void
blorp_batch_init(struct blorp_context *blorp,
- struct blorp_batch *batch, void *driver_batch)
+ struct blorp_batch *batch, void *driver_batch,
+ enum blorp_batch_flags flags)
{
batch->blorp = blorp;
batch->driver_batch = driver_batch;
+ batch->flags = flags;
}
void
struct isl_device *isl_dev);
void blorp_finish(struct blorp_context *blorp);
+enum blorp_batch_flags {
+ /**
+ * This flag indicates that blorp should *not* re-emit the depth and
+ * stencil buffer packets. Instead, the driver guarantees that all depth
+ * and stencil images passed in will match what is currently set in the
+ * hardware.
+ */
+ BLORP_BATCH_NO_EMIT_DEPTH_STENCIL = (1 << 0),
+};
+
struct blorp_batch {
struct blorp_context *blorp;
void *driver_batch;
+ enum blorp_batch_flags flags;
};
void blorp_batch_init(struct blorp_context *blorp, struct blorp_batch *batch,
- void *driver_batch);
+ void *driver_batch, enum blorp_batch_flags flags);
void blorp_batch_finish(struct blorp_batch *batch);
struct blorp_address {
blorp_emit_viewport_state(batch, params);
- blorp_emit_depth_stencil_config(batch, params);
+ if (!(batch->flags & BLORP_BATCH_NO_EMIT_DEPTH_STENCIL))
+ blorp_emit_depth_stencil_config(batch, params);
blorp_emit(batch, GENX(3DPRIMITIVE), prim) {
prim.VertexAccessType = SEQUENTIAL;
ANV_FROM_HANDLE(anv_image, dst_image, dstImage);
struct blorp_batch batch;
- blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer);
+ blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
for (unsigned r = 0; r < regionCount; r++) {
VkOffset3D srcOffset =
bool buffer_to_image)
{
struct blorp_batch batch;
- blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer);
+ blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
struct {
struct blorp_surf surf;
}
struct blorp_batch batch;
- blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer);
+ blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
for (unsigned r = 0; r < regionCount; r++) {
const VkImageSubresourceLayers *src_res = &pRegions[r].srcSubresource;
ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer);
struct blorp_batch batch;
- blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer);
+ blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
for (unsigned r = 0; r < regionCount; r++) {
uint64_t src_offset = src_buffer->offset + pRegions[r].srcOffset;
ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer);
struct blorp_batch batch;
- blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer);
+ blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
/* We can't quite grab a full block because the state stream needs a
* little data at the top to build its linked list.
struct isl_surf isl_surf;
struct blorp_batch batch;
- blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer);
+ blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
if (fillSize == VK_WHOLE_SIZE) {
fillSize = dst_buffer->size - dstOffset;
static const bool color_write_disable[4] = { false, false, false, false };
struct blorp_batch batch;
- blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer);
+ blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
union isl_color_value clear_color;
memcpy(clear_color.u32, pColor->uint32, sizeof(pColor->uint32));
ANV_FROM_HANDLE(anv_image, dst_image, dstImage);
struct blorp_batch batch;
- blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer);
+ blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
for (uint32_t r = 0; r < regionCount; r++) {
assert(pRegions[r].srcSubresource.aspectMask ==
return;
struct blorp_batch batch;
- blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer);
+ blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
for (uint32_t i = 0; i < subpass->color_count; ++i) {
uint32_t src_att = subpass->color_attachments[i];
};
struct blorp_batch batch;
- blorp_batch_init(&brw->blorp, &batch, brw);
+ blorp_batch_init(&brw->blorp, &batch, brw, 0);
blorp_blit(&batch, &src_surf, src_level,
physical_to_logical_layer(src_mt, src_layer),
brw_blorp_to_isl_format(brw, src_format, false), src_isl_swizzle,
&dst_level, &tmp_surfs[2]);
struct blorp_batch batch;
- blorp_batch_init(&brw->blorp, &batch, brw);
+ blorp_batch_init(&brw->blorp, &batch, brw, 0);
blorp_copy(&batch, &src_surf, src_level, src_layer,
&dst_surf, dst_level, dst_layer,
src_x, src_y, dst_x, dst_y, src_width, src_height);
irb->mt, irb->mt_level, irb->mt_layer, num_layers);
struct blorp_batch batch;
- blorp_batch_init(&brw->blorp, &batch, brw);
+ blorp_batch_init(&brw->blorp, &batch, brw, 0);
blorp_fast_clear(&batch, &surf,
(enum isl_format)brw->render_target_format[format],
level, irb_logical_mt_layer(irb), num_layers,
memcpy(clear_color.f32, ctx->Color.ClearColor.f, sizeof(float) * 4);
struct blorp_batch batch;
- blorp_batch_init(&brw->blorp, &batch, brw);
+ blorp_batch_init(&brw->blorp, &batch, brw, 0);
blorp_clear(&batch, &surf,
(enum isl_format)brw->render_target_format[format],
ISL_SWIZZLE_IDENTITY,
blorp_surf_for_miptree(brw, &surf, mt, true, &level, isl_tmp);
struct blorp_batch batch;
- blorp_batch_init(&brw->blorp, &batch, brw);
+ blorp_batch_init(&brw->blorp, &batch, brw, 0);
blorp_ccs_resolve(&batch, &surf,
brw_blorp_to_isl_format(brw, format, true));
blorp_batch_finish(&batch);
blorp_surf_for_miptree(brw, &surf, mt, true, &level, isl_tmp);
struct blorp_batch batch;
- blorp_batch_init(&brw->blorp, &batch, brw);
+ blorp_batch_init(&brw->blorp, &batch, brw, 0);
blorp_gen6_hiz_op(&batch, &surf, level, layer, op);
blorp_batch_finish(&batch);
}