#include "vk_format.h"
#include "vk_util.h"
+
+static inline bool
+image_level_linear(struct tu_image *image, int level)
+{
+ unsigned w = u_minify(image->extent.width, level);
+ return w < 16;
+}
+
+/* indexed by cpp: */
+static const struct {
+ unsigned pitchalign;
+ unsigned heightalign;
+} tile_alignment[] = {
+ [1] = { 128, 32 },
+ [2] = { 128, 16 },
+ [3] = { 128, 16 },
+ [4] = { 64, 16 },
+ [8] = { 64, 16 },
+ [12] = { 64, 16 },
+ [16] = { 64, 16 },
+};
+
+static void
+setup_slices(struct tu_image *image, const VkImageCreateInfo *pCreateInfo)
+{
+ enum vk_format_layout layout = vk_format_description(pCreateInfo->format)->layout;
+ uint32_t layer_size = 0;
+ uint32_t width = pCreateInfo->extent.width;
+ uint32_t height = pCreateInfo->extent.height;
+ uint32_t depth = pCreateInfo->extent.depth;
+ bool layer_first = pCreateInfo->imageType != VK_IMAGE_TYPE_3D;
+ uint32_t alignment = pCreateInfo->imageType == VK_IMAGE_TYPE_3D ? 4096 : 1;
+ uint32_t cpp = vk_format_get_blocksize(pCreateInfo->format);
+
+ uint32_t heightalign = tile_alignment[cpp].heightalign;
+
+ for (unsigned level = 0; level < pCreateInfo->mipLevels; level++) {
+ struct tu_image_level *slice = &image->levels[level];
+ bool linear_level = image_level_linear(image, level);
+ uint32_t aligned_height = height;
+ uint32_t blocks;
+ uint32_t pitchalign;
+
+ if (image->tile_mode && !linear_level) {
+ pitchalign = tile_alignment[cpp].pitchalign;
+ aligned_height = align(aligned_height, heightalign);
+ } else {
+ pitchalign = 64;
+
+ /* The blits used for mem<->gmem work at a granularity of
+ * 32x32, which can cause faults due to over-fetch on the
+ * last level. The simple solution is to over-allocate a
+ * bit the last level to ensure any over-fetch is harmless.
+ * The pitch is already sufficiently aligned, but height
+ * may not be:
+ */
+ if ((level + 1 == pCreateInfo->mipLevels))
+ aligned_height = align(aligned_height, 32);
+ }
+
+ if (layout == VK_FORMAT_LAYOUT_ASTC)
+ slice->pitch =
+ util_align_npot(width, pitchalign * vk_format_get_blockwidth(pCreateInfo->format));
+ else
+ slice->pitch = align(width, pitchalign);
+
+ slice->offset = layer_size;
+ blocks = vk_format_get_block_count(pCreateInfo->format, slice->pitch, aligned_height);
+
+ /* 1d array and 2d array textures must all have the same layer size
+ * for each miplevel on a3xx. 3d textures can have different layer
+ * sizes for high levels, but the hw auto-sizer is buggy (or at least
+ * different than what this code does), so as soon as the layer size
+ * range gets into range, we stop reducing it.
+ */
+ if (pCreateInfo->imageType == VK_IMAGE_TYPE_3D && (
+ level == 1 ||
+ (level > 1 && image->levels[level - 1].size > 0xf000)))
+ slice->size = align(blocks * cpp, alignment);
+ else if (level == 0 || layer_first || alignment == 1)
+ slice->size = align(blocks * cpp, alignment);
+ else
+ slice->size = image->levels[level - 1].size;
+
+ layer_size += slice->size * depth;
+
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
+ }
+
+ image->layer_size = layer_size;
+}
+
+
VkResult
tu_image_create(VkDevice _device,
const struct tu_image_create_info *create_info,
image->tiling = pCreateInfo->tiling;
image->usage = pCreateInfo->usage;
image->flags = pCreateInfo->flags;
+ image->extent = pCreateInfo->extent;
image->exclusive = pCreateInfo->sharingMode == VK_SHARING_MODE_EXCLUSIVE;
if (pCreateInfo->sharingMode == VK_SHARING_MODE_CONCURRENT) {
vk_find_struct_const(pCreateInfo->pNext,
EXTERNAL_MEMORY_IMAGE_CREATE_INFO_KHR) != NULL;
+ image->tile_mode = pCreateInfo->tiling == VK_IMAGE_TILING_OPTIMAL ? 3 : 0;
+ setup_slices(image, pCreateInfo);
+
+ image->size = image->layer_size * pCreateInfo->arrayLayers;
*pImage = tu_image_to_handle(image);
return VK_SUCCESS;
return desc->block.height;
}
+static inline unsigned
+vk_format_get_block_count_width(VkFormat format, unsigned width)
+{
+ unsigned blockwidth = vk_format_get_blockwidth(format);
+ return (width + blockwidth - 1) / blockwidth;
+}
+
+static inline unsigned
+vk_format_get_block_count_height(VkFormat format, unsigned height)
+{
+ unsigned blockheight = vk_format_get_blockheight(format);
+ return (height + blockheight - 1) / blockheight;
+}
+
+static inline unsigned
+vk_format_get_block_count(VkFormat format, unsigned width, unsigned height)
+{
+ return vk_format_get_block_count_width(format, width) *
+ vk_format_get_block_count_height(format, height);
+}
+
+
/**
* Return the index of the first non-void channel
* -1 if no non-void channels