r100/r200: try and allocate miptree correct for hw.
authorDave Airlie <airlied@redhat.com>
Wed, 6 May 2009 04:06:13 +0000 (14:06 +1000)
committerDave Airlie <airlied@redhat.com>
Wed, 6 May 2009 04:06:13 +0000 (14:06 +1000)
This doesn't make things worse but according to sroland it
is how the GPU hw expects things on the r100/r200

src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c

index 51538e37fad262407432a16c4ee206b1c9867ee2..8d1ba1cdbab5aac5560789d2e73c350fd35cb6e1 100644 (file)
@@ -132,7 +132,33 @@ static GLuint minify(GLuint size, GLuint levels)
        return size;
 }
 
-static void calculate_miptree_layout(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
+
+static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
+{
+       GLuint curOffset;
+       GLuint numLevels;
+       GLuint i;
+       GLuint face;
+
+       numLevels = mt->lastLevel - mt->firstLevel + 1;
+       assert(numLevels <= RADEON_MAX_TEXTURE_LEVELS);
+
+       curOffset = 0;
+       for(face = 0; face < mt->faces; face++) {
+
+               for(i = 0; i < numLevels; i++) {
+                       mt->levels[i].width = minify(mt->width0, i);
+                       mt->levels[i].height = minify(mt->height0, i);
+                       mt->levels[i].depth = minify(mt->depth0, i);
+                       compute_tex_image_offset(rmesa, mt, face, i, &curOffset);
+               }
+       }
+
+       /* Note the required size in memory */
+       mt->totalsize = (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK;
+}
+
+static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
 {
        GLuint curOffset;
        GLuint numLevels;
@@ -157,7 +183,6 @@ static void calculate_miptree_layout(radeonContextPtr rmesa, radeon_mipmap_tree
        mt->totalsize = (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK;
 }
 
-
 /**
  * Create a new mipmap tree, calculate its layout and allocate memory.
  */
@@ -182,7 +207,10 @@ radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *
        mt->tilebits = tilebits;
        mt->compressed = compressed;
 
-       calculate_miptree_layout(rmesa, mt);
+       if (rmesa->radeonScreen->chip_family >= CHIP_FAMILY_R300)
+               calculate_miptree_layout_r300(rmesa, mt);
+       else
+               calculate_miptree_layout_r100(rmesa, mt);
 
        mt->bo = radeon_bo_open(rmesa->radeonScreen->bom,
                             0, mt->totalsize, 1024,