r300_vs.c \
r300_vs_draw.c \
r300_texture.c \
+ r300_texture_desc.c \
r300_tgsi_to_rc.c \
r300_transfer.c
'r300_vs.c',
'r300_vs_draw.c',
'r300_texture.c',
+ 'r300_texture_desc.c',
'r300_tgsi_to_rc.c',
'r300_transfer.c',
] + r300compiler) + r300compiler
{
struct pipe_framebuffer_state *fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
- struct r300_surface *surf = r300_surface(fb->cbufs[0]);
- unsigned bpp;
/* Only color clear allowed, and only one colorbuffer. */
if (clear_buffers != PIPE_CLEAR_COLOR || fb->nr_cbufs != 1)
return FALSE;
- /* The colorbuffer must be point-sampled. */
- if (surf->base.texture->nr_samples > 1)
- return FALSE;
-
- bpp = util_format_get_blocksizebits(surf->base.format);
-
- /* ZB can only work with the two pixel sizes. */
- if (bpp != 16 && bpp != 32)
- return FALSE;
-
- /* If the midpoint ZB offset is not aligned to 2048, it returns garbage
- * with certain texture sizes. Macrotiling ensures the alignment. */
- if (!r300_texture(surf->base.texture)->mip_macrotile[surf->base.level])
- return FALSE;
-
- return TRUE;
+ return r300_surface(fb->cbufs[0])->cbzb_allowed;
}
/* Clear currently bound buffers. */
uint32_t cbzb_midpoint_offset; /* DEPTHOFFSET. */
uint32_t cbzb_pitch; /* DEPTHPITCH. */
uint32_t cbzb_format; /* ZB_FORMAT. */
+
+ /* Whether the CBZB clear is allowed on the surface. */
+ boolean cbzb_allowed;
};
-struct r300_texture {
- /* Parent class */
+struct r300_texture_desc {
+ /* Parent class. */
struct u_resource b;
- enum r300_buffer_domain domain;
+ /* Buffer tiling.
+ * Macrotiling is specified per-level because small mipmaps cannot
+ * be macrotiled. */
+ enum r300_buffer_tiling microtile;
+ enum r300_buffer_tiling macrotile[R300_MAX_TEXTURE_LEVELS];
/* Offsets into the buffer. */
- unsigned offset[R300_MAX_TEXTURE_LEVELS];
+ unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS];
- /* A pitch for each mip-level */
- unsigned pitch[R300_MAX_TEXTURE_LEVELS];
+ /* Strides for each mip-level. */
+ unsigned stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
+ unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS];
- /* A pitch multiplied by blockwidth as hardware wants
- * the number of pixels instead of the number of blocks. */
- unsigned hwpitch[R300_MAX_TEXTURE_LEVELS];
+ /* Size of one zslice or face or 2D image based on the texture target. */
+ unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS];
- /* Size of one zslice or face based on the texture target */
- unsigned layer_size[R300_MAX_TEXTURE_LEVELS];
+ /* Total size of this texture, in bytes,
+ * derived from the texture properties. */
+ unsigned size_in_bytes;
- /* Whether the mipmap level is macrotiled. */
- enum r300_buffer_tiling mip_macrotile[R300_MAX_TEXTURE_LEVELS];
+ /* Total size of the buffer backing this texture, in bytes.
+ * It must be >= size. */
+ unsigned buffer_size_in_bytes;
/**
* If non-zero, override the natural texture layout with
*
* \sa r300_texture_get_stride
*/
- unsigned stride_override;
-
- /* Total size of this texture, in bytes,
- * derived from the texture properties. */
- unsigned size;
-
- /* Total size of the buffer backing this texture, in bytes.
- * It must be >= size. */
- unsigned buffer_size;
+ unsigned stride_in_bytes_override;
/* Whether this texture has non-power-of-two dimensions
- * or a user-specified pitch.
+ * or a user-specified stride.
* It can be either a regular texture or a rectangle one.
+ *
+ * This flag says that hardware must use the stride for addressing
+ * instead of the width.
*/
- boolean uses_pitch;
+ boolean uses_stride_addressing;
+
+ /* Whether CBZB fast color clear is allowed on the miplevel. */
+ boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS];
+};
+
+struct r300_texture {
+ struct r300_texture_desc desc;
+
+ enum r300_buffer_domain domain;
/* Pipe buffer backing this texture. */
struct r300_winsys_buffer *buffer;
/* All bits should be filled in. */
struct r300_texture_fb_state fb_state;
- /* Buffer tiling */
- enum r300_buffer_tiling microtile, macrotile;
-
/* This is the level tiling flags were last time set for.
* It's used to prevent redundant tiling-flags changes from happening.*/
unsigned surface_level;
enum r300_buffer_tiling {
R300_BUFFER_LINEAR = 0,
R300_BUFFER_TILED,
- R300_BUFFER_SQUARETILED
+ R300_BUFFER_SQUARETILED,
+
+ R300_BUFFER_UNKNOWN,
+ R300_BUFFER_SELECT_LAYOUT = R300_BUFFER_UNKNOWN
};
enum r300_buffer_domain { /* bitfield */
t = (struct r300_texture*)texstate->sampler_views[i]->base.texture;
/* XXX this should probably take into account STR, not just S. */
- if (t->uses_pitch) {
+ if (t->desc.uses_stride_addressing) {
switch (s->state.wrap_s) {
case PIPE_TEX_WRAP_REPEAT:
state->unit[i].wrap_mode = RC_WRAP_REPEAT;
{
/* Check if the macrotile flag needs to be changed.
* Skip changing the flags otherwise. */
- if (tex->mip_macrotile[tex->surface_level] != tex->mip_macrotile[level]) {
+ if (tex->desc.macrotile[tex->surface_level] !=
+ tex->desc.macrotile[level]) {
/* Tiling determines how DRM treats the buffer data.
* We must flush CS when changing it if the buffer is referenced. */
if (r300->rws->cs_is_buffer_referenced(r300->cs,
r300->context.flush(&r300->context, 0, NULL);
r300->rws->buffer_set_tiling(r300->rws, tex->buffer,
- tex->microtile, tex->mip_macrotile[level],
- tex->pitch[0] * util_format_get_blocksize(tex->b.b.format));
+ tex->desc.microtile, tex->desc.macrotile[level],
+ tex->desc.stride_in_bytes[0]);
tex->surface_level = level;
}
surf->zslice, surf->face, surf->level,
util_format_short_name(surf->format),
- rtex->macrotile ? "YES" : " NO", rtex->microtile ? "YES" : " NO",
- rtex->hwpitch[0], tex->width0, tex->height0, tex->depth0,
+ rtex->desc.macrotile[0] ? "YES" : " NO",
+ rtex->desc.microtile ? "YES" : " NO",
+ rtex->desc.stride_in_pixels[0],
+ tex->width0, tex->height0, tex->depth0,
tex->last_level, util_format_short_name(tex->format));
}
/* Set the texrect factor in the fragment shader.
* Needed for RECT and NPOT fallback. */
texture = r300_texture(views[i]->texture);
- if (texture->uses_pitch) {
+ if (texture->desc.uses_stride_addressing) {
r300->fs_rc_constant_state.dirty = TRUE;
}
* are stored in the format.
