brw_vs_surface_state.c \
brw_wm.c \
brw_wm.h \
- brw_wm_state.c \
brw_wm_surface_state.c \
gen4_blorp_exec.h \
gen6_clip_state.c \
extern const struct brw_tracked_state brw_cs_ubo_surfaces;
extern const struct brw_tracked_state brw_cs_abo_surfaces;
extern const struct brw_tracked_state brw_cs_image_surfaces;
-extern const struct brw_tracked_state brw_wm_unit;
extern const struct brw_tracked_state brw_psp_urb_cbs;
} bits1;
};
-/* State structs for the various fixed function units:
- */
-
-
-struct thread0
-{
- unsigned pad0:1;
- unsigned grf_reg_count:3;
- unsigned pad1:2;
- unsigned kernel_start_pointer:26; /* Offset from GENERAL_STATE_BASE */
-};
-
-struct thread1
-{
- unsigned ext_halt_exception_enable:1;
- unsigned sw_exception_enable:1;
- unsigned mask_stack_exception_enable:1;
- unsigned timeout_exception_enable:1;
- unsigned illegal_op_exception_enable:1;
- unsigned pad0:3;
- unsigned depth_coef_urb_read_offset:6; /* WM only */
- unsigned pad1:2;
- unsigned floating_point_mode:1;
- unsigned thread_priority:1;
- unsigned binding_table_entry_count:8;
- unsigned pad3:5;
- unsigned single_program_flow:1;
-};
-
-struct thread2
-{
- unsigned per_thread_scratch_space:4;
- unsigned pad0:6;
- unsigned scratch_space_base_pointer:22;
-};
-
-
-struct thread3
-{
- unsigned dispatch_grf_start_reg:4;
- unsigned urb_entry_read_offset:6;
- unsigned pad0:1;
- unsigned urb_entry_read_length:6;
- unsigned pad1:1;
- unsigned const_urb_entry_read_offset:6;
- unsigned pad2:1;
- unsigned const_urb_entry_read_length:6;
- unsigned pad3:1;
-};
-
-struct brw_wm_unit_state
-{
- struct thread0 thread0;
- struct thread1 thread1;
- struct thread2 thread2;
- struct thread3 thread3;
-
- struct {
- unsigned stats_enable:1;
- unsigned depth_buffer_clear:1;
- unsigned sampler_count:3;
- unsigned sampler_state_pointer:27;
- } wm4;
-
- struct
- {
- unsigned enable_8_pix:1;
- unsigned enable_16_pix:1;
- unsigned enable_32_pix:1;
- unsigned enable_con_32_pix:1;
- unsigned enable_con_64_pix:1;
- unsigned pad0:1;
-
- /* These next four bits are for Ironlake+ */
- unsigned fast_span_coverage_enable:1;
- unsigned depth_buffer_clear:1;
- unsigned depth_buffer_resolve_enable:1;
- unsigned hierarchical_depth_buffer_resolve_enable:1;
-
- unsigned legacy_global_depth_bias:1;
- unsigned line_stipple:1;
- unsigned depth_offset:1;
- unsigned polygon_stipple:1;
- unsigned line_aa_region_width:2;
- unsigned line_endcap_aa_region_width:2;
- unsigned early_depth_test:1;
- unsigned thread_dispatch_enable:1;
- unsigned program_uses_depth:1;
- unsigned program_computes_depth:1;
- unsigned program_uses_killpixel:1;
- unsigned legacy_line_rast: 1;
- unsigned transposed_urb_read_enable:1;
- unsigned max_threads:7;
- } wm5;
-
- float global_depth_offset_constant;
- float global_depth_offset_scale;
-
- /* for Ironlake only */
- struct {
- unsigned pad0:1;
- unsigned grf_reg_count_1:3;
- unsigned pad1:2;
- unsigned kernel_start_pointer_1:26;
- } wm8;
-
- struct {
- unsigned pad0:1;
- unsigned grf_reg_count_2:3;
- unsigned pad1:2;
- unsigned kernel_start_pointer_2:26;
- } wm9;
-
- struct {
- unsigned pad0:1;
- unsigned grf_reg_count_3:3;
- unsigned pad1:2;
- unsigned kernel_start_pointer_3:26;
