? & ctx->Const.VertexProgram
: & ctx->Const.FragmentProgram;
- state->MaxTextureImageUnits = 16;
- state->MaxTextureCoordUnits = 8;
- state->MaxTextureUnits = 8;
- state->MaxClipPlanes = 6;
- state->MaxLights = 8;
- state->MaxProgramMatrices = 8;
+ state->MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits;
+ state->MaxTextureCoordUnits = ctx->Const.MaxTextureCoordUnits;
+ state->MaxTextureUnits = ctx->Const.MaxTextureUnits;
+ state->MaxClipPlanes = ctx->Const.MaxClipPlanes;
+ state->MaxLights = ctx->Const.MaxLights;
+ state->MaxProgramMatrices = ctx->Const.MaxProgramMatrices;
state->state_param_enum = (target == GL_VERTEX_PROGRAM_ARB)
? STATE_VERTEX_PROGRAM : STATE_FRAGMENT_PROGRAM;