* tree.h (VECTOR_FLOAT_TYPE_P): New.
(FLOAT_TYPE_P): Use it.
* c-typeck.c (build_binary_op): After convert calls, check for
check for ERROR_MARK operands.
From-SVN: r86088
+2004-08-16 James E Wilson <wilson@specifixinc.com>
+
+ * tree.h (VECTOR_FLOAT_TYPE_P): New.
+ (FLOAT_TYPE_P): Use it.
+ * c-typeck.c (build_binary_op): After convert calls, check for
+ check for ERROR_MARK operands.
+
2004-08-16 Zack Weinberg <zack@codesourcery.com>
* Makefile.in (BUILD_PREFIX, BUILD_PREFIX_1): Delete.
op0 = convert (result_type, op0);
if (TREE_TYPE (op1) != result_type)
op1 = convert (result_type, op1);
+
+ /* This can happen if one operand has a vector type, and the other
+ has a different type. */
+ if (TREE_CODE (op0) == ERROR_MARK || TREE_CODE (op1) == ERROR_MARK)
+ return error_mark_node;
}
if (build_type == NULL_TREE)
(TREE_CODE (TYPE) == COMPLEX_TYPE \
&& TREE_CODE (TREE_TYPE (TYPE)) == REAL_TYPE)
+/* Nonzero if TYPE represents a vector floating-point type. */
+
+#define VECTOR_FLOAT_TYPE_P(TYPE) \
+ (TREE_CODE (TYPE) == VECTOR_TYPE \
+ && TREE_CODE (TREE_TYPE (TYPE)) == REAL_TYPE)
+
/* Nonzero if TYPE represents a floating-point type, including complex
- floating-point types. */
+ and vector floating-point types. */
#define FLOAT_TYPE_P(TYPE) \
- (SCALAR_FLOAT_TYPE_P (TYPE) || COMPLEX_FLOAT_TYPE_P (TYPE))
+ (SCALAR_FLOAT_TYPE_P (TYPE) || COMPLEX_FLOAT_TYPE_P (TYPE) \
+ || VECTOR_FLOAT_TYPE_P (TYPE))
/* Nonzero if TYPE represents an aggregate (multi-component) type. */