- } wm10;
-};
-
struct gen5_sampler_default_color {
uint8_t ub[4];
float f[4];
extern "C" {
#endif
-bool brw_color_buffer_write_enabled(struct brw_context *brw);
-
void
brw_upload_wm_prog(struct brw_context *brw);
+++ /dev/null
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <keithw@vmware.com>
- */
-
-
-
-#include "intel_batchbuffer.h"
-#include "intel_fbo.h"
-#include "brw_context.h"
-#include "brw_state.h"
-#include "brw_defines.h"
-#include "brw_wm.h"
-#include "compiler/nir/nir.h"
-
-/***********************************************************************
- * WM unit - fragment programs and rasterization
- */
-
-bool
-brw_color_buffer_write_enabled(struct brw_context *brw)
-{
- struct gl_context *ctx = &brw->ctx;
- /* BRW_NEW_FRAGMENT_PROGRAM */
- const struct gl_program *fp = brw->fragment_program;
- unsigned i;
-
- /* _NEW_BUFFERS */
- for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
- uint64_t outputs_written = fp->info.outputs_written;
-
- /* _NEW_COLOR */
- if (rb && (outputs_written & BITFIELD64_BIT(FRAG_RESULT_COLOR) ||
- outputs_written & BITFIELD64_BIT(FRAG_RESULT_DATA0 + i)) &&
- (ctx->Color.ColorMask[i][0] ||
- ctx->Color.ColorMask[i][1] ||
- ctx->Color.ColorMask[i][2] ||
- ctx->Color.ColorMask[i][3])) {
- return true;
- }
- }
-
- return false;
-}
-
-/**
- * Setup wm hardware state. See page 225 of Volume 2
- */
-static void
-brw_upload_wm_unit(struct brw_context *brw)
-{
- const struct gen_device_info *devinfo = &brw->screen->devinfo;
- struct gl_context *ctx = &brw->ctx;
- /* BRW_NEW_FRAGMENT_PROGRAM */
- const struct gl_program *fp = brw->fragment_program;
- /* BRW_NEW_FS_PROG_DATA */
- const struct brw_wm_prog_data *prog_data =
- brw_wm_prog_data(brw->wm.base.prog_data);
- struct brw_wm_unit_state *wm;
-
- wm = brw_state_batch(brw, sizeof(*wm), 32, &brw->wm.base.state_offset);
- memset(wm, 0, sizeof(*wm));
-
- if (prog_data->dispatch_8 && prog_data->dispatch_16) {
- /* These two fields should be the same pre-gen6, which is why we
- * only have one hardware field to program for both dispatch
- * widths.
- */
- assert(prog_data->base.dispatch_grf_start_reg ==
- prog_data->dispatch_grf_start_reg_2);
- }
-
- /* BRW_NEW_PROGRAM_CACHE | BRW_NEW_FS_PROG_DATA */
- wm->wm5.enable_8_pix = prog_data->dispatch_8;
- wm->wm5.enable_16_pix = prog_data->dispatch_16;
-
- if (prog_data->dispatch_8 || prog_data->dispatch_16) {
- wm->thread0.grf_reg_count = prog_data->reg_blocks_0;
- wm->thread0.kernel_start_pointer =
- brw_program_reloc(brw,
- brw->wm.base.state_offset +
- offsetof(struct brw_wm_unit_state, thread0),
- brw->wm.base.prog_offset +
- (wm->thread0.grf_reg_count << 1)) >> 6;
- }
-
- if (prog_data->prog_offset_2) {
- wm->wm9.grf_reg_count_2 = prog_data->reg_blocks_2;
- wm->wm9.kernel_start_pointer_2 =
- brw_program_reloc(brw,
- brw->wm.base.state_offset +
- offsetof(struct brw_wm_unit_state, wm9),
- brw->wm.base.prog_offset +
- prog_data->prog_offset_2 +
- (wm->wm9.grf_reg_count_2 << 1)) >> 6;
- }
-
- wm->thread1.depth_coef_urb_read_offset = 1;
- if (prog_data->base.use_alt_mode)
- wm->thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
- else
- wm->thread1.floating_point_mode = BRW_FLOATING_POINT_IEEE_754;
-
