VkShaderStageFlags active_stages,
const unsigned entry_size[4]);
-void genX(cmd_buffer_gpu_memcpy)(struct anv_cmd_buffer *cmd_buffer,
- struct anv_bo *dst, uint32_t dst_offset,
- struct anv_bo *src, uint32_t src_offset,
- uint32_t size);
+void genX(cmd_buffer_so_memcpy)(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_bo *dst, uint32_t dst_offset,
+ struct anv_bo *src, uint32_t src_offset,
+ uint32_t size);
void genX(blorp_exec)(struct blorp_batch *batch,
const struct blorp_params *params);
struct anv_state dst_state = secondary->state.render_pass_states;
assert(src_state.alloc_size == dst_state.alloc_size);
- genX(cmd_buffer_gpu_memcpy)(primary, ss_bo, dst_state.offset,
- ss_bo, src_state.offset,
- src_state.alloc_size);
+ genX(cmd_buffer_so_memcpy)(primary, ss_bo, dst_state.offset,
+ ss_bo, src_state.offset,
+ src_state.alloc_size);
}
anv_cmd_buffer_add_secondary(primary, secondary);
}
void
-genX(cmd_buffer_gpu_memcpy)(struct anv_cmd_buffer *cmd_buffer,
- struct anv_bo *dst, uint32_t dst_offset,
- struct anv_bo *src, uint32_t src_offset,
- uint32_t size)
+genX(cmd_buffer_so_memcpy)(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_bo *dst, uint32_t dst_offset,
+ struct anv_bo *src, uint32_t src_offset,
+ uint32_t size)
{
if (size == 0)
return;