* Otherwise, swizzles must be applied after the compare mode
* in the fragment shader. */
- if (util_format_is_depth_or_stencil(tex->b.b.format)) {
+ if (util_format_is_depth_or_stencil(tex->desc.b.b.format)) {
if (sampler->state.compare_mode == PIPE_TEX_COMPARE_NONE) {
texstate->format.format1 |=
r300_get_swizzle_combined(depth_swizzle, view->swizzle);
}
/* to emulate 1D textures through 2D ones correctly */
- if (tex->b.b.target == PIPE_TEXTURE_1D) {
+ if (tex->desc.b.b.target == PIPE_TEXTURE_1D) {
texstate->filter0 &= ~R300_TX_WRAP_T_MASK;
texstate->filter0 |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE);
}
- if (tex->uses_pitch) {
+ if (tex->desc.uses_stride_addressing) {
/* NPOT textures don't support mip filter, unfortunately.
* This prevents incorrect rendering. */
texstate->filter0 &= ~R300_TX_MIN_FILTER_MIP_MASK;
/* determine min/max levels */
/* the MAX_MIP level is the largest (finest) one */
max_level = MIN3(sampler->max_lod + view->base.first_level,
- tex->b.b.last_level, view->base.last_level);
+ tex->desc.b.b.last_level, view->base.last_level);
min_level = MIN2(sampler->min_lod + view->base.first_level,
max_level);
texstate->format.format0 |= R300_TX_NUM_LEVELS(max_level);
#include "r300_context.h"
#include "r300_reg.h"
+#include "r300_texture_desc.h"
#include "r300_transfer.h"
#include "r300_screen.h"
#include "r300_winsys.h"
#include "pipe/p_screen.h"
-enum r300_dim {
- DIM_WIDTH = 0,
- DIM_HEIGHT = 1
-};
-
unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
const unsigned char *swizzle_view)
{
struct r300_texture* tex)
{
struct r300_texture_format_state* f = &tex->tx_format;
- struct pipe_resource *pt = &tex->b.b;
+ struct pipe_resource *pt = &tex->desc.b.b;
boolean is_r500 = screen->caps.is_r500;
/* Set sampler state. */
f->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) |
R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff);
- if (tex->uses_pitch) {
+ if (tex->desc.uses_stride_addressing) {
/* rectangles love this */
f->format0 |= R300_TX_PITCH_EN;
- f->format2 = (tex->hwpitch[0] - 1) & 0x1fff;
+ f->format2 = (tex->desc.stride_in_pixels[0] - 1) & 0x1fff;
} else {
/* power of two textures (3D, mipmaps, and no pitch) */
f->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth0) & 0xf);
}
}
- f->tile_config = R300_TXO_MACRO_TILE(tex->macrotile) |
- R300_TXO_MICRO_TILE(tex->microtile);
+ f->tile_config = R300_TXO_MACRO_TILE(tex->desc.macrotile[0]) |
+ R300_TXO_MICRO_TILE(tex->desc.microtile);
}
static void r300_texture_setup_fb_state(struct r300_screen* screen,
unsigned i;
/* Set framebuffer state. */
- if (util_format_is_depth_or_stencil(tex->b.b.format)) {
- for (i = 0; i <= tex->b.b.last_level; i++) {
+ if (util_format_is_depth_or_stencil(tex->desc.b.b.format)) {
+ for (i = 0; i <= tex->desc.b.b.last_level; i++) {
tex->fb_state.pitch[i] =
- tex->hwpitch[i] |
- R300_DEPTHMACROTILE(tex->mip_macrotile[i]) |
- R300_DEPTHMICROTILE(tex->microtile);
+ tex->desc.stride_in_pixels[i] |
+ R300_DEPTHMACROTILE(tex->desc.macrotile[i]) |
+ R300_DEPTHMICROTILE(tex->desc.microtile);
}
- tex->fb_state.format = r300_translate_zsformat(tex->b.b.format);
+ tex->fb_state.format = r300_translate_zsformat(tex->desc.b.b.format);
} else {
- for (i = 0; i <= tex->b.b.last_level; i++) {
+ for (i = 0; i <= tex->desc.b.b.last_level; i++) {
tex->fb_state.pitch[i] =
- tex->hwpitch[i] |
- r300_translate_colorformat(tex->b.b.format) |
- R300_COLOR_TILE(tex->mip_macrotile[i]) |
- R300_COLOR_MICROTILE(tex->microtile);
+ tex->desc.stride_in_pixels[i] |
+ r300_translate_colorformat(tex->desc.b.b.format) |
+ R300_COLOR_TILE(tex->desc.macrotile[i]) |
+ R300_COLOR_MICROTILE(tex->desc.microtile);
}
- tex->fb_state.format = r300_translate_out_fmt(tex->b.b.format);
+ tex->fb_state.format = r300_translate_out_fmt(tex->desc.b.b.format);
}
}
r300_texture_setup_fb_state(r300_screen(screen), r300_texture(tex));
}
-unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
- unsigned zslice, unsigned face)
-{
- unsigned offset = tex->offset[level];
-
- switch (tex->b.b.target) {
- case PIPE_TEXTURE_3D:
- assert(face == 0);
- return offset + zslice * tex->layer_size[level];
-
- case PIPE_TEXTURE_CUBE:
- assert(zslice == 0);
- return offset + face * tex->layer_size[level];
-
- default:
- assert(zslice == 0 && face == 0);
- return offset;
- }
-}
-
-/* Returns the number of pixels that the texture should be aligned to
- * in the given dimension. */
-static unsigned r300_get_pixel_alignment(struct r300_texture *tex,
- enum r300_buffer_tiling macrotile,
- enum r300_dim dim)
-{
- static const unsigned table[2][5][3][2] =
- {
- {
- /* Macro: linear linear linear
- Micro: linear tiled square-tiled */
- {{ 32, 1}, { 8, 4}, { 0, 0}}, /* 8 bits per pixel */
- {{ 16, 1}, { 8, 2}, { 4, 4}}, /* 16 bits per pixel */
- {{ 8, 1}, { 4, 2}, { 0, 0}}, /* 32 bits per pixel */
- {{ 4, 1}, { 0, 0}, { 2, 2}}, /* 64 bits per pixel */
- {{ 2, 1}, { 0, 0}, { 0, 0}} /* 128 bits per pixel */
- },
- {
- /* Macro: tiled tiled tiled
- Micro: linear tiled square-tiled */
- {{256, 8}, {64, 32}, { 0, 0}}, /* 8 bits per pixel */
- {{128, 8}, {64, 16}, {32, 32}}, /* 16 bits per pixel */
- {{ 64, 8}, {32, 16}, { 0, 0}}, /* 32 bits per pixel */
- {{ 32, 8}, { 0, 0}, {16, 16}}, /* 64 bits per pixel */
- {{ 16, 8}, { 0, 0}, { 0, 0}} /* 128 bits per pixel */
- }
- };
- static const unsigned aa_block[2] = {4, 8};
- unsigned res = 0;
- unsigned pixsize = util_format_get_blocksize(tex->b.b.format);
-
- assert(macrotile <= R300_BUFFER_TILED);
- assert(tex->microtile <= R300_BUFFER_SQUARETILED);
- assert(pixsize <= 16);
- assert(dim <= DIM_HEIGHT);
-
- if (tex->b.b.nr_samples > 1) {
- /* Multisampled textures have their own alignment scheme. */
- if (pixsize == 4)
- res = aa_block[dim];
- } else {
- /* Standard alignment. */
- res = table[macrotile][util_logbase2(pixsize)][tex->microtile][dim];
- }
-
- assert(res);
- return res;
-}
-
-/* Return true if macrotiling should be enabled on the miplevel. */
-static boolean r300_texture_macro_switch(struct r300_texture *tex,
- unsigned level,
- boolean rv350_mode,
- enum r300_dim dim)
-{
- unsigned tile, texdim;
-
- tile = r300_get_pixel_alignment(tex, R300_BUFFER_TILED, dim);
- if (dim == DIM_WIDTH) {
- texdim = u_minify(tex->b.b.width0, level);
- } else {
- texdim = u_minify(tex->b.b.height0, level);
- }
-
- /* See TX_FILTER1_n.MACRO_SWITCH. */
- if (rv350_mode) {
- return texdim >= tile;
- } else {
- return texdim > tile;
- }
-}
-
-/**
- * Return the stride, in bytes, of the texture images of the given texture
- * at the given level.
