case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 13; /* max 4Kx4K */
+ return LP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 9; /* max 256x256x256 */
+ return LP_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 13; /* max 4Kx4K */
+ return LP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
#include "pipe/p_state.h"
+#define LP_MAX_TEXTURE_2D_LEVELS 13 /* 4K x 4K for now */
+#define LP_MAX_TEXTURE_3D_LEVELS 10 /* 512 x 512 x 512 for now */
+
+
struct pipe_context;
struct pipe_screen;
struct llvmpipe_context;
{
struct pipe_texture base;
- unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS];
- unsigned stride[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned long level_offset[LP_MAX_TEXTURE_2D_LEVELS];
+ unsigned stride[LP_MAX_TEXTURE_2D_LEVELS];
/**
* Display target, for textures with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET