VkBool32 geometryShader;
VkBool32 tessellationShader;
VkBool32 sampleRateShading;
- VkBool32 dualSourceBlend;
+ VkBool32 dualSrcBlend;
VkBool32 logicOp;
VkBool32 multiDrawIndirect;
- VkBool32 depthClip;
+ VkBool32 depthClamp;
VkBool32 depthBiasClamp;
VkBool32 fillModeNonSolid;
VkBool32 depthBounds;
VkBool32 wideLines;
VkBool32 largePoints;
+ VkBool32 alphaToOne;
+ VkBool32 multiViewport;
+ VkBool32 samplerAnisotropy;
VkBool32 textureCompressionETC2;
VkBool32 textureCompressionASTC_LDR;
VkBool32 textureCompressionBC;
- VkBool32 occlusionQueryNonConservative;
+ VkBool32 occlusionQueryPrecise;
VkBool32 pipelineStatisticsQuery;
- VkBool32 vertexSideEffects;
- VkBool32 tessellationSideEffects;
- VkBool32 geometrySideEffects;
- VkBool32 fragmentSideEffects;
- VkBool32 shaderTessellationPointSize;
- VkBool32 shaderGeometryPointSize;
+ VkBool32 vertexPipelineStoresAndAtomics;
+ VkBool32 fragmentStoresAndAtomics;
+ VkBool32 shaderTessellationAndGeometryPointSize;
VkBool32 shaderImageGatherExtended;
VkBool32 shaderStorageImageExtendedFormats;
VkBool32 shaderStorageImageMultisample;
+ VkBool32 shaderStorageImageReadWithoutFormat;
+ VkBool32 shaderStorageImageWriteWithoutFormat;
VkBool32 shaderUniformBufferArrayDynamicIndexing;
VkBool32 shaderSampledImageArrayDynamicIndexing;
VkBool32 shaderStorageBufferArrayDynamicIndexing;
VkBool32 shaderInt64;
VkBool32 shaderInt16;
VkBool32 shaderResourceResidency;
- VkBool32 shaderResourceMinLOD;
- VkBool32 alphaToOne;
+ VkBool32 shaderResourceMinLod;
VkBool32 sparseBinding;
VkBool32 sparseResidencyBuffer;
VkBool32 sparseResidencyImage2D;
VkBool32 sparseResidency8Samples;
VkBool32 sparseResidency16Samples;
VkBool32 sparseResidencyAliased;
+ VkBool32 variableMultisampleRate;
} VkPhysicalDeviceFeatures;
typedef struct VkFormatProperties {
uint32_t maxImageDimension3D;
uint32_t maxImageDimensionCube;
uint32_t maxImageArrayLayers;
- VkSampleCountFlags sampleCounts;
- uint32_t maxTexelBufferSize;
- uint32_t maxUniformBufferSize;
- uint32_t maxStorageBufferSize;
+ uint32_t maxTexelBufferElements;
+ uint32_t maxUniformBufferRange;
+ uint32_t maxStorageBufferRange;
uint32_t maxPushConstantsSize;
uint32_t maxMemoryAllocationCount;
+ uint32_t maxSamplerAllocationCount;
VkDeviceSize bufferImageGranularity;
VkDeviceSize sparseAddressSpaceSize;
uint32_t maxBoundDescriptorSets;
- uint32_t maxDescriptorSets;
uint32_t maxPerStageDescriptorSamplers;
uint32_t maxPerStageDescriptorUniformBuffers;
uint32_t maxPerStageDescriptorStorageBuffers;
uint32_t maxPerStageDescriptorSampledImages;
uint32_t maxPerStageDescriptorStorageImages;
+ uint32_t maxPerStageDescriptorInputAttachments;
+ uint32_t maxPerStageResources;
uint32_t maxDescriptorSetSamplers;
uint32_t maxDescriptorSetUniformBuffers;
uint32_t maxDescriptorSetUniformBuffersDynamic;
uint32_t maxDescriptorSetStorageBuffersDynamic;
uint32_t maxDescriptorSetSampledImages;
uint32_t maxDescriptorSetStorageImages;
+ uint32_t maxDescriptorSetInputAttachments;
uint32_t maxVertexInputAttributes;
uint32_t maxVertexInputBindings;
uint32_t maxVertexInputAttributeOffset;
uint32_t maxVertexInputBindingStride;
uint32_t maxVertexOutputComponents;
- uint32_t maxTessGenLevel;
- uint32_t maxTessPatchSize;
- uint32_t maxTessControlPerVertexInputComponents;
- uint32_t maxTessControlPerVertexOutputComponents;