- */
-unsigned r300_texture_get_stride(struct r300_screen* screen,
- struct r300_texture* tex, unsigned level)
-{
- unsigned tile_width, width, stride;
-
- if (tex->stride_override)
- return tex->stride_override;
-
- /* Check the level. */
- if (level > tex->b.b.last_level) {
- SCREEN_DBG(screen, DBG_TEX, "%s: level (%u) > last_level (%u)\n",
- __FUNCTION__, level, tex->b.b.last_level);
- return 0;
- }
-
- width = u_minify(tex->b.b.width0, level);
-
- if (util_format_is_plain(tex->b.b.format)) {
- tile_width = r300_get_pixel_alignment(tex, tex->mip_macrotile[level],
- DIM_WIDTH);
- width = align(width, tile_width);
-
- stride = util_format_get_stride(tex->b.b.format, width);
-
- /* Some IGPs need a minimum stride of 64 bytes, hmm...
- * This doesn't seem to apply to tiled textures, according to r300c. */
- if (!tex->microtile && !tex->mip_macrotile[level] &&
- (screen->caps.family == CHIP_FAMILY_RS600 ||
- screen->caps.family == CHIP_FAMILY_RS690 ||
- screen->caps.family == CHIP_FAMILY_RS740)) {
- return stride < 64 ? 64 : stride;
- }
-
- /* The alignment to 32 bytes is sort of implied by the layout... */
- return stride;
- } else {
- return align(util_format_get_stride(tex->b.b.format, width), 32);
- }
-}
-
-static unsigned r300_texture_get_nblocksy(struct r300_texture* tex,
- unsigned level)
-{
- unsigned height, tile_height;
-
- height = u_minify(tex->b.b.height0, level);
-
- if (util_format_is_plain(tex->b.b.format)) {
- tile_height = r300_get_pixel_alignment(tex, tex->mip_macrotile[level],
- DIM_HEIGHT);
- height = align(height, tile_height);
-
- /* This is needed for the kernel checker, unfortunately. */
- if ((tex->b.b.target != PIPE_TEXTURE_1D &&
- tex->b.b.target != PIPE_TEXTURE_2D) ||
- tex->b.b.last_level != 0) {
- height = util_next_power_of_two(height);
- }
- }
-
- return util_format_get_nblocksy(tex->b.b.format, height);
-}
-
-static void r300_texture_3d_fix_mipmapping(struct r300_screen *screen,
- struct r300_texture *tex)
-{
- /* The kernels <= 2.6.34-rc4 compute the size of mipmapped 3D textures
- * incorrectly. This is a workaround to prevent CS from being rejected. */
-
- unsigned i, size;
-
- if (!screen->rws->get_value(screen->rws, R300_VID_DRM_2_3_0) &&
- tex->b.b.target == PIPE_TEXTURE_3D &&
- tex->b.b.last_level > 0) {
- size = 0;
-
- for (i = 0; i <= tex->b.b.last_level; i++) {
- size += r300_texture_get_stride(screen, tex, i) *
- r300_texture_get_nblocksy(tex, i);
- }
-
- size *= tex->b.b.depth0;
- tex->size = size;
- }
-}
-
-static void r300_setup_miptree(struct r300_screen* screen,
- struct r300_texture* tex)
-{
- struct pipe_resource* base = &tex->b.b;
- unsigned stride, size, layer_size, nblocksy, i;
- boolean rv350_mode = screen->caps.is_rv350;
-
- SCREEN_DBG(screen, DBG_TEXALLOC,
- "r300: Making miptree for texture, format %s\n",
- util_format_short_name(base->format));
-
- for (i = 0; i <= base->last_level; i++) {
- /* Let's see if this miplevel can be macrotiled. */
- tex->mip_macrotile[i] =
- (tex->macrotile == R300_BUFFER_TILED &&
- r300_texture_macro_switch(tex, i, rv350_mode, DIM_WIDTH) &&
- r300_texture_macro_switch(tex, i, rv350_mode, DIM_HEIGHT)) ?
- R300_BUFFER_TILED : R300_BUFFER_LINEAR;
-
- stride = r300_texture_get_stride(screen, tex, i);
- nblocksy = r300_texture_get_nblocksy(tex, i);
- layer_size = stride * nblocksy;
-
- if (base->nr_samples) {
- layer_size *= base->nr_samples;
- }
-
- if (base->target == PIPE_TEXTURE_CUBE)
- size = layer_size * 6;
- else
- size = layer_size * u_minify(base->depth0, i);
-
- tex->offset[i] = tex->size;
- tex->size = tex->offset[i] + size;
- tex->layer_size[i] = layer_size;
- tex->pitch[i] = stride / util_format_get_blocksize(base->format);
- tex->hwpitch[i] =
- tex->pitch[i] * util_format_get_blockwidth(base->format);
-
- SCREEN_DBG(screen, DBG_TEXALLOC, "r300: Texture miptree: Level %d "
- "(%dx%dx%d px, pitch %d bytes) %d bytes total, macrotiled %s\n",
- i, u_minify(base->width0, i), u_minify(base->height0, i),
- u_minify(base->depth0, i), stride, tex->size,
- tex->mip_macrotile[i] ? "TRUE" : "FALSE");
- }
-}
-
-static void r300_setup_flags(struct r300_texture* tex)
-{
- tex->uses_pitch = !util_is_power_of_two(tex->b.b.width0) ||
- !util_is_power_of_two(tex->b.b.height0) ||
- tex->stride_override;
-}
-
-static void r300_setup_tiling(struct pipe_screen *screen,
- struct r300_texture *tex)
-{
- struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
- enum pipe_format format = tex->b.b.format;
- boolean rv350_mode = r300_screen(screen)->caps.is_rv350;
- boolean is_zb = util_format_is_depth_or_stencil(format);
- boolean dbg_no_tiling = SCREEN_DBG_ON(r300_screen(screen), DBG_NO_TILING);
-
- if (!util_format_is_plain(format)) {
- return;
- }
-
- /* If height == 1, disable microtiling except for zbuffer. */
- if (!is_zb && (tex->b.b.height0 == 1 || dbg_no_tiling)) {
- return;
- }
-
- /* Set microtiling. */
- switch (util_format_get_blocksize(format)) {
- case 1:
- case 4:
- tex->microtile = R300_BUFFER_TILED;
- break;
-
- case 2:
- case 8:
- if (rws->get_value(rws, R300_VID_SQUARE_TILING_SUPPORT)) {
- tex->microtile = R300_BUFFER_SQUARETILED;
- }
- break;
- }
-
- if (dbg_no_tiling) {
- return;
- }
-
- /* Set macrotiling. */
- if (r300_texture_macro_switch(tex, 0, rv350_mode, DIM_WIDTH) &&
- r300_texture_macro_switch(tex, 0, rv350_mode, DIM_HEIGHT)) {
- tex->macrotile = R300_BUFFER_TILED;
- }
-}
-
static unsigned r300_texture_is_referenced(struct pipe_context *context,
struct pipe_resource *texture,
unsigned face, unsigned level)
}
return rws->buffer_get_handle(rws, tex->buffer,
- r300_texture_get_stride(r300_screen(screen), tex, 0),
- whandle);
+ tex->desc.stride_in_bytes[0], whandle);
}
-struct u_resource_vtbl r300_texture_vtbl =
+struct u_resource_vtbl r300_texture_vtbl =
{
r300_texture_get_handle, /* get_handle */
r300_texture_destroy, /* resource_destroy */
u_default_transfer_inline_write /* transfer_inline_write */
};
-static void r300_tex_print_info(struct r300_screen *rscreen, struct r300_texture *tex,
- const char *func)
+/* The common texture constructor. */
+static struct r300_texture*
+r300_texture_create_object(struct r300_screen *rscreen,
+ const struct pipe_resource *base,
+ enum r300_buffer_tiling microtile,
+ enum r300_buffer_tiling macrotile,
+ unsigned stride_in_bytes_override,
+ unsigned max_buffer_size,
+ struct r300_winsys_buffer *buffer)
{
- fprintf(stderr,
- "r300: %s: Macro: %s, Micro: %s, Pitch: %i, Dim: %ix%ix%i, "
- "LastLevel: %i, Size: %i, Format: %s\n",
- func,
- tex->macrotile ? "YES" : " NO",
- tex->microtile ? "YES" : " NO",
- tex->hwpitch[0],
- tex->b.b.width0, tex->b.b.height0, tex->b.b.depth0,
- tex->b.b.last_level, tex->size,
- util_format_short_name(tex->b.b.format));
+ struct r300_winsys_screen *rws = rscreen->rws;
+ struct r300_texture *tex = CALLOC_STRUCT(r300_texture);
+ if (!tex) {
+ if (buffer)
+ rws->buffer_reference(rws, &buffer, NULL);
+ return NULL;
+ }
+
+ /* Initialize the descriptor. */
+ if (!r300_texture_desc_init(rscreen, &tex->desc, base,
+ microtile, macrotile,
+ stride_in_bytes_override,
+ max_buffer_size)) {
+ if (buffer)
+ rws->buffer_reference(rws, &buffer, NULL);
+ FREE(tex);
+ return NULL;
+ }
+ /* Initialize the hardware state. */
+ r300_texture_setup_immutable_state(rscreen, tex);
+ r300_texture_setup_fb_state(rscreen, tex);
+
+ tex->desc.b.vtbl = &r300_texture_vtbl;
+ pipe_reference_init(&tex->desc.b.b.reference, 1);
+ tex->domain = base->flags & R300_RESOURCE_FLAG_TRANSFER ?
+ R300_DOMAIN_GTT :
+ R300_DOMAIN_VRAM | R300_DOMAIN_GTT;
+ tex->buffer = buffer;
+
+ /* Create the backing buffer if needed. */
+ if (!tex->buffer) {
+ tex->buffer = rws->buffer_create(rws, tex->desc.size_in_bytes, 2048,
+ base->bind, base->usage, tex->domain);
+
+ if (!tex->buffer) {
+ FREE(tex);
+ return NULL;
+ }
+ }
+
+ rws->buffer_set_tiling(rws, tex->buffer,
+ tex->desc.microtile, tex->desc.macrotile[0],
+ tex->desc.stride_in_bytes[0]);
+
+ return tex;
}
/* Create a new texture. */
-struct pipe_resource* r300_texture_create(struct pipe_screen* screen,
- const struct pipe_resource* base)
+struct pipe_resource *r300_texture_create(struct pipe_screen *screen,
+ const struct pipe_resource *base)
{
- struct r300_texture* tex = CALLOC_STRUCT(r300_texture);
- struct r300_screen* rscreen = r300_screen(screen);
- struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
-
- if (!tex) {
- return NULL;
- }
+ struct r300_screen *rscreen = r300_screen(screen);
+ enum r300_buffer_tiling microtile, macrotile;
/* Refuse to create a texture with size 0. */
if (!base->width0 ||
fprintf(stderr, "r300: texture_create: "
"Got invalid texture dimensions: %ix%ix%i\n",
base->width0, base->height0, base->depth0);
- FREE(tex);
return NULL;
}
- tex->b.b = *base;
- tex->b.vtbl = &r300_texture_vtbl;
- pipe_reference_init(&tex->b.b.reference, 1);
- tex->b.b.screen = screen;
-
- r300_setup_flags(tex);
- if (!(base->flags & R300_RESOURCE_FLAG_TRANSFER) &&
- !(base->bind & PIPE_BIND_SCANOUT)) {
- r300_setup_tiling(screen, tex);
+ if ((base->flags & R300_RESOURCE_FLAG_TRANSFER) ||
+ (base->bind & PIPE_BIND_SCANOUT)) {
+ microtile = R300_BUFFER_LINEAR;
+ macrotile = R300_BUFFER_LINEAR;
+ } else {
+ microtile = R300_BUFFER_SELECT_LAYOUT;
+ macrotile = R300_BUFFER_SELECT_LAYOUT;
}
- r300_setup_miptree(rscreen, tex);
- r300_texture_3d_fix_mipmapping(rscreen, tex);
- r300_texture_setup_immutable_state(rscreen, tex);
- r300_texture_setup_fb_state(rscreen, tex);
- if (SCREEN_DBG_ON(rscreen, DBG_TEX)) {
- r300_tex_print_info(rscreen, tex, "texture_create");
+ return (struct pipe_resource*)
+ r300_texture_create_object(rscreen, base, microtile, macrotile,
+ 0, 0, NULL);
+}
+
+struct pipe_resource *r300_texture_from_handle(struct pipe_screen *screen,
+ const struct pipe_resource *base,
+ struct winsys_handle *whandle)
+{
+ struct r300_winsys_screen *rws = (struct r300_winsys_screen*)screen->winsys;
+ struct r300_screen *rscreen = r300_screen(screen);
+ struct r300_winsys_buffer *buffer;
+ enum r300_buffer_tiling microtile, macrotile;
+ unsigned stride, size;
+
+ /* Support only 2D textures without mipmaps */
+ if (base->target != PIPE_TEXTURE_2D ||
+ base->depth0 != 1 ||
+ base->last_level != 0) {
+ return NULL;
}
- tex->domain = base->flags & R300_RESOURCE_FLAG_TRANSFER ?
- R300_DOMAIN_GTT :
- R300_DOMAIN_VRAM | R300_DOMAIN_GTT;
+ buffer = rws->buffer_from_handle(rws, whandle, &stride, &size);
+ if (!buffer)
+ return NULL;
- tex->buffer = rws->buffer_create(rws, tex->size, 2048, base->bind,
- base->usage, tex->domain);
- tex->buffer_size = tex->size;
+ rws->buffer_get_tiling(rws, buffer, µtile, ¯otile);
- if (!tex->buffer) {
- FREE(tex);
- return NULL;
- }
+ /* Enforce a microtiled zbuffer. */
+ if (util_format_is_depth_or_stencil(base->format) &&
+ microtile == R300_BUFFER_LINEAR) {
+ switch (util_format_get_blocksize(base->format)) {
+ case 4:
+ microtile = R300_BUFFER_TILED;
+ break;
- rws->buffer_set_tiling(rws, tex->buffer,
- tex->microtile, tex->macrotile,
- tex->pitch[0] * util_format_get_blocksize(tex->b.b.format));
+ case 2:
+ if (rws->get_value(rws, R300_VID_SQUARE_TILING_SUPPORT))
+ microtile = R300_BUFFER_SQUARETILED;
+ break;
+ }
+ }
- return (struct pipe_resource*)tex;
+ return (struct pipe_resource*)
+ r300_texture_create_object(rscreen, base, microtile, macrotile,
+ stride, size, buffer);
}
/* Not required to implement u_resource_vtbl, consider moving to another file:
*/
struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
- struct pipe_resource* texture,
+ struct pipe_resource* texture,
unsigned face,
unsigned level,
unsigned zslice,
struct r300_surface* surface = CALLOC_STRUCT(r300_surface);
if (surface) {
- uint32_t stride, offset, tile_height;
+ uint32_t offset, tile_height;
pipe_reference_init(&surface->base.reference, 1);
pipe_resource_reference(&surface->base.texture, texture);
if (surface->domain & R300_DOMAIN_VRAM)
surface->domain &= ~R300_DOMAIN_GTT;
- surface->offset = r300_texture_get_offset(tex, level, zslice, face);
+ surface->offset = r300_texture_get_offset(&tex->desc,
+ level, zslice, face);
surface->pitch = tex->fb_state.pitch[level];
surface->format = tex->fb_state.format;
/* Parameters for the CBZB clear. */
+ surface->cbzb_allowed = tex->desc.cbzb_allowed[level];
surface->cbzb_width = align(surface->base.width, 64);
/* Height must be aligned to the size of a tile. */
- tile_height = r300_get_pixel_alignment(tex, tex->mip_macrotile[level],
+ tile_height = r300_get_pixel_alignment(tex->desc.b.b.format,
+ tex->desc.b.b.nr_samples,
+ tex->desc.microtile,
+ tex->desc.macrotile[level],
DIM_HEIGHT);
+
surface->cbzb_height = align((surface->base.height + 1) / 2,
tile_height);
/* Offset must be aligned to 2K and must point at the beginning
* of a scanline. */
- stride = r300_texture_get_stride(r300_screen(screen), tex, level);
- offset = surface->offset + stride * surface->cbzb_height;
+ offset = surface->offset +
+ tex->desc.stride_in_bytes[level] * surface->cbzb_height;
surface->cbzb_midpoint_offset = offset & ~2047;
surface->cbzb_pitch = surface->pitch & 0x1ffffc;
"CBZB Dim: %ix%i, Misalignment: %i, Macro: %s\n",
surface->cbzb_width, surface->cbzb_height,
offset & 2047,
- tex->mip_macrotile[level] ? "YES" : " NO");
+ tex->desc.macrotile[level] ? "YES" : " NO");
}
return &surface->base;
pipe_resource_reference(&s->texture, NULL);
FREE(s);
}
-
-struct pipe_resource*
-r300_texture_from_handle(struct pipe_screen* screen,
- const struct pipe_resource* base,
- struct winsys_handle *whandle)
-{
- struct r300_winsys_screen *rws = (struct r300_winsys_screen*)screen->winsys;
- struct r300_screen* rscreen = r300_screen(screen);
- struct r300_winsys_buffer *buffer;
- struct r300_texture* tex;
- unsigned stride, size;
- boolean override_zb_flags;
-
- /* Support only 2D textures without mipmaps */
- if (base->target != PIPE_TEXTURE_2D ||
- base->depth0 != 1 ||
- base->last_level != 0) {
- return NULL;
- }
-
- buffer = rws->buffer_from_handle(rws, whandle, &stride, &size);
- if (!buffer) {
- return NULL;
- }
-
- tex = CALLOC_STRUCT(r300_texture);
- if (!tex) {
- return NULL;
- }
-
- tex->b.b = *base;
- tex->b.vtbl = &r300_texture_vtbl;
- pipe_reference_init(&tex->b.b.reference, 1);
- tex->b.b.screen = screen;
- tex->domain = R300_DOMAIN_VRAM;
-
- tex->stride_override = stride;
-
- /* one ref already taken */
- tex->buffer = buffer;
- tex->buffer_size = size;
-
- rws->buffer_get_tiling(rws, buffer, &tex->microtile, &tex->macrotile);
- r300_setup_flags(tex);
-
- /* Enforce microtiled zbuffer. */
- override_zb_flags = util_format_is_depth_or_stencil(base->format) &&
- tex->microtile == R300_BUFFER_LINEAR;
-
- if (override_zb_flags) {
- switch (util_format_get_blocksize(base->format)) {
- case 4:
- tex->microtile = R300_BUFFER_TILED;
- break;
-
- case 2:
- if (rws->get_value(rws, R300_VID_SQUARE_TILING_SUPPORT)) {
- tex->microtile = R300_BUFFER_SQUARETILED;
- break;
- }
- /* Pass through. */
-
- default:
- override_zb_flags = FALSE;
- }
- }
-
- r300_setup_miptree(rscreen, tex);
- r300_texture_setup_immutable_state(rscreen, tex);
- r300_texture_setup_fb_state(rscreen, tex);
-
- if (override_zb_flags) {
- rws->buffer_set_tiling(rws, tex->buffer,
- tex->microtile, tex->macrotile,
- tex->pitch[0] * util_format_get_blocksize(tex->b.b.format));
- }
-
- /* Make sure the buffer we got is large enough. */
- if (tex->size > tex->buffer_size) {
- fprintf(stderr, "r300: texture_from_handle: The buffer is not "
- "large enough. Got: %i, Need: %i, Info:\n",
- tex->buffer_size, tex->size);
- r300_tex_print_info(rscreen, tex, "texture_from_handle");
- pipe_resource_reference((struct pipe_resource**)&tex, NULL);
- return NULL;
- } else {
- if (SCREEN_DBG_ON(rscreen, DBG_TEX))
- r300_tex_print_info(rscreen, tex, "texture_from_handle");
- }
-
- return (struct pipe_resource*)tex;
-}
uint32_t r500_tx_format_msb_bit(enum pipe_format format);
-unsigned r300_texture_get_stride(struct r300_screen* screen,
- struct r300_texture* tex, unsigned level);
-
-unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
- unsigned zslice, unsigned face);
-
void r300_texture_reinterpret_format(struct pipe_screen *screen,
struct pipe_resource *tex,
enum pipe_format new_format);
--- /dev/null
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2010 Marek Olšák <maraeo@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "r300_texture_desc.h"
+
