/* The virtual function table is now an array of structures
which have the form { int16 offset, delta; void *pfn; }. */
- vtbl = value_primitive_field (arg1, 0, TYPE_VPTR_FIELDNO (context),
- TYPE_VPTR_BASETYPE (context));
-
- /* With older versions of g++, the vtbl field pointed to an array
- of structures. Nowadays it points directly to the structure. */
- if (TYPE_CODE (VALUE_TYPE (vtbl)) == TYPE_CODE_PTR
- && TYPE_CODE (TYPE_TARGET_TYPE (VALUE_TYPE (vtbl))) == TYPE_CODE_ARRAY)
- {
- /* Handle the case where the vtbl field points to an
- array of structures. */
- vtbl = value_ind (vtbl);
-
- /* Index into the virtual function table. This is hard-coded because
- looking up a field is not cheap, and it may be important to save
- time, e.g. if the user has set a conditional breakpoint calling
- a virtual function. */
- entry = value_subscript (vtbl, vi);
- }
- else
- {
- /* Handle the case where the vtbl field points directly to a structure. */
- vtbl = value_add (vtbl, vi);
- entry = value_ind (vtbl);
- }
-
+ vtbl = value_ind (value_primitive_field (arg1, 0,
+ TYPE_VPTR_FIELDNO (context),
+ TYPE_VPTR_BASETYPE (context)));
+
+ /* Index into the virtual function table. This is hard-coded because
+ looking up a field is not cheap, and it may be important to save
+ time, e.g. if the user has set a conditional breakpoint calling
+ a virtual function. */
+ entry = value_subscript (vtbl, vi);
entry_type = check_typedef (VALUE_TYPE (entry));
if (TYPE_CODE (entry_type) == TYPE_CODE_STRUCT)