- wm->thread1.binding_table_entry_count =
- prog_data->base.binding_table.size_bytes / 4;
-
- if (prog_data->base.total_scratch != 0) {
- wm->thread2.scratch_space_base_pointer =
- brw->wm.base.scratch_bo->offset64 >> 10; /* reloc */
- wm->thread2.per_thread_scratch_space =
- ffs(brw->wm.base.per_thread_scratch) - 11;
- } else {
- wm->thread2.scratch_space_base_pointer = 0;
- wm->thread2.per_thread_scratch_space = 0;
- }
-
- wm->thread3.dispatch_grf_start_reg =
- prog_data->base.dispatch_grf_start_reg;
- wm->thread3.urb_entry_read_length =
- prog_data->num_varying_inputs * 2;
- wm->thread3.urb_entry_read_offset = 0;
- wm->thread3.const_urb_entry_read_length =
- prog_data->base.curb_read_length;
- /* BRW_NEW_PUSH_CONSTANT_ALLOCATION */
- wm->thread3.const_urb_entry_read_offset = brw->curbe.wm_start * 2;
-
- if (brw->gen == 5)
- wm->wm4.sampler_count = 0; /* hardware requirement */
- else {
- wm->wm4.sampler_count = (brw->wm.base.sampler_count + 1) / 4;
- }
-
- if (brw->wm.base.sampler_count) {
- /* BRW_NEW_SAMPLER_STATE_TABLE - reloc */
- wm->wm4.sampler_state_pointer = (brw->batch.bo->offset64 +
- brw->wm.base.sampler_offset) >> 5;
- } else {
- wm->wm4.sampler_state_pointer = 0;
- }
-
- /* BRW_NEW_FRAGMENT_PROGRAM */
- wm->wm5.program_uses_depth = prog_data->uses_src_depth;
- wm->wm5.program_computes_depth = (fp->info.outputs_written &
- BITFIELD64_BIT(FRAG_RESULT_DEPTH)) != 0;
- /* _NEW_BUFFERS
- * Override for NULL depthbuffer case, required by the Pixel Shader Computed
- * Depth field.
- */
- if (!intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH))
- wm->wm5.program_computes_depth = 0;
-
- /* _NEW_COLOR */
- wm->wm5.program_uses_killpixel =
- prog_data->uses_kill || ctx->Color.AlphaEnabled;
-
- wm->wm5.max_threads = devinfo->max_wm_threads - 1;
-
- /* _NEW_BUFFERS | _NEW_COLOR */
- if (brw_color_buffer_write_enabled(brw) ||
- wm->wm5.program_uses_killpixel ||
- wm->wm5.program_computes_depth) {
- wm->wm5.thread_dispatch_enable = 1;
- }
-
- wm->wm5.legacy_line_rast = 0;
- wm->wm5.legacy_global_depth_bias = 0;
- wm->wm5.early_depth_test = 1; /* never need to disable */
- wm->wm5.line_aa_region_width = 0;
- wm->wm5.line_endcap_aa_region_width = 1;
-
- /* _NEW_POLYGONSTIPPLE */
- wm->wm5.polygon_stipple = ctx->Polygon.StippleFlag;
-
- /* _NEW_POLYGON */
- if (ctx->Polygon.OffsetFill) {
- wm->wm5.depth_offset = 1;
- /* Something weird going on with legacy_global_depth_bias,
- * offset_constant, scaling and MRD. This value passes glean
- * but gives some odd results elsewere (eg. the
- * quad-offset-units test).
- */
- wm->global_depth_offset_constant = ctx->Polygon.OffsetUnits * 2;
-
- /* This is the only value that passes glean:
- */
- wm->global_depth_offset_scale = ctx->Polygon.OffsetFactor;
- }
-
- /* _NEW_LINE */
- wm->wm5.line_stipple = ctx->Line.StippleFlag;
-
- /* BRW_NEW_STATS_WM */
- if (brw->stats_wm)
- wm->wm4.stats_enable = 1;
-
- /* Emit scratch space relocation */
- if (prog_data->base.total_scratch != 0) {
- brw_emit_reloc(&brw->batch,
- brw->wm.base.state_offset +
- offsetof(struct brw_wm_unit_state, thread2),
- brw->wm.base.scratch_bo,
- wm->thread2.per_thread_scratch_space,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