+#include "r300_context.h"
+#include "r300_winsys.h"
+
+#include "util/u_format.h"
+
+/* Returns the number of pixels that the texture should be aligned to
+ * in the given dimension. */
+unsigned r300_get_pixel_alignment(enum pipe_format format,
+ unsigned num_samples,
+ enum r300_buffer_tiling microtile,
+ enum r300_buffer_tiling macrotile,
+ enum r300_dim dim)
+{
+ static const unsigned table[2][5][3][2] =
+ {
+ {
+ /* Macro: linear linear linear
+ Micro: linear tiled square-tiled */
+ {{ 32, 1}, { 8, 4}, { 0, 0}}, /* 8 bits per pixel */
+ {{ 16, 1}, { 8, 2}, { 4, 4}}, /* 16 bits per pixel */
+ {{ 8, 1}, { 4, 2}, { 0, 0}}, /* 32 bits per pixel */
+ {{ 4, 1}, { 0, 0}, { 2, 2}}, /* 64 bits per pixel */
+ {{ 2, 1}, { 0, 0}, { 0, 0}} /* 128 bits per pixel */
+ },
+ {
+ /* Macro: tiled tiled tiled
+ Micro: linear tiled square-tiled */
+ {{256, 8}, {64, 32}, { 0, 0}}, /* 8 bits per pixel */
+ {{128, 8}, {64, 16}, {32, 32}}, /* 16 bits per pixel */
+ {{ 64, 8}, {32, 16}, { 0, 0}}, /* 32 bits per pixel */
+ {{ 32, 8}, { 0, 0}, {16, 16}}, /* 64 bits per pixel */
+ {{ 16, 8}, { 0, 0}, { 0, 0}} /* 128 bits per pixel */
+ }
+ };
+ static const unsigned aa_block[2] = {4, 8};
+ unsigned tile = 0;
+ unsigned pixsize = util_format_get_blocksize(format);
+
+ assert(macrotile <= R300_BUFFER_TILED);
+ assert(microtile <= R300_BUFFER_SQUARETILED);
+ assert(pixsize <= 16);
+ assert(dim <= DIM_HEIGHT);
+
+ if (num_samples > 1) {
+ /* Multisampled textures have their own alignment scheme. */
+ if (pixsize == 4)
+ tile = aa_block[dim];
+ /* XXX FP16 AA. */
+ } else {
+ /* Standard alignment. */
+ tile = table[macrotile][util_logbase2(pixsize)][microtile][dim];
+ }
+
+ assert(tile);
+ return tile;
+}
+
+/* Return true if macrotiling should be enabled on the miplevel. */
+static boolean r300_texture_macro_switch(struct r300_texture_desc *desc,
+ unsigned level,
+ boolean rv350_mode,
+ enum r300_dim dim)
+{
+ unsigned tile, texdim;
+
+ tile = r300_get_pixel_alignment(desc->b.b.format, desc->b.b.nr_samples,
+ desc->microtile, R300_BUFFER_TILED, dim);
+ if (dim == DIM_WIDTH) {
+ texdim = u_minify(desc->b.b.width0, level);
+ } else {
+ texdim = u_minify(desc->b.b.height0, level);
+ }
+
+ /* See TX_FILTER1_n.MACRO_SWITCH. */
+ if (rv350_mode) {
+ return texdim >= tile;
+ } else {
+ return texdim > tile;
+ }
+}
+
+/**
+ * Return the stride, in bytes, of the texture image of the given texture
+ * at the given level.
+ */
+static unsigned r300_texture_get_stride(struct r300_screen *screen,
+ struct r300_texture_desc *desc,
+ unsigned level)
+{
+ unsigned tile_width, width, stride;
+
+ if (desc->stride_in_bytes_override)
+ return desc->stride_in_bytes_override;
+
+ /* Check the level. */
+ if (level > desc->b.b.last_level) {
+ SCREEN_DBG(screen, DBG_TEX, "%s: level (%u) > last_level (%u)\n",
+ __FUNCTION__, level, desc->b.b.last_level);
+ return 0;
+ }
+
+ width = u_minify(desc->b.b.width0, level);
+
+ if (util_format_is_plain(desc->b.b.format)) {
+ tile_width = r300_get_pixel_alignment(desc->b.b.format,
+ desc->b.b.nr_samples,
+ desc->microtile,
+ desc->macrotile[level],
+ DIM_WIDTH);
+ width = align(width, tile_width);
+
+ stride = util_format_get_stride(desc->b.b.format, width);
+
+ /* Some IGPs need a minimum stride of 64 bytes, hmm...
+ * This doesn't seem to apply to tiled textures, according to r300c. */
+ if (!desc->microtile && !desc->macrotile[level] &&
+ (screen->caps.family == CHIP_FAMILY_RS600 ||
+ screen->caps.family == CHIP_FAMILY_RS690 ||
+ screen->caps.family == CHIP_FAMILY_RS740)) {
+ return stride < 64 ? 64 : stride;
+ }
+
+ /* The alignment to 32 bytes is sort of implied by the layout... */
+ return stride;
+ } else {
+ return align(util_format_get_stride(desc->b.b.format, width), 32);
+ }
+}
+
+static unsigned r300_texture_get_nblocksy(struct r300_texture_desc *desc,
+ unsigned level,
+ boolean align_for_cbzb)
+{
+ unsigned height, tile_height;
+
+ height = u_minify(desc->b.b.height0, level);
+
+ if (util_format_is_plain(desc->b.b.format)) {
+ tile_height = r300_get_pixel_alignment(desc->b.b.format,
+ desc->b.b.nr_samples,
+ desc->microtile,
+ desc->macrotile[level],
+ DIM_HEIGHT);
+ height = align(height, tile_height);
+
+ /* This is needed for the kernel checker, unfortunately. */
+ if ((desc->b.b.target != PIPE_TEXTURE_1D &&
+ desc->b.b.target != PIPE_TEXTURE_2D) ||
+ desc->b.b.last_level != 0) {
+ height = util_next_power_of_two(height);
+ }
+
+ /* Allocate an even number of macrotiles for the CBZB clear.
+ * Do so for 3 or more macrotiles in the Y direction. */
+ if (align_for_cbzb &&
+ level == 0 && desc->b.b.last_level == 0 &&
+ desc->macrotile[0] && height >= tile_height * 3) {
+ height = align(height, tile_height * 2);
+ }
+ }
+
+ return util_format_get_nblocksy(desc->b.b.format, height);
+}
+
+static void r300_texture_3d_fix_mipmapping(struct r300_screen *screen,
+ struct r300_texture_desc *desc)
+{
+ /* The kernels <= 2.6.34-rc4 compute the size of mipmapped 3D textures
+ * incorrectly. This is a workaround to prevent CS from being rejected. */
+
+ unsigned i, size;
+
+ if (!screen->rws->get_value(screen->rws, R300_VID_DRM_2_3_0) &&
+ desc->b.b.target == PIPE_TEXTURE_3D &&
+ desc->b.b.last_level > 0) {
+ size = 0;
+
+ for (i = 0; i <= desc->b.b.last_level; i++) {
+ size += desc->stride_in_bytes[i] *
+ r300_texture_get_nblocksy(desc, i, FALSE);
+ }
+
+ size *= desc->b.b.depth0;
+ desc->size_in_bytes = size;
+ }
+}
+
+static void r300_setup_miptree(struct r300_screen *screen,
+ struct r300_texture_desc *desc)
+{
+ struct pipe_resource *base = &desc->b.b;
+ unsigned stride, size, layer_size, nblocksy, i;
+ boolean rv350_mode = screen->caps.is_rv350;
+
+ SCREEN_DBG(screen, DBG_TEXALLOC,
+ "r300: Making miptree for texture, format %s\n",
+ util_format_short_name(base->format));
+
+ for (i = 0; i <= base->last_level; i++) {
+ /* Let's see if this miplevel can be macrotiled. */
+ desc->macrotile[i] =
+ (desc->macrotile[0] == R300_BUFFER_TILED &&
+ r300_texture_macro_switch(desc, i, rv350_mode, DIM_WIDTH) &&
+ r300_texture_macro_switch(desc, i, rv350_mode, DIM_HEIGHT)) ?
+ R300_BUFFER_TILED : R300_BUFFER_LINEAR;
+
+ stride = r300_texture_get_stride(screen, desc, i);
+ nblocksy = r300_texture_get_nblocksy(desc, i, desc->stride_in_bytes_override == 0);
+ layer_size = stride * nblocksy;
+
+ if (base->nr_samples) {
+ layer_size *= base->nr_samples;
+ }
+
+ if (base->target == PIPE_TEXTURE_CUBE)
+ size = layer_size * 6;
+ else
+ size = layer_size * u_minify(base->depth0, i);
+
+ desc->offset_in_bytes[i] = desc->size_in_bytes;
+ desc->size_in_bytes = desc->offset_in_bytes[i] + size;
+ desc->layer_size_in_bytes[i] = layer_size;
+ desc->stride_in_bytes[i] = stride;
+ desc->stride_in_pixels[i] =
+ (stride / util_format_get_blocksize(base->format)) *
+ util_format_get_blockwidth(base->format);
+
+ SCREEN_DBG(screen, DBG_TEXALLOC, "r300: Texture miptree: Level %d "
+ "(%dx%dx%d px, pitch %d bytes) %d bytes total, macrotiled %s\n",
+ i, u_minify(base->width0, i), u_minify(base->height0, i),
+ u_minify(base->depth0, i), stride, desc->size_in_bytes,
+ desc->macrotile[i] ? "TRUE" : "FALSE");
+ }
+}
+
+static void r300_setup_flags(struct r300_texture_desc *desc)
+{
+ desc->uses_stride_addressing =
+ !util_is_power_of_two(desc->b.b.width0) ||
+ !util_is_power_of_two(desc->b.b.height0) ||
+ desc->stride_in_bytes_override;
+}
+
+static void r300_setup_cbzb_flags(struct r300_screen *rscreen,
+ struct r300_texture_desc *desc)
+{
+ unsigned i, bpp;
+ boolean first_level_valid;
+
+ bpp = util_format_get_blocksizebits(desc->b.b.format);
+
+ /* 1) The texture must be point-sampled,
+ * 2) The depth must be 16 or 32 bits.
+ * 3) If the midpoint ZB offset is not aligned to 2048, it returns garbage
+ * with certain texture sizes. Macrotiling ensures the alignment. */
+ first_level_valid = desc->b.b.nr_samples <= 1 &&
+ (bpp == 16 || bpp == 32) &&
+ desc->macrotile[0];
+
+ for (i = 0; i <= desc->b.b.last_level; i++)
+ desc->cbzb_allowed[i] = first_level_valid && desc->macrotile[i];
+ return;
+#if 0
+ /* When clearing, the layer (width*height) is horizontally split
+ * into two, and the upper and lower halves are cleared by the CB
+ * and ZB units, respectively. Therefore, the number of macrotiles
+ * in the Y direction must be even. */
+
+ if (desc->b.b.last_level > 0 ||
+ desc->b.b.target == PIPE_TEXTURE_3D ||
+ desc->b.b.target == PIPE_TEXTURE_CUBE) {
+ /* For mipmapped, 3D, or cube textures, just check if there are
+ * enough macrotiles per layer. */
+ for (i = 0; i <= desc->b.b.last_level; i++) {
+ desc->cbzb_allowed[i] = FALSE;
+
+ if (first_level_valid && desc->macrotile[i]) {
+ unsigned height, tile_height, num_macrotiles;
+
+ /* Compute the number of macrotiles in the Y direction. */
+ tile_height = r300_get_pixel_alignment(desc->b.b.format,
+ desc->b.b.nr_samples,
+ desc->microtile,
+ R300_BUFFER_TILED,
+ DIM_HEIGHT);
+ height = r300_texture_get_height(desc, i);
+ num_macrotiles = height / tile_height;
+
+ desc->cbzb_allowed[i] = num_macrotiles % 2 == 0;
+ }
+ }
+ } else {
+ /* For 1D and 2D non-mipmapped textures */
+ unsigned layer_size;
+
+ layer_size = desc->stride_in_bytes[0] *
+ r300_texture_get_nblocksy(desc, 0, TRUE);
+ }
+#endif
+}
+
+static void r300_setup_tiling(struct r300_screen *screen,
+ struct r300_texture_desc *desc)
+{
+ struct r300_winsys_screen *rws = screen->rws;
+ enum pipe_format format = desc->b.b.format;
+ boolean rv350_mode = screen->caps.is_rv350;
+ boolean is_zb = util_format_is_depth_or_stencil(format);
+ boolean dbg_no_tiling = SCREEN_DBG_ON(screen, DBG_NO_TILING);
+
+ if (!util_format_is_plain(format)) {
+ return;
+ }
+
+ /* If height == 1, disable microtiling except for zbuffer. */
+ if (!is_zb && (desc->b.b.height0 == 1 || dbg_no_tiling)) {
+ return;
+ }
+
+ /* Set microtiling. */
+ switch (util_format_get_blocksize(format)) {
+ case 1:
+ case 4:
+ desc->microtile = R300_BUFFER_TILED;
+ break;
+
+ case 2:
+ case 8:
+ if (rws->get_value(rws, R300_VID_SQUARE_TILING_SUPPORT)) {
+ desc->microtile = R300_BUFFER_SQUARETILED;
+ }
+ break;
+ }
+
+ if (dbg_no_tiling) {
+ return;
+ }
+
+ /* Set macrotiling. */
+ if (r300_texture_macro_switch(desc, 0, rv350_mode, DIM_WIDTH) &&
+ r300_texture_macro_switch(desc, 0, rv350_mode, DIM_HEIGHT)) {
+ desc->macrotile[0] = R300_BUFFER_TILED;
+ }
+}
+
+static void r300_tex_print_info(struct r300_screen *rscreen,
+ struct r300_texture_desc *desc,
+ const char *func)
+{
+ fprintf(stderr,
+ "r300: %s: Macro: %s, Micro: %s, Pitch: %i, Dim: %ix%ix%i, "
+ "LastLevel: %i, Size: %i, Format: %s\n",
+ func,
+ desc->macrotile[0] ? "YES" : " NO",
+ desc->microtile ? "YES" : " NO",
+ desc->stride_in_pixels[0],
+ desc->b.b.width0, desc->b.b.height0, desc->b.b.depth0,
+ desc->b.b.last_level, desc->size_in_bytes,
+ util_format_short_name(desc->b.b.format));
+}
+
+boolean r300_texture_desc_init(struct r300_screen *rscreen,
+ struct r300_texture_desc *desc,
+ const struct pipe_resource *base,
+ enum r300_buffer_tiling microtile,
+ enum r300_buffer_tiling macrotile,
+ unsigned stride_in_bytes_override,
+ unsigned max_buffer_size)
+{
+ desc->b.b = *base;
+ desc->b.b.screen = &rscreen->screen;
+
+ desc->stride_in_bytes_override = stride_in_bytes_override;
+
+ r300_setup_flags(desc);
+
+ if (microtile == R300_BUFFER_SELECT_LAYOUT ||
+ macrotile == R300_BUFFER_SELECT_LAYOUT) {
+ r300_setup_tiling(rscreen, desc);
+ } else {
+ desc->microtile = microtile;
+ desc->macrotile[0] = macrotile;
+ assert(desc->b.b.last_level == 0);
+ }
+
+ r300_setup_miptree(rscreen, desc);
+ r300_texture_3d_fix_mipmapping(rscreen, desc);
+ r300_setup_cbzb_flags(rscreen, desc);
+
+ if (max_buffer_size) {
+ /* Make sure the buffer we got is large enough. */
+ if (desc->size_in_bytes > max_buffer_size) {
+ fprintf(stderr, "r300: texture_from_handle: The buffer is not "
+ "large enough. Got: %i, Need: %i, Info:\n",
+ max_buffer_size, desc->size_in_bytes);
+ r300_tex_print_info(rscreen, desc, "texture_from_handle");
+ return FALSE;
+ }
+
+ desc->buffer_size_in_bytes = max_buffer_size;
+ } else {
+ desc->buffer_size_in_bytes = desc->size_in_bytes;
+
+ }
+
+ if (SCREEN_DBG_ON(rscreen, DBG_TEX))
+ r300_tex_print_info(rscreen, desc, "texture_from_handle");
+
+ return TRUE;
+}
+
+unsigned r300_texture_get_offset(struct r300_texture_desc *desc,
+ unsigned level, unsigned zslice,
+ unsigned face)
+{
+ unsigned offset = desc->offset_in_bytes[level];
+
+ switch (desc->b.b.target) {
+ case PIPE_TEXTURE_3D:
+ assert(face == 0);
+ return offset + zslice * desc->layer_size_in_bytes[level];
+
+ case PIPE_TEXTURE_CUBE:
+ assert(zslice == 0);
+ return offset + face * desc->layer_size_in_bytes[level];
+
+ default:
+ assert(zslice == 0 && face == 0);
+ return offset;
+ }
+}
--- /dev/null
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2010 Marek Olšák <maraeo@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef R300_TEXTURE_DESC_H
+#define R300_TEXTURE_DESC_H
+
+#include "r300_defines.h"
+
+struct pipe_resource;
+struct r300_screen;
+struct r300_texture_desc;
+struct r300_texture;
+
+enum r300_dim {
+ DIM_WIDTH = 0,
+ DIM_HEIGHT = 1
+};
+
+unsigned r300_get_pixel_alignment(enum pipe_format format,
+ unsigned num_samples,
+ enum r300_buffer_tiling microtile,
+ enum r300_buffer_tiling macrotile,
+ enum r300_dim dim);
+
+boolean r300_texture_desc_init(struct r300_screen *rscreen,
+ struct r300_texture_desc *desc,
+ const struct pipe_resource *base,
+ enum r300_buffer_tiling microtile,
+ enum r300_buffer_tiling macrotile,
+ unsigned stride_in_bytes_override,
+ unsigned max_buffer_size);
+
+unsigned r300_texture_get_offset(struct r300_texture_desc *desc,
+ unsigned level, unsigned zslice,
+ unsigned face);
+
+#endif
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "r300_transfer.h"
-#include "r300_texture.h"
+#include "r300_texture_desc.h"
#include "r300_screen_buffer.h"
#include "util/u_memory.h"
/* Offset from start of buffer. */
unsigned offset;
- /* Detiled texture. */
- struct r300_texture *detiled_texture;
+ /* Linear texture. */
+ struct r300_texture *linear_texture;
};
/* Convenience cast wrapper. */
subdst.face = 0;
subdst.level = 0;
- ctx->resource_copy_region(ctx, &r300transfer->detiled_texture->b.b, subdst,
+ ctx->resource_copy_region(ctx, &r300transfer->linear_texture->desc.b.b, subdst,
0, 0, 0,
tex, transfer->sr,
transfer->box.x, transfer->box.y, transfer->box.z,
ctx->resource_copy_region(ctx, tex, transfer->sr,
transfer->box.x, transfer->box.y, transfer->box.z,
- &r300transfer->detiled_texture->b.b, subsrc,
+ &r300transfer->linear_texture->desc.b.b, subsrc,
0, 0, 0,
transfer->box.width, transfer->box.height);
{
struct r300_context *r300 = r300_context(ctx);
struct r300_texture *tex = r300_texture(texture);
- struct r300_screen *r300screen = r300_screen(ctx->screen);
struct r300_transfer *trans;
struct pipe_resource base;
boolean referenced_cs, referenced_hw, blittable;
/* If the texture is tiled, we must create a temporary detiled texture
* for this transfer.
* Also make write transfers pipelined. */
- if (tex->microtile || tex->macrotile ||
+ if (tex->desc.microtile || tex->desc.macrotile[sr.level] ||
((referenced_hw & !(usage & PIPE_TRANSFER_READ)) && blittable)) {
base.target = PIPE_TEXTURE_2D;
base.format = texture->format;
}
/* Create the temporary texture. */
- trans->detiled_texture = r300_texture(
+ trans->linear_texture = r300_texture(
ctx->screen->resource_create(ctx->screen,
&base));
- if (!trans->detiled_texture) {
+ if (!trans->linear_texture) {
/* Oh crap, the thing can't create the texture.
* Let's flush and try again. */
ctx->flush(ctx, 0, NULL);
- trans->detiled_texture = r300_texture(
+ trans->linear_texture = r300_texture(
ctx->screen->resource_create(ctx->screen,
&base));
- if (!trans->detiled_texture) {
+ if (!trans->linear_texture) {
/* For linear textures, it's safe to fallback to
* an unpipelined transfer. */
- if (!tex->microtile && !tex->macrotile) {
+ if (!tex->desc.microtile && !tex->desc.macrotile[sr.level]) {
goto unpipelined;
}
}
}
- assert(!trans->detiled_texture->microtile &&
- !trans->detiled_texture->macrotile);
+ assert(!trans->linear_texture->desc.microtile &&
+ !trans->linear_texture->desc.macrotile[0]);
/* Set the stride.
*
* right thing internally.
*/
trans->transfer.stride =
- r300_texture_get_stride(r300screen, trans->detiled_texture, 0);
+ trans->linear_texture->desc.stride_in_bytes[0];
if (usage & PIPE_TRANSFER_READ) {
/* We cannot map a tiled texture directly because the data is
unpipelined:
/* Unpipelined transfer. */
- trans->transfer.stride =
- r300_texture_get_stride(r300screen, tex, sr.level);
- trans->offset = r300_texture_get_offset(tex, sr.level, box->z, sr.face);
+ trans->transfer.stride = tex->desc.stride_in_bytes[sr.level];
+ trans->offset = r300_texture_get_offset(&tex->desc,
+ sr.level, box->z, sr.face);
if (referenced_cs)
ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL);
{
struct r300_transfer *r300transfer = r300_transfer(trans);
- if (r300transfer->detiled_texture) {
+ if (r300transfer->linear_texture) {
if (trans->usage & PIPE_TRANSFER_WRITE) {
r300_copy_into_tiled_texture(ctx, r300transfer);
}
pipe_resource_reference(
- (struct pipe_resource**)&r300transfer->detiled_texture, NULL);
+ (struct pipe_resource**)&r300transfer->linear_texture, NULL);
}
pipe_resource_reference(&trans->resource, NULL);
FREE(trans);
struct r300_transfer *r300transfer = r300_transfer(transfer);
struct r300_texture *tex = r300_texture(transfer->resource);
char *map;
- enum pipe_format format = tex->b.b.format;
+ enum pipe_format format = tex->desc.b.b.format;
- if (r300transfer->detiled_texture) {
+ if (r300transfer->linear_texture) {
/* The detiled texture is of the same size as the region being mapped
* (no offset needed). */
return rws->buffer_map(rws,
- r300transfer->detiled_texture->buffer,
+ r300transfer->linear_texture->buffer,
r300->cs,
transfer->usage);
} else {
struct r300_transfer *r300transfer = r300_transfer(transfer);
struct r300_texture *tex = r300_texture(transfer->resource);
- if (r300transfer->detiled_texture) {
- rws->buffer_unmap(rws, r300transfer->detiled_texture->buffer);
+ if (r300transfer->linear_texture) {
+ rws->buffer_unmap(rws, r300transfer->linear_texture->buffer);
} else {
rws->buffer_unmap(rws, tex->buffer);
}