- uint32_t maxTessControlPerPatchOutputComponents;
- uint32_t maxTessControlTotalOutputComponents;
- uint32_t maxTessEvaluationInputComponents;
- uint32_t maxTessEvaluationOutputComponents;
+ uint32_t maxTessellationGenerationLevel;
+ uint32_t maxTessellationPatchSize;
+ uint32_t maxTessellationControlPerVertexInputComponents;
+ uint32_t maxTessellationControlPerVertexOutputComponents;
+ uint32_t maxTessellationControlPerPatchOutputComponents;
+ uint32_t maxTessellationControlTotalOutputComponents;
+ uint32_t maxTessellationEvaluationInputComponents;
+ uint32_t maxTessellationEvaluationOutputComponents;
uint32_t maxGeometryShaderInvocations;
uint32_t maxGeometryInputComponents;
uint32_t maxGeometryOutputComponents;
uint32_t maxGeometryOutputVertices;
uint32_t maxGeometryTotalOutputComponents;
uint32_t maxFragmentInputComponents;
- uint32_t maxFragmentOutputBuffers;
- uint32_t maxFragmentDualSourceBuffers;
+ uint32_t maxFragmentOutputAttachments;
+ uint32_t maxFragmentDualSrcAttachments;
uint32_t maxFragmentCombinedOutputResources;
uint32_t maxComputeSharedMemorySize;
uint32_t maxComputeWorkGroupCount[3];
uint32_t subTexelPrecisionBits;
uint32_t mipmapPrecisionBits;
uint32_t maxDrawIndexedIndexValue;
- uint32_t maxDrawIndirectInstanceCount;
- VkBool32 primitiveRestartForPatches;
+ uint32_t maxDrawIndirectCount;
float maxSamplerLodBias;
float maxSamplerAnisotropy;
uint32_t maxViewports;
uint32_t maxViewportDimensions[2];
float viewportBoundsRange[2];
uint32_t viewportSubPixelBits;
- uint32_t minMemoryMapAlignment;
- uint32_t minTexelBufferOffsetAlignment;
- uint32_t minUniformBufferOffsetAlignment;
- uint32_t minStorageBufferOffsetAlignment;
- uint32_t minTexelOffset;
+ size_t minMemoryMapAlignment;
+ VkDeviceSize minTexelBufferOffsetAlignment;
+ VkDeviceSize minUniformBufferOffsetAlignment;
+ VkDeviceSize minStorageBufferOffsetAlignment;
+ int32_t minTexelOffset;
uint32_t maxTexelOffset;
- uint32_t minTexelGatherOffset;
+ int32_t minTexelGatherOffset;
uint32_t maxTexelGatherOffset;
float minInterpolationOffset;
float maxInterpolationOffset;
uint32_t maxFramebufferWidth;
uint32_t maxFramebufferHeight;
uint32_t maxFramebufferLayers;
- uint32_t maxFramebufferColorSamples;
- uint32_t maxFramebufferDepthSamples;
- uint32_t maxFramebufferStencilSamples;
+ VkSampleCountFlags framebufferColorSampleCounts;
+ VkSampleCountFlags framebufferDepthSampleCounts;
+ VkSampleCountFlags framebufferStencilSampleCounts;
+ VkSampleCountFlags framebufferNoAttachmentsSampleCounts;
uint32_t maxColorAttachments;
- uint32_t maxSampledImageColorSamples;
- uint32_t maxSampledImageDepthSamples;
- uint32_t maxSampledImageIntegerSamples;
- uint32_t maxStorageImageSamples;
+ VkSampleCountFlags sampledImageColorSampleCounts;
+ VkSampleCountFlags sampledImageIntegerSampleCounts;
+ VkSampleCountFlags sampledImageDepthSampleCounts;
+ VkSampleCountFlags sampledImageStencilSampleCounts;
+ VkSampleCountFlags storageImageSampleCounts;
uint32_t maxSampleMaskWords;
- uint64_t timestampFrequency;
+ float timestampPeriod;
uint32_t maxClipDistances;
uint32_t maxCullDistances;
uint32_t maxCombinedClipAndCullDistances;
+ uint32_t discreteQueuePriorities;
float pointSizeRange[2];
float lineWidthRange[2];
float pointSizeGranularity;
float lineWidthGranularity;
