This will need to get refactored when we add support for core profiles
or forward-compatible contexts, but we may as well have it in the
meantime. This allows us to override the GLSL version and experiment.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
return (const GLubyte *) "1.30";
case 140:
return (const GLubyte *) "1.40";
+ case 150:
+ return (const GLubyte *) "1.50";
+ case 330:
+ return (const GLubyte *) "3.30";
+ case 400:
+ return (const GLubyte *) "4.00";
+ case 410:
+ return (const GLubyte *) "4.10";
+ case 420:
+ return (const GLubyte *) "4.20";
default:
_mesa_problem(ctx,
"Invalid GLSL version in shading_language_version()");