- }
-
- /* Emit sampler state relocation */
- if (brw->wm.base.sampler_count != 0) {
- brw_emit_reloc(&brw->batch,
- brw->wm.base.state_offset +
- offsetof(struct brw_wm_unit_state, wm4),
- brw->batch.bo,
- brw->wm.base.sampler_offset | wm->wm4.stats_enable |
- (wm->wm4.sampler_count << 2),
- I915_GEM_DOMAIN_INSTRUCTION, 0);
- }
-
- brw->ctx.NewDriverState |= BRW_NEW_GEN4_UNIT_STATE;
-
- /* _NEW_POLGYON */
- if (brw->wm.offset_clamp != ctx->Polygon.OffsetClamp) {
- BEGIN_BATCH(2);
- OUT_BATCH(_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP << 16 | (2 - 2));
- OUT_BATCH_F(ctx->Polygon.OffsetClamp);
- ADVANCE_BATCH();
-
- brw->wm.offset_clamp = ctx->Polygon.OffsetClamp;
- }
-}
-
-const struct brw_tracked_state brw_wm_unit = {
- .dirty = {
- .mesa = _NEW_BUFFERS |
- _NEW_COLOR |
- _NEW_LINE |
- _NEW_POLYGON |
- _NEW_POLYGONSTIPPLE,
- .brw = BRW_NEW_BATCH |
- BRW_NEW_BLORP |
- BRW_NEW_PUSH_CONSTANT_ALLOCATION |
- BRW_NEW_FRAGMENT_PROGRAM |
- BRW_NEW_FS_PROG_DATA |
- BRW_NEW_PROGRAM_CACHE |
- BRW_NEW_SAMPLER_STATE_TABLE |
- BRW_NEW_STATS_WM,
- },
- .emit = brw_upload_wm_unit,
-};
/* ---------------------------------------------------------------------- */
-#if GEN_GEN >= 6
+static bool
+brw_color_buffer_write_enabled(struct brw_context *brw)
+{
+ struct gl_context *ctx = &brw->ctx;
+ /* BRW_NEW_FRAGMENT_PROGRAM */
+ const struct gl_program *fp = brw->fragment_program;
+ unsigned i;
+
+ /* _NEW_BUFFERS */
+ for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
+ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
+ uint64_t outputs_written = fp->info.outputs_written;
+
+ /* _NEW_COLOR */
+ if (rb && (outputs_written & BITFIELD64_BIT(FRAG_RESULT_COLOR) ||
+ outputs_written & BITFIELD64_BIT(FRAG_RESULT_DATA0 + i)) &&
+ (ctx->Color.ColorMask[i][0] ||
+ ctx->Color.ColorMask[i][1] ||
+ ctx->Color.ColorMask[i][2] ||
+ ctx->Color.ColorMask[i][3])) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
static void
genX(upload_wm)(struct brw_context *brw)
{
UNUSED bool writes_depth =
wm_prog_data->computed_depth_mode != BRW_PSCDEPTH_OFF;
+ UNUSED struct brw_stage_state *stage_state = &brw->wm.base;
+ UNUSED const struct gen_device_info *devinfo = &brw->screen->devinfo;
-#if GEN_GEN < 7
- const struct brw_stage_state *stage_state = &brw->wm.base;
- const struct gen_device_info *devinfo = &brw->screen->devinfo;
-
+#if GEN_GEN == 6
/* We can't fold this into gen6_upload_wm_push_constants(), because
* according to the SNB PRM, vol 2 part 1 section 7.2.2
* (3DSTATE_CONSTANT_PS [DevSNB]):
}
#endif
+#if GEN_GEN >= 6
brw_batch_emit(brw, GENX(3DSTATE_WM), wm) {
- wm.StatisticsEnable = true;
wm.LineAntialiasingRegionWidth = _10pixels;
wm.LineEndCapAntialiasingRegionWidth = _05pixels;
+ wm.PointRasterizationRule = RASTRULE_UPPER_RIGHT;
+ wm.BarycentricInterpolationMode = wm_prog_data->barycentric_interp_modes;
+#else
+ ctx->NewDriverState |= BRW_NEW_GEN4_UNIT_STATE;
+ brw_state_emit(brw, GENX(WM_STATE), 64, &stage_state->state_offset, wm) {
+ if (wm_prog_data->dispatch_8 && wm_prog_data->dispatch_16) {
+ /* These two fields should be the same pre-gen6, which is why we
+ * only have one hardware field to program for both dispatch
+ * widths.
