--- /dev/null
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+/* Does a "paint" into the specified rectangle.
+ * Returns 1 on success, 0 on error. */
+int r300_fill_blit(struct r300_context* r300,
+ unsigned cpp,
+ short dst_pitch,
+ struct pipe_buffer* dst_buffer,
+ unsigned dst_offset,
+ short x, short y,
+ short w, short h,
+ unsigned color)
+{
+ uint32_t dest_type;
+
+ /* Check for fallbacks. */
+ /* XXX we can do YUV surfaces, too, but only in 3D mode. Hmm... */
+ switch(cpp) {
+ case 2:
+ case 6:
+ dest_type = ATI_DATATYPE_CI8;
+ break;
+ case 4:
+ dest_type = ATI_DATATYPE_RGB565;
+ break;
+ case 8:
+ dest_type = ATI_DATATYPE_ARGB8888;
+ break;
+ default:
+ /* Whatever this is, we can't fill it. (Yet.) */
+ return 0;
+ }
+
+ /* XXX odds are *incredibly* good that we were in 3D just a bit ago,
+ * so flush here first. */
+
+ /* Set up the 2D engine. */
+ OUT_CS_REG(RADEON_DEFAULT_SC_BOTTOM_RIGHT,
+ RADEON_DEFAULT_SC_RIGHT_MAX | RADEON_DEFAULT_SC_BOTTOM_MAX);
+ /* XXX I have no idea what these flags mean, is this awesome? (y/n) */
+ OUT_CS_REG(RADEON_DP_GUI_MASTER_CNTL,
+ RADEON_GMC_DST_PITCH_OFFSET_CNTL |
+ RADEON_GMC_BRUSH_SOLID_COLOR |
+ (dest_type << 8) |
+ RADEON_GMC_SRC_DATATYPE_COLOR |
+ /* XXX is this the right rop? */
+ RADEON_ROP3_ONE |
+ RADEON_GMC_CLR_CMP_CNTL_DIS);
+ /* XXX pack this? */
+ OUT_CS_REG(RADEON_DP_BRUSH_FRGD_CLR, color);
+ OUT_CS_REG(RADEON_DP_BRUSH_BKGD_CLR, 0x00000000);
+ OUT_CS_REG(RADEON_DP_SRC_FRGD_CLR, 0xffffffff);
+ OUT_CS_REG(RADEON_DP_SRC_BKGD_CLR, 0x00000000);
+ /* XXX what should this be? */
+ OUT_CS_REG(RADEON_DP_WRITE_MASK, 0x00000000);
+ OUT_CS_REG(RADEON_DP_CNTL,
+ RADEON_DST_X_LEFT_TO_RIGHT | RADEON_DST_Y_TOP_TO_BOTTOM);
+ OUT_CS_REG(RADEON_DST_PITCH_OFFSET, 0x0);
+ /* XXX fix this shit -> OUT_RELOC(dst, 0, RADEON_GEM_DOMAIN_VRAM) */
+
+ /* Do the actual paint. */
+ OUT_CS_REG(RADEON_DST_Y_X, (y << 16) | x);
+ OUT_CS_REG(RADEON_DST_HEIGHT_WIDTH, (h << 16) | w);
+
+ /* Let the 2D engine settle. */
+ OUT_CS_REG(RADEON_DSTCACHE_CTLSTAT, RADEON_RB2D_DC_FLUSH_ALL);
+ OUT_CS_REG(RADEON_WAIT_UNTIL,
+ RADEON_WAIT_2D_IDLECLEAN | RADEON_WAIT_DMA_GUI_IDLE);
+ return 1;
+}
--- /dev/null
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef R300_BLIT_H
+#define R300_BLIT_H
+
+extern int r300_fill_blit(struct r300_context* r300,
+ unsigned cpp,
+ short dst_pitch,
+ struct pipe_buffer *dst_buffer,
+ unsigned dst_offset,
+ short x, short y,
+ short w, short h,
+ unsigned color);
+
+#endif /* R300_BLIT_H */
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