+ VkBool32 strictLines;
+ VkBool32 standardSampleLocations;
+ VkDeviceSize optimalBufferCopyOffsetAlignment;
+ VkDeviceSize optimalBufferCopyRowPitchAlignment;
+ VkDeviceSize nonCoherentAtomSize;
} VkPhysicalDeviceLimits;
typedef struct VkPhysicalDeviceSparseProperties {
.geometryShader = true,
.tessellationShader = false,
.sampleRateShading = false,
- .dualSourceBlend = true,
+ .dualSrcBlend = true,
.logicOp = true,
.multiDrawIndirect = true,
- .depthClip = false,
+ .depthClamp = false,
.depthBiasClamp = false,
.fillModeNonSolid = true,
.depthBounds = false,
.wideLines = true,
.largePoints = true,
+ .alphaToOne = true,
+ .multiViewport = true,
+ .samplerAnisotropy = false, /* FINISHME */
.textureCompressionETC2 = true,
.textureCompressionASTC_LDR = true,
.textureCompressionBC = true,
- .occlusionQueryNonConservative = false, /* FINISHME */
+ .occlusionQueryPrecise = false, /* FINISHME */
.pipelineStatisticsQuery = true,
- .vertexSideEffects = false,
- .tessellationSideEffects = false,
- .geometrySideEffects = false,
- .fragmentSideEffects = false,
- .shaderTessellationPointSize = false,
- .shaderGeometryPointSize = true,
+ .vertexPipelineStoresAndAtomics = false,
+ .fragmentStoresAndAtomics = true,
+ .shaderTessellationAndGeometryPointSize = true,
.shaderImageGatherExtended = true,
.shaderStorageImageExtendedFormats = false,
.shaderStorageImageMultisample = false,
.shaderSampledImageArrayDynamicIndexing = false,
.shaderStorageBufferArrayDynamicIndexing = false,
.shaderStorageImageArrayDynamicIndexing = false,
+ .shaderStorageImageReadWithoutFormat = false,
+ .shaderStorageImageWriteWithoutFormat = true,
.shaderClipDistance = false,
.shaderCullDistance = false,
.shaderFloat64 = false,
.shaderInt64 = false,
.shaderInt16 = false,
.alphaToOne = true,
+ .variableMultisampleRate = false,
};
}
anv_finishme("Get correct values for VkPhysicalDeviceLimits");
+ VkSampleCountFlags sample_counts =
+ VK_SAMPLE_COUNT_1_BIT |
+ VK_SAMPLE_COUNT_2_BIT |
+ VK_SAMPLE_COUNT_4_BIT |
+ VK_SAMPLE_COUNT_8_BIT;
+
VkPhysicalDeviceLimits limits = {
.maxImageDimension1D = (1 << 14),
.maxImageDimension2D = (1 << 14),
.maxImageDimension3D = (1 << 10),
.maxImageDimensionCube = (1 << 14),
.maxImageArrayLayers = (1 << 10),
-
- /* Broadwell supports 1, 2, 4, and 8 samples. */
- .sampleCounts = 4,
-
- .maxTexelBufferSize = (1 << 14),
- .maxUniformBufferSize = UINT32_MAX,
- .maxStorageBufferSize = UINT32_MAX,
+ .maxTexelBufferElements = (1 << 14),
+ .maxUniformBufferRange = UINT32_MAX,
+ .maxStorageBufferRange = UINT32_MAX,
.maxPushConstantsSize = MAX_PUSH_CONSTANTS_SIZE,
.maxMemoryAllocationCount = UINT32_MAX,
+ .maxSamplerAllocationCount = UINT32_MAX,
.bufferImageGranularity = 64, /* A cache line */
.sparseAddressSpaceSize = 0,
.maxBoundDescriptorSets = MAX_SETS,
- .maxDescriptorSets = UINT32_MAX,
.maxPerStageDescriptorSamplers = 64,
.maxPerStageDescriptorUniformBuffers = 64,
.maxPerStageDescriptorStorageBuffers = 64,
.maxPerStageDescriptorSampledImages = 64,
.maxPerStageDescriptorStorageImages = 64,
+ .maxPerStageDescriptorInputAttachments = 64,
+ .maxPerStageResources = 128,
.maxDescriptorSetSamplers = 256,
.maxDescriptorSetUniformBuffers = 256,
.maxDescriptorSetUniformBuffersDynamic = 256,
.maxDescriptorSetStorageBuffersDynamic = 256,
.maxDescriptorSetSampledImages = 256,