+ */
+ assert(wm_prog_data->base.dispatch_grf_start_reg ==
+ wm_prog_data->dispatch_grf_start_reg_2);
+ }
+
+ if (wm_prog_data->dispatch_8 || wm_prog_data->dispatch_16)
+ wm.GRFRegisterCount0 = wm_prog_data->reg_blocks_0;
+
+ if (stage_state->sampler_count)
+ wm.SamplerStatePointer =
+ instruction_ro_bo(brw->batch.bo, stage_state->sampler_offset);
+#if GEN_GEN == 5
+ if (wm_prog_data->prog_offset_2)
+ wm.GRFRegisterCount2 = wm_prog_data->reg_blocks_2;
+#endif
+
+ wm.SetupURBEntryReadLength = wm_prog_data->num_varying_inputs * 2;
+ wm.ConstantURBEntryReadLength = wm_prog_data->base.curb_read_length;
+ /* BRW_NEW_PUSH_CONSTANT_ALLOCATION */
+ wm.ConstantURBEntryReadOffset = brw->curbe.wm_start * 2;
+ wm.EarlyDepthTestEnable = true;
+ wm.LineAntialiasingRegionWidth = _05pixels;
+ wm.LineEndCapAntialiasingRegionWidth = _10pixels;
+
+ /* _NEW_POLYGON */
+ if (ctx->Polygon.OffsetFill) {
+ wm.GlobalDepthOffsetEnable = true;
+ /* Something weird going on with legacy_global_depth_bias,
+ * offset_constant, scaling and MRD. This value passes glean
+ * but gives some odd results elsewere (eg. the
+ * quad-offset-units test).
+ */
+ wm.GlobalDepthOffsetConstant = ctx->Polygon.OffsetUnits * 2;
+
+ /* This is the only value that passes glean:
+ */
+ wm.GlobalDepthOffsetScale = ctx->Polygon.OffsetFactor;
+ }
+
+ wm.DepthCoefficientURBReadOffset = 1;
+#endif
+
+ /* BRW_NEW_STATS_WM */
+ wm.StatisticsEnable = GEN_GEN >= 6 || brw->stats_wm;
+
#if GEN_GEN < 7
if (wm_prog_data->base.use_alt_mode)
- wm.FloatingPointMode = Alternate;
+ wm.FloatingPointMode = FLOATING_POINT_MODE_Alternate;
- wm.SamplerCount = DIV_ROUND_UP(stage_state->sampler_count, 4);
- wm.BindingTableEntryCount = wm_prog_data->base.binding_table.size_bytes / 4;
+ wm.SamplerCount = GEN_GEN == 5 ?
+ 0 : DIV_ROUND_UP(stage_state->sampler_count, 4);
+
+ wm.BindingTableEntryCount =
+ wm_prog_data->base.binding_table.size_bytes / 4;
wm.MaximumNumberofThreads = devinfo->max_wm_threads - 1;
wm._8PixelDispatchEnable = wm_prog_data->dispatch_8;
wm._16PixelDispatchEnable = wm_prog_data->dispatch_16;
wm.DispatchGRFStartRegisterForConstantSetupData0 =
wm_prog_data->base.dispatch_grf_start_reg;
- wm.DispatchGRFStartRegisterForConstantSetupData2 =
- wm_prog_data->dispatch_grf_start_reg_2;
- wm.KernelStartPointer0 = stage_state->prog_offset;
- wm.KernelStartPointer2 = stage_state->prog_offset +
- wm_prog_data->prog_offset_2;
+ if (GEN_GEN == 6 ||
+ wm_prog_data->dispatch_8 || wm_prog_data->dispatch_16) {
+ wm.KernelStartPointer0 = KSP_ro(brw,
+ stage_state->prog_offset);
+ }
+
+#if GEN_GEN >= 5
+ if (GEN_GEN == 6 || wm_prog_data->prog_offset_2) {
+ wm.KernelStartPointer2 =
+ KSP_ro(brw, stage_state->prog_offset +
+ wm_prog_data->prog_offset_2);
+ }
+#endif
+
+#if GEN_GEN == 6
wm.DualSourceBlendEnable =
wm_prog_data->dual_src_blend && (ctx->Color.BlendEnabled & 1) &&
ctx->Color.Blend[0]._UsesDualSrc;
else
wm.PositionXYOffsetSelect = POSOFFSET_NONE;
+ wm.DispatchGRFStartRegisterForConstantSetupData2 =
+ wm_prog_data->dispatch_grf_start_reg_2;
+#endif
+
if (wm_prog_data->base.total_scratch) {
wm.ScratchSpaceBasePointer =
- render_bo(stage_state->scratch_bo,
- ffs(stage_state->per_thread_scratch) - 11);
