}
};
+ // _M_alt branch is "match once more", while _M_next is "get me out
+ // of this quantifier". Executing _M_next first or _M_alt first don't
+ // mean the same thing, and we need to choose the correct order under
+ // given greedy mode.
template<typename _BiIter, typename _Alloc, typename _TraitsT,
bool __dfs_mode>
void _Executor<_BiIter, _Alloc, _TraitsT, __dfs_mode>::
- _M_dfs(_Match_mode __match_mode, _StateIdT __i)
+ _M_handle_repeat(_Match_mode __match_mode, _StateIdT __i)
{
- if (_M_states._M_visited(__i))
- return;
-
const auto& __state = _M_nfa[__i];
- // Every change on _M_cur_results and _M_current will be rolled back after
- // finishing the recursion step.
- switch (__state._M_opcode())
+
+ // Greedy.
+ if (!__state._M_neg)
{
- // _M_alt branch is "match once more", while _M_next is "get me out
- // of this quantifier". Executing _M_next first or _M_alt first don't
- // mean the same thing, and we need to choose the correct order under
- // given greedy mode.
- case _S_opcode_repeat:
- {
- // Greedy.
- if (!__state._M_neg)
- {
- _M_rep_once_more(__match_mode, __i);
- // If it's DFS executor and already accepted, we're done.
- if (!__dfs_mode || !_M_has_sol)
- _M_dfs(__match_mode, __state._M_next);
- }
- else // Non-greedy mode
- {
- if (__dfs_mode)
- {
- // vice-versa.
- _M_dfs(__match_mode, __state._M_next);
- if (!_M_has_sol)
- _M_rep_once_more(__match_mode, __i);
- }
- else
- {
- // DON'T attempt anything, because there's already another
- // state with higher priority accepted. This state cannot
- // be better by attempting its next node.
- if (!_M_has_sol)
- {
- _M_dfs(__match_mode, __state._M_next);
- // DON'T attempt anything if it's already accepted. An
- // accepted state *must* be better than a solution that
- // matches a non-greedy quantifier one more time.
- if (!_M_has_sol)
- _M_rep_once_more(__match_mode, __i);
- }
- }
- }
- }
- break;
- case _S_opcode_subexpr_begin:
- {
- auto& __res = _M_cur_results[__state._M_subexpr];
- auto __back = __res.first;
- __res.first = _M_current;
- _M_dfs(__match_mode, __state._M_next);
- __res.first = __back;
- }
- break;
- case _S_opcode_subexpr_end:
- {
- auto& __res = _M_cur_results[__state._M_subexpr];
- auto __back = __res;
- __res.second = _M_current;
- __res.matched = true;
- _M_dfs(__match_mode, __state._M_next);
- __res = __back;
- }
- break;
- case _S_opcode_line_begin_assertion:
- if (_M_at_begin())
+ _M_rep_once_more(__match_mode, __i);
+ // If it's DFS executor and already accepted, we're done.
+ if (!__dfs_mode || !_M_has_sol)
_M_dfs(__match_mode, __state._M_next);
- break;
- case _S_opcode_line_end_assertion:
- if (_M_at_end())
- _M_dfs(__match_mode, __state._M_next);
- break;
- case _S_opcode_word_boundary:
- if (_M_word_boundary() == !__state._M_neg)
- _M_dfs(__match_mode, __state._M_next);
- break;
- // Here __state._M_alt offers a single start node for a sub-NFA.
- // We recursively invoke our algorithm to match the sub-NFA.
- case _S_opcode_subexpr_lookahead:
- if (_M_lookahead(__state._M_alt) == !__state._M_neg)
- _M_dfs(__match_mode, __state._M_next);
- break;
- case _S_opcode_match:
- if (_M_current == _M_end)
- break;
+ }
+ else // Non-greedy mode
+ {
if (__dfs_mode)
{
- if (__state._M_matches(*_M_current))
- {
- ++_M_current;
- _M_dfs(__match_mode, __state._M_next);
- --_M_current;
- }
+ // vice-versa.
+ _M_dfs(__match_mode, __state._M_next);
+ if (!_M_has_sol)
+ _M_rep_once_more(__match_mode, __i);
}
else
- if (__state._M_matches(*_M_current))
- _M_states._M_queue(__state._M_next, _M_cur_results);
- break;
- // First fetch the matched result from _M_cur_results as __submatch;
- // then compare it with
- // (_M_current, _M_current + (__submatch.second - __submatch.first)).
- // If matched, keep going; else just return and try another state.
- case _S_opcode_backref:
- {
- __glibcxx_assert(__dfs_mode);
- auto& __submatch = _M_cur_results[__state._M_backref_index];
- if (!__submatch.matched)
- break;
- auto __last = _M_current;
- for (auto __tmp = __submatch.first;
- __last != _M_end && __tmp != __submatch.second;
- ++__tmp)
- ++__last;
- if (_M_re._M_automaton->_M_traits.transform(__submatch.first,
- __submatch.second)
- == _M_re._M_automaton->_M_traits.transform(_M_current, __last))
- {
- if (__last != _M_current)
- {
- auto __backup = _M_current;
- _M_current = __last;
- _M_dfs(__match_mode, __state._M_next);
- _M_current = __backup;
- }
- else
- _M_dfs(__match_mode, __state._M_next);
- }
- }
- break;
- case _S_opcode_accept:
- if (__dfs_mode)
{
- __glibcxx_assert(!_M_has_sol);
- if (__match_mode == _Match_mode::_Exact)
- _M_has_sol = _M_current == _M_end;
- else
- _M_has_sol = true;
- if (_M_current == _M_begin
- && (_M_flags & regex_constants::match_not_null))
- _M_has_sol = false;
- if (_M_has_sol)
+ // DON'T attempt anything, because there's already another
+ // state with higher priority accepted. This state cannot
+ // be better by attempting its next node.
+ if (!_M_has_sol)
{
- if (_M_nfa._M_flags & regex_constants::ECMAScript)
- _M_results = _M_cur_results;
- else // POSIX
- {
- __glibcxx_assert(_M_states._M_get_sol_pos());
- // Here's POSIX's logic: match the longest one. However
- // we never know which one (lhs or rhs of "|") is longer
- // unless we try both of them and compare the results.
- // The member variable _M_sol_pos records the end
- // position of the last successful match. It's better
- // to be larger, because POSIX regex is always greedy.
- // TODO: This could be slow.
- if (*_M_states._M_get_sol_pos() == _BiIter()
- || std::distance(_M_begin,
- *_M_states._M_get_sol_pos())
- < std::distance(_M_begin, _M_current))
- {
- *_M_states._M_get_sol_pos() = _M_current;
- _M_results = _M_cur_results;
- }
- }
+ _M_dfs(__match_mode, __state._M_next);
+ // DON'T attempt anything if it's already accepted. An
+ // accepted state *must* be better than a solution that
+ // matches a non-greedy quantifier one more time.
+ if (!_M_has_sol)
+ _M_rep_once_more(__match_mode, __i);
}
}
- else
+ }
+ }
+
+ template<typename _BiIter, typename _Alloc, typename _TraitsT,
+ bool __dfs_mode>
+ void _Executor<_BiIter, _Alloc, _TraitsT, __dfs_mode>::
+ _M_handle_subexpr_begin(_Match_mode __match_mode, _StateIdT __i)
+ {
+ const auto& __state = _M_nfa[__i];
+
+ auto& __res = _M_cur_results[__state._M_subexpr];
+ auto __back = __res.first;
+ __res.first = _M_current;
+ _M_dfs(__match_mode, __state._M_next);
+ __res.first = __back;
+ }
+
+ template<typename _BiIter, typename _Alloc, typename _TraitsT,
+ bool __dfs_mode>
+ void _Executor<_BiIter, _Alloc, _TraitsT, __dfs_mode>::
+ _M_handle_subexpr_end(_Match_mode __match_mode, _StateIdT __i)
+ {
+ const auto& __state = _M_nfa[__i];
+
+ auto& __res = _M_cur_results[__state._M_subexpr];
+ auto __back = __res;
+ __res.second = _M_current;
+ __res.matched = true;
+ _M_dfs(__match_mode, __state._M_next);
+ __res = __back;
+ }
+
+ template<typename _BiIter, typename _Alloc, typename _TraitsT,
+ bool __dfs_mode>
+ inline void _Executor<_BiIter, _Alloc, _TraitsT, __dfs_mode>::
+ _M_handle_line_begin_assertion(_Match_mode __match_mode, _StateIdT __i)
+ {
+ const auto& __state = _M_nfa[__i];
+ if (_M_at_begin())
+ _M_dfs(__match_mode, __state._M_next);
+ }
+
+ template<typename _BiIter, typename _Alloc, typename _TraitsT,
+ bool __dfs_mode>
+ inline void _Executor<_BiIter, _Alloc, _TraitsT, __dfs_mode>::
+ _M_handle_line_end_assertion(_Match_mode __match_mode, _StateIdT __i)
+ {
+ const auto& __state = _M_nfa[__i];
+ if (_M_at_end())
+ _M_dfs(__match_mode, __state._M_next);
+ }
+
+ template<typename _BiIter, typename _Alloc, typename _TraitsT,
+ bool __dfs_mode>
+ inline void _Executor<_BiIter, _Alloc, _TraitsT, __dfs_mode>::
+ _M_handle_word_boundary(_Match_mode __match_mode, _StateIdT __i)
+ {
+ const auto& __state = _M_nfa[__i];
+ if (_M_word_boundary() == !__state._M_neg)
+ _M_dfs(__match_mode, __state._M_next);
+ }
+
+ // Here __state._M_alt offers a single start node for a sub-NFA.
+ // We recursively invoke our algorithm to match the sub-NFA.
+ template<typename _BiIter, typename _Alloc, typename _TraitsT,
+ bool __dfs_mode>
+ void _Executor<_BiIter, _Alloc, _TraitsT, __dfs_mode>::
+ _M_handle_subexpr_lookahead(_Match_mode __match_mode, _StateIdT __i)
+ {
+ const auto& __state = _M_nfa[__i];
+ if (_M_lookahead(__state._M_alt) == !__state._M_neg)
+ _M_dfs(__match_mode, __state._M_next);
+ }
+
+ template<typename _BiIter, typename _Alloc, typename _TraitsT,
+ bool __dfs_mode>
+ void _Executor<_BiIter, _Alloc, _TraitsT, __dfs_mode>::
+ _M_handle_match(_Match_mode __match_mode, _StateIdT __i)
+ {
+ const auto& __state = _M_nfa[__i];
+
+ if (_M_current == _M_end)
+ return;
+ if (__dfs_mode)
+ {
+ if (__state._M_matches(*_M_current))
{
- if (_M_current == _M_begin
- && (_M_flags & regex_constants::match_not_null))
- break;
- if (__match_mode == _Match_mode::_Prefix || _M_current == _M_end)
- if (!_M_has_sol)
- {
- _M_has_sol = true;
- _M_results = _M_cur_results;
- }
+ ++_M_current;
+ _M_dfs(__match_mode, __state._M_next);
+ --_M_current;
}
- break;
- case _S_opcode_alternative:
- if (_M_nfa._M_flags & regex_constants::ECMAScript)
+ }
+ else
+ if (__state._M_matches(*_M_current))
+ _M_states._M_queue(__state._M_next, _M_cur_results);
+ }
+
+ // First fetch the matched result from _M_cur_results as __submatch;
+ // then compare it with
+ // (_M_current, _M_current + (__submatch.second - __submatch.first)).
+ // If matched, keep going; else just return and try another state.
+ template<typename _BiIter, typename _Alloc, typename _TraitsT,
+ bool __dfs_mode>
+ void _Executor<_BiIter, _Alloc, _TraitsT, __dfs_mode>::
+ _M_handle_backref(_Match_mode __match_mode, _StateIdT __i)
+ {
+ __glibcxx_assert(__dfs_mode);
+
+ const auto& __state = _M_nfa[__i];
+ auto& __submatch = _M_cur_results[__state._M_backref_index];
+ if (!__submatch.matched)
+ return;
+ auto __last = _M_current;
+ for (auto __tmp = __submatch.first;
+ __last != _M_end && __tmp != __submatch.second;
+ ++__tmp)
+ ++__last;
+ if (_M_re._M_automaton->_M_traits.transform(__submatch.first,
+ __submatch.second)
+ == _M_re._M_automaton->_M_traits.transform(_M_current, __last))
+ {
+ if (__last != _M_current)
{
- // TODO: Fix BFS support. It is wrong.
- _M_dfs(__match_mode, __state._M_alt);
- // Pick lhs if it matches. Only try rhs if it doesn't.
- if (!_M_has_sol)
- _M_dfs(__match_mode, __state._M_next);
+ auto __backup = _M_current;
+ _M_current = __last;
+ _M_dfs(__match_mode, __state._M_next);
+ _M_current = __backup;
}
else
+ _M_dfs(__match_mode, __state._M_next);
+ }
+ }
+
+ template<typename _BiIter, typename _Alloc, typename _TraitsT,
+ bool __dfs_mode>
+ void _Executor<_BiIter, _Alloc, _TraitsT, __dfs_mode>::
+ _M_handle_accept(_Match_mode __match_mode, _StateIdT __i)
+ {
+ if (__dfs_mode)
+ {
+ __glibcxx_assert(!_M_has_sol);
+ if (__match_mode == _Match_mode::_Exact)
+ _M_has_sol = _M_current == _M_end;
+ else
+ _M_has_sol = true;
+ if (_M_current == _M_begin
+ && (_M_flags & regex_constants::match_not_null))
+ _M_has_sol = false;
+ if (_M_has_sol)
{
- // Try both and compare the result.
- // See "case _S_opcode_accept:" handling above.
- _M_dfs(__match_mode, __state._M_alt);
- auto __has_sol = _M_has_sol;
- _M_has_sol = false;
- _M_dfs(__match_mode, __state._M_next);
- _M_has_sol |= __has_sol;
+ if (_M_nfa._M_flags & regex_constants::ECMAScript)
+ _M_results = _M_cur_results;
+ else // POSIX
+ {
+ __glibcxx_assert(_M_states._M_get_sol_pos());
+ // Here's POSIX's logic: match the longest one. However
+ // we never know which one (lhs or rhs of "|") is longer
+ // unless we try both of them and compare the results.
+ // The member variable _M_sol_pos records the end
+ // position of the last successful match. It's better
+ // to be larger, because POSIX regex is always greedy.
+ // TODO: This could be slow.
+ if (*_M_states._M_get_sol_pos() == _BiIter()
+ || std::distance(_M_begin,
+ *_M_states._M_get_sol_pos())
+ < std::distance(_M_begin, _M_current))
+ {
+ *_M_states._M_get_sol_pos() = _M_current;
+ _M_results = _M_cur_results;
+ }
+ }
}
- break;
+ }
+ else
+ {
+ if (_M_current == _M_begin
+ && (_M_flags & regex_constants::match_not_null))
+ return;
+ if (__match_mode == _Match_mode::_Prefix || _M_current == _M_end)
+ if (!_M_has_sol)
+ {
+ _M_has_sol = true;
+ _M_results = _M_cur_results;
+ }
+ }
+ }
+
+ template<typename _BiIter, typename _Alloc, typename _TraitsT,
+ bool __dfs_mode>
+ void _Executor<_BiIter, _Alloc, _TraitsT, __dfs_mode>::
+ _M_handle_alternative(_Match_mode __match_mode, _StateIdT __i)
+ {
+ const auto& __state = _M_nfa[__i];
+
+ if (_M_nfa._M_flags & regex_constants::ECMAScript)
+ {
+ // TODO: Fix BFS support. It is wrong.
+ _M_dfs(__match_mode, __state._M_alt);
+ // Pick lhs if it matches. Only try rhs if it doesn't.
+ if (!_M_has_sol)
+ _M_dfs(__match_mode, __state._M_next);
+ }
+ else
+ {
+ // Try both and compare the result.
+ // See "case _S_opcode_accept:" handling above.
+ _M_dfs(__match_mode, __state._M_alt);
+ auto __has_sol = _M_has_sol;
+ _M_has_sol = false;
+ _M_dfs(__match_mode, __state._M_next);
+ _M_has_sol |= __has_sol;
+ }
+ }
+
+ template<typename _BiIter, typename _Alloc, typename _TraitsT,
+ bool __dfs_mode>
+ void _Executor<_BiIter, _Alloc, _TraitsT, __dfs_mode>::
+ _M_dfs(_Match_mode __match_mode, _StateIdT __i)
+ {
+ if (_M_states._M_visited(__i))
+ return;
+
+ switch (_M_nfa[__i]._M_opcode())
+ {
+ case _S_opcode_repeat:
+ _M_handle_repeat(__match_mode, __i); break;
+ case _S_opcode_subexpr_begin:
+ _M_handle_subexpr_begin(__match_mode, __i); break;
+ case _S_opcode_subexpr_end:
+ _M_handle_subexpr_end(__match_mode, __i); break;
+ case _S_opcode_line_begin_assertion:
+ _M_handle_line_begin_assertion(__match_mode, __i); break;
+ case _S_opcode_line_end_assertion:
+ _M_handle_line_end_assertion(__match_mode, __i); break;
+ case _S_opcode_word_boundary:
+ _M_handle_word_boundary(__match_mode, __i); break;
+ case _S_opcode_subexpr_lookahead:
+ _M_handle_subexpr_lookahead(__match_mode, __i); break;
+ case _S_opcode_match:
+ _M_handle_match(__match_mode, __i); break;
+ case _S_opcode_backref:
+ _M_handle_backref(__match_mode, __i); break;
+ case _S_opcode_accept:
+ _M_handle_accept(__match_mode, __i); break;
+ case _S_opcode_alternative:
+ _M_handle_alternative(__match_mode, __i); break;
default:
__glibcxx_assert(false);
}