Checking if array_size is greater than 1 is not enough for single-layered
array textures.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
#ifndef U_RESOURCE_H
#define U_RESOURCE_H
-struct pipe_resource;
+#include "pipe/p_state.h"
unsigned
util_resource_size(const struct pipe_resource *res);
+/**
+ * Return true if the resource is an array texture.
+ *
+ * Note that this function returns true for single-layered array textures.
+ */
+static INLINE boolean
+util_resource_is_array_texture(const struct pipe_resource *res)
+{
+ switch (res->target) {
+ case PIPE_TEXTURE_1D_ARRAY:
+ case PIPE_TEXTURE_2D_ARRAY:
+ case PIPE_TEXTURE_CUBE_ARRAY:
+ return TRUE;
+ default:
+ return FALSE;
+ }
+}
+
#endif