Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
<param name="sizes" type="const GLsizeiptr *"/>
</function>
- <function name="BindTextures">
+ <function name="BindTextures" no_error="true">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="textures" type="const GLuint *"/>
}
+void GLAPIENTRY
+_mesa_BindTextures_no_error(GLuint first, GLsizei count, const GLuint *textures)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ bind_textures(ctx, first, count, textures, true);
+}
+
+
void GLAPIENTRY
_mesa_BindTextures(GLuint first, GLsizei count, const GLuint *textures)
{
extern void GLAPIENTRY
_mesa_BindTextureUnit(GLuint unit, GLuint texture);
+void GLAPIENTRY
+_mesa_BindTextures_no_error(GLuint first, GLsizei count,
+ const GLuint *textures);
+
extern void GLAPIENTRY
_mesa_BindTextures( GLuint first, GLsizei count, const GLuint *textures );