pack->alignment doesn't matter usually if the image is sufficiently aligned
anyway. Speeds up some tests/readrate cases by a factor of 100 (since
the pack->alignment default which noone ever bothers to change is 4).
return GL_FALSE;
}
- if (pack->Alignment != 1 || pack->SwapBytes || pack->LsbFirst) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s: bad packing params\n", __FUNCTION__);
- return GL_FALSE;
- }
-
if (pack->RowLength > 0)
rowLength = pack->RowLength;
else
rowLength = width;
+ if (((rowLength * src->cpp) % pack->Alignment) ||
+ pack->SwapBytes || pack->LsbFirst) {
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s: bad packing params\n", __FUNCTION__);
+ return GL_FALSE;
+ }
+
if (pack->Invert) {
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s: MESA_PACK_INVERT not done yet\n", __FUNCTION__);