+ render_bo(stage_state->scratch_bo, 0);
+ wm.PerThreadScratchSpace =
+ ffs(stage_state->per_thread_scratch) - 11;
}
wm.PixelShaderComputedDepth = writes_depth;
#endif
- wm.PointRasterizationRule = RASTRULE_UPPER_RIGHT;
-
/* _NEW_LINE */
wm.LineStippleEnable = ctx->Line.StippleFlag;
/* _NEW_POLYGON */
wm.PolygonStippleEnable = ctx->Polygon.StippleFlag;
- wm.BarycentricInterpolationMode = wm_prog_data->barycentric_interp_modes;
#if GEN_GEN < 8
- /* _NEW_BUFFERS */
- const bool multisampled_fbo = _mesa_geometric_samples(ctx->DrawBuffer) > 1;
- wm.PixelShaderUsesSourceDepth = wm_prog_data->uses_src_depth;
+#if GEN_GEN >= 6
wm.PixelShaderUsesSourceW = wm_prog_data->uses_src_w;
- if (wm_prog_data->uses_kill ||
- _mesa_is_alpha_test_enabled(ctx) ||
- _mesa_is_alpha_to_coverage_enabled(ctx) ||
- wm_prog_data->uses_omask) {
- wm.PixelShaderKillsPixel = true;
- }
- /* _NEW_BUFFERS | _NEW_COLOR */
- if (brw_color_buffer_write_enabled(brw) || writes_depth ||
- wm_prog_data->has_side_effects || wm.PixelShaderKillsPixel) {
- wm.ThreadDispatchEnable = true;
- }
+ /* _NEW_BUFFERS */
+ const bool multisampled_fbo = _mesa_geometric_samples(ctx->DrawBuffer) > 1;
+
if (multisampled_fbo) {
/* _NEW_MULTISAMPLE */
if (ctx->Multisample.Enabled)
wm.MultisampleRasterizationMode = MSRASTMODE_OFF_PIXEL;
wm.MultisampleDispatchMode = MSDISPMODE_PERSAMPLE;
}
+#endif
+ wm.PixelShaderUsesSourceDepth = wm_prog_data->uses_src_depth;
+ if (wm_prog_data->uses_kill ||
+ _mesa_is_alpha_test_enabled(ctx) ||
+ _mesa_is_alpha_to_coverage_enabled(ctx) ||
+ (GEN_GEN >= 6 && wm_prog_data->uses_omask)) {
+ wm.PixelShaderKillsPixel = true;
+ }
+
+ /* _NEW_BUFFERS | _NEW_COLOR */
+ if (brw_color_buffer_write_enabled(brw) || writes_depth ||
+ wm.PixelShaderKillsPixel ||
+ (GEN_GEN >= 6 && wm_prog_data->has_side_effects)) {
+ wm.ThreadDispatchEnable = true;
+ }
#if GEN_GEN >= 7
wm.PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode;
wm.EarlyDepthStencilControl = EDSC_PSEXEC;
#endif
}
+
+#if GEN_GEN <= 5
+ if (brw->wm.offset_clamp != ctx->Polygon.OffsetClamp) {
+ brw_batch_emit(brw, GENX(3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP), clamp) {
+ clamp.GlobalDepthOffsetClamp = ctx->Polygon.OffsetClamp;
+ }
+
+ brw->wm.offset_clamp = ctx->Polygon.OffsetClamp;
+ }
+#endif
}
static const struct brw_tracked_state genX(wm_state) = {
.mesa = _NEW_LINE |
_NEW_POLYGON |
(GEN_GEN < 8 ? _NEW_BUFFERS |
- _NEW_COLOR |
- _NEW_MULTISAMPLE :
+ _NEW_COLOR :
0) |
- (GEN_GEN < 7 ? _NEW_PROGRAM_CONSTANTS : 0),
+ (GEN_GEN == 6 ? _NEW_PROGRAM_CONSTANTS : 0) |
+ (GEN_GEN < 6 ? _NEW_POLYGONSTIPPLE : 0) |
+ (GEN_GEN < 8 && GEN_GEN >= 6 ? _NEW_MULTISAMPLE : 0),
.brw = BRW_NEW_BLORP |
BRW_NEW_FS_PROG_DATA |
+ (GEN_GEN < 6 ? BRW_NEW_PUSH_CONSTANT_ALLOCATION |
+ BRW_NEW_FRAGMENT_PROGRAM |
+ BRW_NEW_PROGRAM_CACHE |
+ BRW_NEW_SAMPLER_STATE_TABLE |
+ BRW_NEW_STATS_WM
+ : 0) |
(GEN_GEN < 7 ? BRW_NEW_BATCH : BRW_NEW_CONTEXT),
},
.emit = genX(upload_wm),
};
-#endif
/* ---------------------------------------------------------------------- */
&genX(vs_samplers),
/* These set up state for brw_psp_urb_cbs */
- &brw_wm_unit,
+ &genX(wm_state),
&genX(sf_clip_viewport),
&genX(sf_state),
&genX(vs_state), /* always required, enabled or not */