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program: add ATI_fragment_shader to shader stages list
author
Miklós Máté
<mtmkls@gmail.com>
Thu, 24 Mar 2016 00:12:56 +0000
(
01:12
+0100)
committer
Marek Olšák
<marek.olsak@amd.com>
Sun, 27 Mar 2016 17:58:33 +0000
(19:58 +0200)
Signed-off-by: Miklós Máté <mtmkls@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
src/mesa/program/program.h
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diff --git
a/src/mesa/program/program.h
b/src/mesa/program/program.h
index 24e05974dc3294e10ae0c3a7e2ff842a0745693d..09e69280d461bb96b531a434eae6d7e59aef0ab3 100644
(file)
--- a/
src/mesa/program/program.h
+++ b/
src/mesa/program/program.h
@@
-172,6
+172,8
@@
_mesa_program_enum_to_shader_stage(GLenum v)
return MESA_SHADER_VERTEX;
case GL_FRAGMENT_PROGRAM_ARB:
return MESA_SHADER_FRAGMENT;
+ case GL_FRAGMENT_SHADER_ATI:
+ return MESA_SHADER_FRAGMENT;
case GL_GEOMETRY_PROGRAM_NV:
return MESA_SHADER_GEOMETRY;
case GL_TESS_CONTROL_PROGRAM_NV: