struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
- GLuint compressedSize;
+ GLuint compressedSize, dimensions;
if (!legal_getteximage_target(ctx, target)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImage(target=0x%x)",
texImage->Height,
texImage->Depth);
+ /* Check for invalid pixel storage modes */
+ dimensions = _mesa_get_texture_dimensions(texImage->TexObject->Target);
+ if (!_mesa_compressed_texture_pixel_storage_error_check(ctx, dimensions,
+ &ctx->Pack,
+ "glGetCompressedTexImageARB")) {
+ return GL_TRUE;
+ }
+
if (!_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* do bounds checking on writing to client memory */
if (clientMemSize < (GLsizei) compressedSize) {
}
+bool
+_mesa_compressed_texture_pixel_storage_error_check(struct gl_context *ctx,
+ GLint dimensions,
+ struct gl_pixelstore_attrib *packing,
+ const char *caller)
+{
+ if (!_mesa_is_desktop_gl(ctx) || !packing->CompressedBlockSize)
+ return true;
+
+ if (packing->CompressedBlockWidth && packing->SkipPixels % packing->CompressedBlockWidth) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(skip-pixels %% block-width)", caller);
+ return false;
+ }
+
+ if (dimensions > 1 && packing->CompressedBlockHeight && packing->SkipRows % packing->CompressedBlockHeight) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(skip-rows %% block-height)", caller);
+ return false;
+ }
+
+ if (dimensions > 2 && packing->CompressedBlockDepth && packing->SkipImages % packing->CompressedBlockDepth) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(skip-images %% block-depth)", caller);
+ return false;
+ }
+
+ return true;
+}
+
/**
* Error checking for glCompressedTexImage[123]D().
* Note that the width, height and depth values are not fully error checked
goto error;
}
+ /* Check for invalid pixel storage modes */
+ if (!_mesa_compressed_texture_pixel_storage_error_check(ctx, dimensions,
+ &ctx->Unpack,
+ "glCompressedTexImage")) {
+ return GL_FALSE;
+ }
+
/* check image size in bytes */
if (expectedSize != imageSize) {
/* Per GL_ARB_texture_compression: GL_INVALID_VALUE is generated [...]
return GL_TRUE;
}
+ /* Check for invalid pixel storage modes */
+ if (!_mesa_compressed_texture_pixel_storage_error_check(ctx, dims,
+ &ctx->Unpack,
+ "glCompressedTexSubImage")) {
+ return GL_FALSE;
+ }
+
+
expectedSize = compressed_tex_size(width, height, depth, format);
if (expectedSize != imageSize) {
_mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage%uD(size=%d)",