#include "main/enums.h"
#include "main/image.h"
#include "main/teximage.h"
+#include "main/texobj.h"
#include "main/texstate.h"
#include "main/fbobject.h"
#include "main/teximage.h"
#include "main/texformat.h"
+#include "main/texobj.h"
#include "main/texstate.h"
#include "swrast_priv.h"
#include "texcompress.h"
#include "texgetimage.h"
#include "teximage.h"
+#include "texobj.h"
#include "texstore.h"
-
/**
* Can the given type represent negative values?
*/
unsigned dimensions,
const char *caller);
-/**
- * Lock a texture for updating. See also _mesa_lock_context_textures().
- */
-static inline void
-_mesa_lock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
-{
- mtx_lock(&ctx->Shared->TexMutex);
- ctx->Shared->TextureStateStamp++;
- (void) texObj;
-}
-
-static inline void
-_mesa_unlock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
-{
- (void) texObj;
- mtx_unlock(&ctx->Shared->TexMutex);
-}
-
/*@}*/
_mesa_reference_texobj_(ptr, tex);
}
+/**
+ * Lock a texture for updating. See also _mesa_lock_context_textures().
+ */
+static inline void
+_mesa_lock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
+{
+ mtx_lock(&ctx->Shared->TexMutex);
+ ctx->Shared->TextureStateStamp++;
+ (void) texObj;
+}
+
+static inline void
+_mesa_unlock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
+{
+ (void) texObj;
+ mtx_unlock(&ctx->Shared->TexMutex);
+}
+
/**
* Return number of faces for a texture target. This will be 6 for