brw_inst_access_mode(brw, insn) == BRW_ALIGN_1);
}
+void
+brw_pixel_interpolator_query(struct brw_compile *p,
+ struct brw_reg dest,
+ struct brw_reg mrf,
+ bool noperspective,
+ unsigned mode,
+ unsigned data,
+ unsigned msg_length,
+ unsigned response_length)
+{
+ const struct brw_context *brw = p->brw;
+ struct brw_inst *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ brw_set_dest(p, insn, dest);
+ brw_set_src0(p, insn, mrf);
+ brw_set_message_descriptor(p, insn, GEN7_SFID_PIXEL_INTERPOLATOR,
+ msg_length, response_length,
+ false /* header is never present for PI */,
+ false);
+
+ brw_inst_set_pi_simd_mode(
+ brw, insn, brw_inst_exec_size(brw, insn) == BRW_EXECUTE_16);
+ brw_inst_set_pi_slot_group(brw, insn, 0); /* zero unless 32/64px dispatch */
+ brw_inst_set_pi_nopersp(brw, insn, noperspective);
+ brw_inst_set_pi_message_type(brw, insn, mode);
+ brw_inst_set_pi_message_data(brw, insn, data);
+}
+
/**
* This instruction is generated as a single-channel align1 instruction by
* both the VS and FS stages when using INTEL_DEBUG=shader_time.