START + 0][1],
+ machine->Registers[VP_OUTPUT_REG_START + 0][2],
+ machine->Registers[VP_OUTPUT_REG_START + 0][3]);
printf(" color: %f, %f, %f, %f\n",
- machine->Registers[VP_OUT_COL0][0],
- machine->Registers[VP_OUT_COL0][1],
- machine->Registers[VP_OUT_COL0][2],
- machine->Registers[VP_OUT_COL0][3]);
+ machine->Registers[VP_OUTPUT_REG_START +_1][0],
+ machine->Registers[VP_OUTPUT_REG_START + 1][1],
+ machine->Registers[VP_OUTPUT_REG_START + 1][2],
+ machine->Registers[VP_OUTPUT_REG_START + 1][3]);
printf("PointSize[%d]: %g\n", i,
machine->Registers[VP_OUTPUT_REG_START + VERT_RESULT_PSIZ][0]);
#endif
stage->active = ctx->VertexProgram.Enabled;
if (stage->active) {
- /* XXX what do we need here???
- *
- * I think that:
- * stage->inputs = ctx->VertexProgram.Current->InputsRead;
- * would be correct, and something similar for the outputs.
+ /* I believe this is right - Keith?
+ * Set stage->inputs equal to the bitmask of vertex attributes
+ * which the program needs for inputs.
*/
+ stage->inputs = ctx->VertexProgram.Current->InputsRead;
+
#if 000
if (stage->privatePtr)
stage->run = run_validate_program;