+2020-02-11 Jason Merrill <jason@redhat.com>
+
+ PR c++/93675
+ * class.c (add_implicitly_declared_members): Use do_friend.
+ * method.c (implicitly_declare_fn): Fix friend handling.
+ (decl_remember_implicit_trigger_p): New.
+ (synthesize_method): Use it.
+ * decl2.c (mark_used): Use it.
+
2020-02-11 Jason Merrill <jason@redhat.com>
PR c++/93650
{
tree eq = implicitly_declare_fn (sfk_comparison, t, false, space,
NULL_TREE);
- add_method (t, eq, false);
+ if (DECL_FRIEND_P (space))
+ do_friend (NULL_TREE, DECL_NAME (eq), eq,
+ NULL_TREE, NO_SPECIAL, true);
+ else
+ add_method (t, eq, false);
}
while (*access_decls)
extern bool maybe_explain_implicit_delete (tree);
extern void explain_implicit_non_constexpr (tree);
extern void deduce_inheriting_ctor (tree);
+extern bool decl_remember_implicit_trigger_p (tree);
extern void synthesize_method (tree);
extern tree lazily_declare_fn (special_function_kind,
tree);
/* Remember the current location for a function we will end up
synthesizing. Then we can inform the user where it was
required in the case of error. */
- if (DECL_ARTIFICIAL (decl))
+ if (decl_remember_implicit_trigger_p (decl))
DECL_SOURCE_LOCATION (decl) = input_location;
/* Synthesizing an implicitly defined member function will result in
--cp_unevaluated_operand;
}
+/* True iff DECL is an implicitly-declared special member function with no real
+ source location, so we can use its DECL_SOURCE_LOCATION to remember where we
+ triggered its synthesis. */
+
+bool
+decl_remember_implicit_trigger_p (tree decl)
+{
+ if (!DECL_ARTIFICIAL (decl))
+ return false;
+ special_function_kind sfk = special_function_p (decl);
+ /* Inherited constructors have the location of their using-declaration, and
+ operator== has the location of the corresponding operator<=>. */
+ return (sfk != sfk_inheriting_constructor
+ && sfk != sfk_comparison);
+}
+
/* Synthesize FNDECL, a non-static member function. */
void
/* Reset the source location, we might have been previously
deferred, and thus have saved where we were first needed. */
- if (DECL_ARTIFICIAL (fndecl) && !DECL_INHERITED_CTOR (fndecl))
+ if (decl_remember_implicit_trigger_p (fndecl))
DECL_SOURCE_LOCATION (fndecl)
= DECL_SOURCE_LOCATION (TYPE_NAME (DECL_CONTEXT (fndecl)));
type_set_nontrivial_flag (type, kind);
/* Create the function. */
- tree this_type = cp_build_qualified_type (type, this_quals);
- fn_type = build_method_type_directly (this_type, return_type,
- parameter_types);
+ if (friend_p)
+ fn_type = build_function_type (return_type, parameter_types);
+ else
+ {
+ tree this_type = cp_build_qualified_type (type, this_quals);
+ fn_type = build_method_type_directly (this_type, return_type,
+ parameter_types);
+ }
+
if (raises)
{
if (raises != error_mark_node)
inheriting constructor doesn't satisfy the requirements. */
constexpr_p = DECL_DECLARED_CONSTEXPR_P (inherited_ctor);
}
- /* Add the "this" parameter. */
- this_parm = build_this_parm (fn, fn_type, this_quals);
- DECL_CHAIN (this_parm) = DECL_ARGUMENTS (fn);
- DECL_ARGUMENTS (fn) = this_parm;
- grokclassfn (type, fn, kind == sfk_destructor ? DTOR_FLAG : NO_SPECIAL);
+ if (friend_p)
+ DECL_CONTEXT (fn) = DECL_CONTEXT (pattern_fn);
+ else
+ {
+ /* Add the "this" parameter. */
+ this_parm = build_this_parm (fn, fn_type, this_quals);
+ DECL_CHAIN (this_parm) = DECL_ARGUMENTS (fn);
+ DECL_ARGUMENTS (fn) = this_parm;
+
+ grokclassfn (type, fn, kind == sfk_destructor ? DTOR_FLAG : NO_SPECIAL);
+ }
+
DECL_IN_AGGR_P (fn) = 1;
DECL_ARTIFICIAL (fn) = 1;
DECL_DEFAULTED_FN (fn) = 1;
--- /dev/null
+// Test with only spaceship defaulted.
+// { dg-do run { target c++2a } }
+
+#include <compare>
+
+struct D
+{
+ int i;
+ friend auto operator<=>(const D&, const D&) = default;
+ // friend auto operator==(const D& x, const D&) = default;
+ // friend auto operator!=(const D& x, const D&) = default;
+ // friend auto operator< (const D& x, const D&) = default;
+ // friend auto operator<=(const D& x, const D&) = default;
+ // friend auto operator> (const D& x, const D&) = default;
+ // friend auto operator>=(const D& x, const D&) = default;
+};
+
+#define assert(X) do { if (!(X)) __builtin_abort(); } while (0)
+
+int main()
+{
+ D d{42};
+ D d2{24};
+
+ assert (is_eq (d <=> d));
+ assert (is_lteq (d <=> d));
+ assert (is_gteq (d <=> d));
+ assert (is_lt (d2 <=> d));
+ assert (is_lteq (d2 <=> d));
+ assert (is_gt (d <=> d2));
+ assert (is_gteq (d <=> d2));
+
+ assert (d == d);
+ assert (!(d2 == d));
+ assert (!(d == d2));
+ assert (d != d2);
+ assert (!(d2 != d2));
+
+ assert (d2 < d);
+ assert (d2 <= d);
+ assert (d > d2);
+ assert (d >= d2);
+}
--- /dev/null
+// Test with only spaceship defaulted.
+// { dg-do run { target c++2a } }
+
+#include <compare>
+
+struct D
+{
+ int i;
+ friend auto operator<=>(D, D) = default;
+ // friend auto operator==(D, D) = default;
+ // friend auto operator!=(D, D) = default;
+ // friend auto operator< (D, D) = default;
+ // friend auto operator<=(D, D) = default;
+ // friend auto operator> (D, D) = default;
+ // friend auto operator>=(D, D) = default;
+};
+
+#define assert(X) do { if (!(X)) __builtin_abort(); } while (0)
+
+int main()
+{
+ D d{42};
+ D d2{24};
+
+ assert (is_eq (d <=> d));
+ assert (is_lteq (d <=> d));
+ assert (is_gteq (d <=> d));
+ assert (is_lt (d2 <=> d));
+ assert (is_lteq (d2 <=> d));
+ assert (is_gt (d <=> d2));
+ assert (is_gteq (d <=> d2));
+
+ assert (d == d);
+ assert (!(d2 == d));
+ assert (!(d == d2));
+ assert (d != d2);
+ assert (!(d2 != d2));
+
+ assert (d2 < d);
+ assert (d2 <= d);
+ assert (d > d2);
+ assert (d >= d2);
+}