GLbyte _MaxLevel; /**< actual max mipmap level (q in the spec) */
GLfloat _MaxLambda; /**< = _MaxLevel - BaseLevel (q - p in spec) */
GLint CropRect[4]; /**< GL_OES_draw_texture */
- GLenum16 Swizzle[4]; /**< GL_EXT_texture_swizzle */
+ GLenum Swizzle[4]; /**< GL_EXT_texture_swizzle */
GLushort _Swizzle; /**< same as Swizzle, but SWIZZLE_* format */
GLbyte ImmutableLevels; /**< ES 3.0 / ARB_texture_view */
GLboolean GenerateMipmap; /**< GL_SGIS_generate_mipmap */