.maxDescriptorSetStorageImages = 256,
+ .maxDescriptorSetInputAttachments = 256,
.maxVertexInputAttributes = 32,
.maxVertexInputBindings = 32,
.maxVertexInputAttributeOffset = 256,
.maxVertexInputBindingStride = 256,
.maxVertexOutputComponents = 32,
- .maxTessGenLevel = 0,
- .maxTessPatchSize = 0,
- .maxTessControlPerVertexInputComponents = 0,
- .maxTessControlPerVertexOutputComponents = 0,
- .maxTessControlPerPatchOutputComponents = 0,
- .maxTessControlTotalOutputComponents = 0,
- .maxTessEvaluationInputComponents = 0,
- .maxTessEvaluationOutputComponents = 0,
+ .maxTessellationGenerationLevel = 0,
+ .maxTessellationPatchSize = 0,
+ .maxTessellationControlPerVertexInputComponents = 0,
+ .maxTessellationControlPerVertexOutputComponents = 0,
+ .maxTessellationControlPerPatchOutputComponents = 0,
+ .maxTessellationControlTotalOutputComponents = 0,
+ .maxTessellationEvaluationInputComponents = 0,
+ .maxTessellationEvaluationOutputComponents = 0,
.maxGeometryShaderInvocations = 6,
.maxGeometryInputComponents = 16,
.maxGeometryOutputComponents = 16,
.maxGeometryOutputVertices = 16,
.maxGeometryTotalOutputComponents = 16,
.maxFragmentInputComponents = 16,
- .maxFragmentOutputBuffers = 8,
- .maxFragmentDualSourceBuffers = 2,
+ .maxFragmentOutputAttachments = 8,
+ .maxFragmentDualSrcAttachments = 2,
.maxFragmentCombinedOutputResources = 8,
.maxComputeSharedMemorySize = 1024,
.maxComputeWorkGroupCount = {
.subTexelPrecisionBits = 4 /* FIXME */,
.mipmapPrecisionBits = 4 /* FIXME */,
.maxDrawIndexedIndexValue = UINT32_MAX,
- .maxDrawIndirectInstanceCount = UINT32_MAX,
- .primitiveRestartForPatches = UINT32_MAX,
+ .maxDrawIndirectCount = UINT32_MAX,
.maxSamplerLodBias = 16,
.maxSamplerAnisotropy = 16,
.maxViewports = MAX_VIEWPORTS,
.maxFramebufferWidth = (1 << 14),
.maxFramebufferHeight = (1 << 14),
.maxFramebufferLayers = (1 << 10),
- .maxFramebufferColorSamples = 8,
- .maxFramebufferDepthSamples = 8,
- .maxFramebufferStencilSamples = 8,
+ .framebufferColorSampleCounts = sample_counts,
+ .framebufferDepthSampleCounts = sample_counts,
+ .framebufferStencilSampleCounts = sample_counts,
+ .framebufferNoAttachmentsSampleCounts = sample_counts,
.maxColorAttachments = MAX_RTS,
- .maxSampledImageColorSamples = 8,
- .maxSampledImageDepthSamples = 8,
- .maxSampledImageIntegerSamples = 1,
- .maxStorageImageSamples = 1,
+ .sampledImageColorSampleCounts = sample_counts,
+ .sampledImageIntegerSampleCounts = VK_SAMPLE_COUNT_1_BIT,
+ .sampledImageDepthSampleCounts = sample_counts,
+ .sampledImageStencilSampleCounts = sample_counts,
+ .storageImageSampleCounts = VK_SAMPLE_COUNT_1_BIT,
.maxSampleMaskWords = 1,
- .timestampFrequency = 1000 * 1000 * 1000 / 80,
+ .timestampPeriod = 80.0 / (1000 * 1000 * 1000),
.maxClipDistances = 0 /* FIXME */,
.maxCullDistances = 0 /* FIXME */,
.maxCombinedClipAndCullDistances = 0 /* FIXME */,
+ .discreteQueuePriorities = 1,
.pointSizeRange = { 0.125, 255.875 },
.lineWidthRange = { 0.0, 7.9921875 },
.pointSizeGranularity = (1.0 / 8.0),
.lineWidthGranularity = (1.0 / 128.0),
+ .strictLines = false, /* FINISHME */
+ .standardSampleLocations = true, /* FINISHME */
+ .optimalBufferCopyOffsetAlignment = 128,
+ .optimalBufferCopyRowPitchAlignment = 128,
+ .nonCoherentAtomSize = 64,
};
*pProperties = (VkPhysicalDeviceProperties) {