This should go away before we push the code.
OUT_RELOC(brw->cc.blend_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
OUT_RELOC(brw->cc.depth_stencil_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
ADVANCE_BATCH();
+
+ intel_batchbuffer_emit_mi_flush(intel->batch);
}
provoking);
OUT_BATCH(0);
ADVANCE_BATCH();
+
+ intel_batchbuffer_emit_mi_flush(intel->batch);
}
const struct brw_tracked_state gen6_clip_state = {
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
+
+ intel_batchbuffer_emit_mi_flush(intel->batch);
}
const struct brw_tracked_state gen6_gs_state = {
OUT_BATCH(((brw->urb.vs_size - 1) << GEN6_URB_GS_SIZE_SHIFT) |
((brw->urb.nr_gs_entries) << GEN6_URB_GS_SIZE_SHIFT));
ADVANCE_BATCH();
+
+ intel_batchbuffer_emit_mi_flush(intel->batch);
}
const struct brw_tracked_state gen6_urb = {
GEN6_VS_STATISTICS_ENABLE);
ADVANCE_BATCH();
+ intel_batchbuffer_emit_mi_flush(intel->batch);
+
if (vp->use_const_buffer || nr_params == 0) {
/* Disable the push constant buffers. */
BEGIN_BATCH(5);
drm_intel_bo_unreference(constant_bo);
}
+
+ intel_batchbuffer_emit_mi_flush(intel->batch);
}
const struct brw_tracked_state gen6_vs_state = {