case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
+ case PIPE_CAP_SCALED_RESOLVE:
return 0;
/* SWTCL-only features. */
case PIPE_SHADER_CAP_MAX_PREDS:
return is_r500 ? 1 : 0;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
- return 0;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
- return 0;
case PIPE_SHADER_CAP_SUBROUTINES:
+ case PIPE_SHADER_CAP_INTEGERS:
return 0;
}
break;
return 1; /* XXX guessed */
case PIPE_SHADER_CAP_MAX_PREDS:
return is_r500 ? 4 : 0; /* XXX guessed. */
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
- return 0;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
- return 0;
- case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
- return 1;
case PIPE_SHADER_CAP_SUBROUTINES:
- return 0;
case PIPE_SHADER_CAP_INTEGERS:
return 0;
- default:
- break;
}
break;
default: