mesa: Allow glGet* queries on ARB_framebuffer_object data in ES 3
authorMatt Turner <mattst88@gmail.com>
Sun, 9 Dec 2012 01:02:26 +0000 (17:02 -0800)
committerMatt Turner <mattst88@gmail.com>
Thu, 10 Jan 2013 18:57:51 +0000 (10:57 -0800)
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/main/get_hash_params.py

index ffdf96a2487a925137beb308a433e9560e34d27c..692c17aa3e15c1078d9cdc43a2a885efa5f0b2d0 100644 (file)
@@ -321,6 +321,9 @@ descriptor=[
 
 # Enums in  OpenGL and ES 3.0
 { "apis": ["GL", "GL_CORE", "GLES3"], "params": [
+# GL_ARB_framebuffer_object
+  [ "MAX_SAMPLES", "CONTEXT_INT(Const.MaxSamples), extra_ARB_framebuffer_object_EXT_framebuffer_multisample" ],
+
 # GL_ARB_sync
   [ "MAX_SERVER_WAIT_TIMEOUT", "CONTEXT_INT64(Const.MaxServerWaitTimeout), extra_ARB_sync" ],
 
@@ -617,9 +620,6 @@ descriptor=[
   [ "PROVOKING_VERTEX_EXT", "CONTEXT_ENUM(Light.ProvokingVertex), extra_EXT_provoking_vertex" ],
   [ "QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT", "CONTEXT_BOOL(Const.QuadsFollowProvokingVertexConvention), extra_EXT_provoking_vertex" ],
 
-# GL_ARB_framebuffer_object
-  [ "MAX_SAMPLES", "CONTEXT_INT(Const.MaxSamples), extra_ARB_framebuffer_object_EXT_framebuffer_multisample" ],
-
 # GL_ARB_seamless_cube_map
   [ "TEXTURE_CUBE_MAP_SEAMLESS", "CONTEXT_BOOL(Texture.CubeMapSeamless), extra_ARB_seamless_cube_map" ],