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Add call to Driver.RenderPrimitive()
author
Keith Whitwell
<keith@tungstengraphics.com>
Mon, 8 Jan 2001 17:41:15 +0000
(17:41 +0000)
committer
Keith Whitwell
<keith@tungstengraphics.com>
Mon, 8 Jan 2001 17:41:15 +0000
(17:41 +0000)
src/mesa/tnl/t_vb_render.c
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diff --git
a/src/mesa/tnl/t_vb_render.c
b/src/mesa/tnl/t_vb_render.c
index 7279dc17ba2d7ca6709dc059ed668c11e309d7dd..462ebbda0593158983658ebe21ee7d55813e9066 100644
(file)
--- a/
src/mesa/tnl/t_vb_render.c
+++ b/
src/mesa/tnl/t_vb_render.c
@@
-1,4
+1,4
@@
-/* $Id: t_vb_render.c,v 1.
7 2001/01/08 04:09:42
keithw Exp $ */
+/* $Id: t_vb_render.c,v 1.
8 2001/01/08 17:41:15
keithw Exp $ */
/*
* Mesa 3-D graphics library
@@
-540,6
+540,7
@@
do { \
#define RESET_STIPPLE ctx->Driver.ResetLineStipple( ctx )
#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE;
+#define INIT(x) ctx->Driver.RenderPrimitive( ctx, x )
#define RENDER_TAB_QUALIFIER
#define PRESERVE_VB_DEFS
#include "t_vb_rendertmp.h"