return tri;
}
+void
+lp_setup_print_vertex(struct lp_setup_context *setup,
+ const char *name,
+ const float (*v)[4])
+{
+ int i, j;
+
+ debug_printf(" wpos (%s[0]) xyzw %f %f %f %f\n",
+ name,
+ v[0][0], v[0][1], v[0][2], v[0][3]);
+
+ for (i = 0; i < setup->fs.nr_inputs; i++) {
+ const float *in = v[setup->fs.input[i].src_index];
+
+ debug_printf(" in[%d] (%s[%d]) %s%s%s%s ",
+ i,
+ name, setup->fs.input[i].src_index,
+ (setup->fs.input[i].usage_mask & 0x1) ? "x" : " ",
+ (setup->fs.input[i].usage_mask & 0x2) ? "y" : " ",
+ (setup->fs.input[i].usage_mask & 0x4) ? "z" : " ",
+ (setup->fs.input[i].usage_mask & 0x8) ? "w" : " ");
+
+ for (j = 0; j < 4; j++)
+ if (setup->fs.input[i].usage_mask & (1<<j))
+ debug_printf("%.5f ", in[j]);
+
+ debug_printf("\n");
+ }
+}
+
/**
* Print triangle vertex attribs (for debug).
*/
-static void
-print_triangle(struct lp_setup_context *setup,
- const float (*v1)[4],
- const float (*v2)[4],
- const float (*v3)[4])
+void
+lp_setup_print_triangle(struct lp_setup_context *setup,
+ const float (*v0)[4],
+ const float (*v1)[4],
+ const float (*v2)[4])
{
- uint i;
+ debug_printf("triangle\n");
- debug_printf("llvmpipe triangle\n");
- for (i = 0; i < 1 + setup->fs.nr_inputs; i++) {
- debug_printf(" v1[%d]: %f %f %f %f\n", i,
- v1[i][0], v1[i][1], v1[i][2], v1[i][3]);
- }
- for (i = 0; i < 1 + setup->fs.nr_inputs; i++) {
- debug_printf(" v2[%d]: %f %f %f %f\n", i,
- v2[i][0], v2[i][1], v2[i][2], v2[i][3]);
- }
- for (i = 0; i < 1 + setup->fs.nr_inputs; i++) {
- debug_printf(" v3[%d]: %f %f %f %f\n", i,
- v3[i][0], v3[i][1], v3[i][2], v3[i][3]);
+ {
+ const float ex = v0[0][0] - v2[0][0];
+ const float ey = v0[0][1] - v2[0][1];
+ const float fx = v1[0][0] - v2[0][0];
+ const float fy = v1[0][1] - v2[0][1];
+
+ /* det = cross(e,f).z */
+ const float det = ex * fy - ey * fx;
+ if (det < 0.0f)
+ debug_printf(" - ccw\n");
+ else if (det > 0.0f)
+ debug_printf(" - cw\n");
+ else
+ debug_printf(" - zero area\n");
}
+
+ lp_setup_print_vertex(setup, "v0", v0);
+ lp_setup_print_vertex(setup, "v1", v1);
+ lp_setup_print_vertex(setup, "v2", v2);
}
int nr_planes = 3;
if (0)
- print_triangle(setup, v1, v2, v3);
+ lp_setup_print_triangle(setup, v1, v2, v3);
if (setup->scissor_test) {
nr_planes = 7;