Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4269>
* (patch elimination where tess factors are 0 would be possible to implement)
* - The vertex shader must not contain memory stores.
* - All VS resources must not have a write usage in the command buffer.
- * (TODO: all shader buffers currently set the write usage)
* - Bindless textures and images must not occur in the vertex shader.
*
* User data SGPR layout: