--- /dev/null
+#include <windows.h>
+
+#define PRODNAME "Mesa 5.1"
+#define CONTACTSTR "http://www.mesa3d.org"
+#define HWSTR "3dfx Voodoo Banshee, Velocity 100/200, Voodoo3, Voodoo4, Voodoo5"
+#define COPYRIGHTSTR "Copyright \251 Brian E. Paul"
+
+#define VERSIONSTR "5.1.0.1"
+#define MANVERSION 5
+#define MANREVISION 1
+#define BUILD_NUMBER 1
+
+VS_VERSION_INFO VERSIONINFO
+ FILEVERSION MANVERSION, MANREVISION, 0, BUILD_NUMBER
+ PRODUCTVERSION MANVERSION, MANREVISION, 0, BUILD_NUMBER
+ FILEFLAGSMASK 0x0030003FL
+
+ FILEOS VOS_DOS_WINDOWS32
+ FILETYPE VFT_DRV
+ FILESUBTYPE VFT2_DRV_INSTALLABLE
+BEGIN
+ BLOCK "StringFileInfo"
+ BEGIN
+ BLOCK "040904E4"
+ BEGIN
+ VALUE "FileDescription", PRODNAME
+ VALUE "FileVersion", VERSIONSTR
+ VALUE "LegalCopyright", COPYRIGHTSTR
+ VALUE "ProductName", PRODNAME
+ VALUE "Graphics Subsystem", HWSTR
+ VALUE "Contact", CONTACTSTR
+ END
+ END
+ BLOCK "VarFileInfo"
+ BEGIN
+ /* the following line should be extended for localized versions */
+ VALUE "Translation", 0x409, 1252
+ END
+END
-/* $Id: fxapi.c,v 1.38 2003/10/02 17:36:44 brianp Exp $ */
+/* $Id: fxapi.c,v 1.39 2003/10/09 15:12:21 dborca Exp $ */
/*
* Mesa 3-D graphics library
fxInitPixelTables(fxMesa, useBGR);
- fxMesa->width = FX_grSstScreenWidth();
- fxMesa->height = FX_grSstScreenHeight();
+ /* screen */
+ fxMesa->screen_width = FX_grSstScreenWidth();
+ fxMesa->screen_height = FX_grSstScreenHeight();
+ /* window inside screen */
+ fxMesa->width = fxMesa->screen_width;
+ fxMesa->height = fxMesa->screen_height;
+
+ /* scissor inside window */
fxMesa->clipMinX = 0;
fxMesa->clipMaxX = fxMesa->width;
fxMesa->clipMinY = 0;
fxMesa->clipMaxY = fxMesa->height;
- fxMesa->screen_width = fxMesa->width;
- fxMesa->screen_height = fxMesa->height;
-
if (verbose) {
char buf[80];
* fxDDReadPixels888 does not convert 8A8R8G8B into 5R5G5B
*/
-/* $Id: fxdd.c,v 1.100 2003/10/02 17:36:44 brianp Exp $ */
+/* $Id: fxdd.c,v 1.101 2003/10/09 15:12:21 dborca Exp $ */
/*
* Mesa 3-D graphics library
}
+/*
+ * Disable color by masking out R, G, B, A
+ */
+static void fxDisableColor (fxMesaContext fxMesa)
+{
+ if (fxMesa->colDepth != 16) {
+ /* 32bpp mode or 15bpp mode */
+ fxMesa->Glide.grColorMaskExt(FXFALSE, FXFALSE, FXFALSE, FXFALSE);
+ } else {
+ /* 16 bpp mode */
+ grColorMask(FXFALSE, FXFALSE);
+ }
+}
+
+
/**********************************************************************/
/***** Miscellaneous functions *****/
/**********************************************************************/
__FUNCTION__, (int) x, (int) y, (int) width, (int) height );
}
-/*jejeje*/
/* Need this check to respond to glScissor and clipping updates */
+ /* should also take care of FX_NEW_COLOR_MASK, FX_NEW_STENCIL, depth? */
if (fxMesa->new_state & FX_NEW_SCISSOR) {
- extern void fxSetupScissor(GLcontext * ctx);
fxSetupScissor(ctx);
+ fxMesa->new_state &= ~FX_NEW_SCISSOR;
}
/* we can't clear accum buffers */
mask &= ~(DD_ACCUM_BIT);
+ /*
+ * As per GL spec, stencil masking should be obeyed when clearing
+ */
if (mask & DD_STENCIL_BIT) {
if (!fxMesa->haveHwStencil || fxMesa->unitsState.stencilWriteMask != 0xff) {
/* Napalm seems to have trouble with stencil write masks != 0xff */
/* do stencil clear in software */
- mask &= ~(DD_STENCIL_BIT);
softwareMask |= DD_STENCIL_BIT;
+ mask &= ~(DD_STENCIL_BIT);
}
}
+ /*
+ * As per GL spec, color masking should be obeyed when clearing
+ */
if (ctx->Visual.greenBits != 8 && ctx->Visual.greenBits != 5) {
/* can only do color masking if running in 24/32bpp on Napalm */
if (ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP] ||
switch (mask & ~DD_STENCIL_BIT) {
case DD_BACK_LEFT_BIT | DD_DEPTH_BIT:
/* back buffer & depth */
- fxColorMask(fxMesa, GL_TRUE); /* work around Voodoo3 bug */
+ /* FX_grColorMaskv_NoLock(ctx, true4); */ /* work around Voodoo3 bug */
grDepthMask(FXTRUE);
grRenderBuffer(GR_BUFFER_BACKBUFFER);
if (stencil_size > 0) {
grBufferClear(fxMesa->clearC,
fxMesa->clearA,
clearD);
- if (!ctx->Depth.Mask || !ctx->Depth.Test) {
+ if (!fxMesa->unitsState.depthTestEnabled) {
grDepthMask(FXFALSE);
}
break;
/* clear depth */
grDepthMask(FXTRUE);
grRenderBuffer(GR_BUFFER_BACKBUFFER);
- fxColorMask(fxMesa, GL_FALSE);
+ fxDisableColor(fxMesa);
if (stencil_size > 0)
fxMesa->Glide.grBufferClearExt(fxMesa->clearC,
fxMesa->clearA,
fxMesa->clearA,
clearD);
/* clear front */
- fxColorMask(fxMesa, GL_TRUE);
+ fxSetupColorMask(ctx);
grRenderBuffer(GR_BUFFER_FRONTBUFFER);
if (stencil_size > 0)
fxMesa->Glide.grBufferClearExt(fxMesa->clearC,
grBufferClear(fxMesa->clearC,
fxMesa->clearA,
clearD);
- if (!ctx->Depth.Mask || !ctx->Depth.Test) {
+ if (!fxMesa->unitsState.depthTestEnabled) {
grDepthMask(FXFALSE);
}
break;
grBufferClear(fxMesa->clearC,
fxMesa->clearA,
clearD);
- if (ctx->Depth.Mask && ctx->Depth.Test) {
+ if (fxMesa->unitsState.depthTestEnabled) {
grDepthMask(FXTRUE);
}
break;
grBufferClear(fxMesa->clearC,
fxMesa->clearA,
clearD);
- if (ctx->Depth.Mask && ctx->Depth.Test) {
+ if (fxMesa->unitsState.depthTestEnabled) {
grDepthMask(FXTRUE);
}
break;
grBufferClear(fxMesa->clearC,
fxMesa->clearA,
clearD);
- if (ctx->Depth.Mask && ctx->Depth.Test) {
+ if (fxMesa->unitsState.depthTestEnabled) {
grDepthMask(FXTRUE);
}
break;
grBufferClear(fxMesa->clearC,
fxMesa->clearA,
clearD);
- if (!ctx->Depth.Mask || !ctx->Depth.Mask) {
+ if (!fxMesa->unitsState.depthTestEnabled) {
grDepthMask(FXFALSE);
}
break;
case DD_DEPTH_BIT:
/* just the depth buffer */
grRenderBuffer(GR_BUFFER_BACKBUFFER);
- fxColorMask(fxMesa, GL_FALSE);
+ fxDisableColor(fxMesa);
grDepthMask(FXTRUE);
if (stencil_size > 0)
fxMesa->Glide.grBufferClearExt(fxMesa->clearC,
grBufferClear(fxMesa->clearC,
fxMesa->clearA,
clearD);
- fxColorMask(fxMesa, GL_TRUE);
- if (ctx->Color._DrawDestMask & FRONT_LEFT_BIT)
+ fxSetupColorMask(ctx);
+ if (ctx->Color._DrawDestMask & FRONT_LEFT_BIT) {
grRenderBuffer(GR_BUFFER_FRONTBUFFER);
- if (!ctx->Depth.Test || !ctx->Depth.Mask)
+ }
+ if (!fxMesa->unitsState.depthTestEnabled) {
grDepthMask(FXFALSE);
+ }
break;
default:
/* clear no color buffers or depth buffer but might clear stencil */
/* XXX need this RenderBuffer call to work around Glide bug */
grRenderBuffer(GR_BUFFER_BACKBUFFER);
grDepthMask(FXFALSE);
- fxColorMask(fxMesa, GL_FALSE);
+ fxDisableColor(fxMesa);
fxMesa->Glide.grBufferClearExt(fxMesa->clearC,
fxMesa->clearA,
clearD, clearS);
- if (ctx->Depth.Mask && ctx->Depth.Test) {
+ if (fxMesa->unitsState.depthTestEnabled) {
grDepthMask(FXTRUE);
}
- fxColorMask(fxMesa, GL_TRUE);
- if (ctx->Color._DrawDestMask & FRONT_LEFT_BIT)
+ fxSetupColorMask(ctx);
+ if (ctx->Color._DrawDestMask & FRONT_LEFT_BIT) {
grRenderBuffer(GR_BUFFER_FRONTBUFFER);
+ }
}
}
}
grRenderBuffer(fxMesa->currentFB);
}
else if (mode == GL_NONE) {
- fxColorMask(fxMesa, GL_FALSE);
+ fxDisableColor(fxMesa);
}
else {
/* we'll need a software fallback */
fxMesa->unitsState.stencilWriteMask = 0xff;
- fxColorMask(fxMesa, GL_TRUE);
- if (fxMesa->haveDoubleBuffer) {
- fxMesa->currentFB = GR_BUFFER_BACKBUFFER;
- grRenderBuffer(GR_BUFFER_BACKBUFFER);
- }
- else {
- fxMesa->currentFB = GR_BUFFER_FRONTBUFFER;
- grRenderBuffer(GR_BUFFER_FRONTBUFFER);
+ if (fxMesa->colDepth != 16) {
+ /* 32bpp mode or 15bpp mode */
+ fxMesa->Glide.grColorMaskExt(FXTRUE, FXTRUE, FXTRUE, fxMesa->haveHwAlpha);
+ } else {
+ /* 16 bpp mode */
+ grColorMask(FXTRUE, fxMesa->haveHwAlpha);
}
+ fxMesa->currentFB = fxMesa->haveDoubleBuffer ? GR_BUFFER_BACKBUFFER : GR_BUFFER_FRONTBUFFER;
+ grRenderBuffer(fxMesa->currentFB);
+
fxMesa->state = MALLOC(FX_grGetInteger(GR_GLIDE_STATE_SIZE));
fxMesa->fogTable = (GrFog_t *) MALLOC(FX_grGetInteger(GR_FOG_TABLE_ENTRIES) *
sizeof(GrFog_t));
return FX_FALLBACK_TEXTURE_1D_3D;
if (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_2D_BIT) {
+#if 0
if (ctx->Texture.Unit[0].EnvMode == GL_BLEND &&
(ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_2D_BIT ||
ctx->Texture.Unit[0].EnvColor[0] != 0 ||
ctx->Texture.Unit[0].EnvColor[3] != 1)) {
return FX_FALLBACK_TEXTURE_ENV;
}
+#endif
if (ctx->Texture.Unit[0]._Current->Image[0]->Border > 0)
return FX_FALLBACK_TEXTURE_BORDER;
}
if (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_2D_BIT) {
+#if 0
if (ctx->Texture.Unit[1].EnvMode == GL_BLEND)
return FX_FALLBACK_TEXTURE_ENV;
+#endif
if (ctx->Texture.Unit[1]._Current->Image[0]->Border > 0)
return FX_FALLBACK_TEXTURE_BORDER;
}
return FX_FALLBACK_TEXTURE_MULTI;
}
+#if 0
if ((ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_2D_BIT) &&
(ctx->Texture.Unit[0].EnvMode == GL_BLEND)) {
return FX_FALLBACK_TEXTURE_ENV;
}
+#endif
}
return 0;
-/* Hack alert:
- * The performance hit is disastruous for SPAN functions.
- * Should we use SpanRenderStart / SpanRenderFinish in `swrast.h'
- * for locking / unlocking the LFB?
- * Optimize and check endianess for `read_R8G8B8_pixels'
- */
-
-/* $Id: fxddspan.c,v 1.25 2003/10/02 17:36:44 brianp Exp $ */
+/* $Id: fxddspan.c,v 1.26 2003/10/09 15:12:21 dborca Exp $ */
/*
* Mesa 3-D graphics library
#include "fxglidew.h"
#include "swrast/swrast.h"
-#ifdef _MSC_VER
-#ifdef _WIN32
-#pragma warning( disable : 4090 4022 )
-/* 4101 : "different 'const' qualifier"
- * 4022 : "pointer mistmatch for actual parameter 'n'
- */
-#endif
-#endif
-
-
#define writeRegionClipped(fxm,dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) \
FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data)
/************************************************************************/
/***** Span functions *****/
/************************************************************************/
+#define TDFXPACKCOLOR1555( r, g, b, a ) \
+ ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
+ ((a) ? 0x8000 : 0))
+#define TDFXPACKCOLOR565( r, g, b ) \
+ ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
+#define TDFXPACKCOLOR8888( r, g, b, a ) \
+ (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
+/************************************************************************/
-static void
-fxDDWriteRGBASpan(const GLcontext * ctx,
- GLuint n, GLint x, GLint y,
- const GLubyte rgba[][4], const GLubyte mask[])
-{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- GLuint i;
- GLint bottom = fxMesa->height - 1;
+#define DBG 0
+
+
+#define LOCAL_VARS \
+ GLuint pitch = info.strideInBytes; \
+ GLuint height = fxMesa->height; \
+ char *buf = (char *)((char *)info.lfbPtr + 0 /* x, y offset */); \
+ GLuint p; \
+ (void) buf; (void) p;
+
+#define CLIPPIXEL( _x, _y ) ( _x >= minx && _x < maxx && \
+ _y >= miny && _y < maxy )
- if (TDFX_DEBUG & VERBOSE_DRIVER) {
- fprintf(stderr, "%s(...)\n", __FUNCTION__);
- }
+#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
+ if ( _y < miny || _y >= maxy ) { \
+ _n1 = 0, _x1 = x; \
+ } else { \
+ _n1 = _n; \
+ _x1 = _x; \
+ if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx;\
+ if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \
+ }
- if (mask) {
- int span = 0;
+#define Y_FLIP(_y) (height - _y - 1)
- for (i = 0; i < n; i++) {
- if (mask[i]) {
- ++span;
- }
- else {
- if (span > 0) {
- LFB_WRITE_SPAN_MESA(fxMesa->currentFB, x + i - span,
- bottom - y,
- /* GR_LFB_SRC_FMT_8888, */ span, /*1, */ 0,
- (void *) rgba[i - span]);
- span = 0;
- }
- }
- }
+#define HW_WRITE_LOCK() \
+ fxMesaContext fxMesa = FX_CONTEXT(ctx); \
+ GrLfbInfo_t info; \
+ info.size = sizeof(GrLfbInfo_t); \
+ if ( grLfbLock( GR_LFB_WRITE_ONLY, \
+ fxMesa->currentFB, LFB_MODE, \
+ GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) {
+
+#define HW_WRITE_UNLOCK() \
+ grLfbUnlock( GR_LFB_WRITE_ONLY, fxMesa->currentFB ); \
+ }
- if (span > 0)
- LFB_WRITE_SPAN_MESA(fxMesa->currentFB, x + n - span, bottom - y,
- /* GR_LFB_SRC_FMT_8888, */ span, /*1, */ 0,
- (void *) rgba[n - span]);
- }
- else
- LFB_WRITE_SPAN_MESA(fxMesa->currentFB, x, bottom - y, /* GR_LFB_SRC_FMT_8888, */
- n, /* 1, */ 0, (void *) rgba);
-}
+#define HW_READ_LOCK() \
+ fxMesaContext fxMesa = FX_CONTEXT(ctx); \
+ GrLfbInfo_t info; \
+ info.size = sizeof(GrLfbInfo_t); \
+ if ( grLfbLock( GR_LFB_READ_ONLY, fxMesa->currentFB, \
+ LFB_MODE, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) {
+#define HW_READ_UNLOCK() \
+ grLfbUnlock( GR_LFB_READ_ONLY, fxMesa->currentFB ); \
+ }
-static void
-fxDDWriteRGBSpan(const GLcontext * ctx,
- GLuint n, GLint x, GLint y,
- const GLubyte rgb[][3], const GLubyte mask[])
-{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- GLuint i;
- GLint bottom = fxMesa->height - 1;
- GLubyte rgba[MAX_WIDTH][4];
+#define HW_WRITE_CLIPLOOP() \
+ do { \
+ int _nc = 1; /* numcliprects */ \
+ while (_nc--) { \
+ const int minx = fxMesa->clipMinX; \
+ const int miny = fxMesa->clipMinY; \
+ const int maxx = fxMesa->clipMaxX; \
+ const int maxy = fxMesa->clipMaxY;
- if (TDFX_DEBUG & VERBOSE_DRIVER) {
- fprintf(stderr, "%s(...)\n", __FUNCTION__);
- }
+#define HW_READ_CLIPLOOP() \
+ do { \
+ int _nc = 1; /* numcliprects */ \
+ while (_nc--) { \
+ const int minx = fxMesa->clipMinX; \
+ const int miny = fxMesa->clipMinY; \
+ const int maxx = fxMesa->clipMaxX; \
+ const int maxy = fxMesa->clipMaxY;
- if (mask) {
- int span = 0;
+#define HW_ENDCLIPLOOP() \
+ } \
+ } while (0)
- for (i = 0; i < n; i++) {
- if (mask[i]) {
- rgba[span][RCOMP] = rgb[i][0];
- rgba[span][GCOMP] = rgb[i][1];
- rgba[span][BCOMP] = rgb[i][2];
- rgba[span][ACOMP] = 255;
- ++span;
- }
- else {
- if (span > 0) {
- LFB_WRITE_SPAN_MESA(fxMesa->currentFB, x + i - span,
- bottom - y,
- /*GR_LFB_SRC_FMT_8888, */ span, /* 1, */ 0,
- (void *) rgba);
- span = 0;
- }
- }
- }
- if (span > 0)
- LFB_WRITE_SPAN_MESA(fxMesa->currentFB, x + n - span, bottom - y,
- /*GR_LFB_SRC_FMT_8888, */ span, /* 1, */ 0,
- (void *) rgba);
- }
- else {
- for (i = 0; i < n; i++) {
- rgba[i][RCOMP] = rgb[i][0];
- rgba[i][GCOMP] = rgb[i][1];
- rgba[i][BCOMP] = rgb[i][2];
- rgba[i][ACOMP] = 255;
- }
+/* 16 bit, ARGB1555 color spanline and pixel functions */
- LFB_WRITE_SPAN_MESA(fxMesa->currentFB, x, bottom - y, /* GR_LFB_SRC_FMT_8888, */
- n, /* 1, */ 0, (void *) rgba);
- }
-}
+#undef LFB_MODE
+#define LFB_MODE GR_LFBWRITEMODE_1555
+#undef BYTESPERPIXEL
+#define BYTESPERPIXEL 2
-static void
-fxDDWriteMonoRGBASpan(const GLcontext * ctx,
- GLuint n, GLint x, GLint y,
- const GLchan color[4], const GLubyte mask[])
-{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- GLuint i;
- GLint bottom = fxMesa->height - 1;
- GLuint data[MAX_WIDTH];
- GrColor_t gColor = FXCOLOR4(color);
+#undef INIT_MONO_PIXEL
+#define INIT_MONO_PIXEL(p, color) \
+ p = TDFXPACKCOLOR1555( color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP] )
- if (TDFX_DEBUG & VERBOSE_DRIVER) {
- fprintf(stderr, "%s(...)\n", __FUNCTION__);
- }
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \
+ TDFXPACKCOLOR1555( r, g, b, a )
- if (mask) {
- int span = 0;
+#define WRITE_PIXEL( _x, _y, p ) \
+ *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p
- for (i = 0; i < n; i++) {
- if (mask[i]) {
- data[span] = (GLuint) gColor;
- ++span;
- }
- else {
- if (span > 0) {
- writeRegionClipped(fxMesa, fxMesa->currentFB, x + i - span,
- bottom - y, GR_LFB_SRC_FMT_8888, span, 1, 0,
- (void *) data);
- span = 0;
- }
- }
- }
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch); \
+ rgba[0] = FX_rgb_scale_5[(p >> 10) & 0x1F]; \
+ rgba[1] = FX_rgb_scale_5[(p >> 5) & 0x1F]; \
+ rgba[2] = FX_rgb_scale_5[ p & 0x1F]; \
+ rgba[3] = (p & 0x8000) ? 255 : 0; \
+ } while (0)
- if (span > 0)
- writeRegionClipped(fxMesa, fxMesa->currentFB, x + n - span,
- bottom - y, GR_LFB_SRC_FMT_8888, span, 1, 0,
- (void *) data);
- }
- else {
- for (i = 0; i < n; i++) {
- data[i] = (GLuint) gColor;
- }
+#define TAG(x) tdfx##x##_ARGB1555
+#include "../dri/common/spantmp.h"
- writeRegionClipped(fxMesa, fxMesa->currentFB, x, bottom - y,
- GR_LFB_SRC_FMT_8888, n, 1, 0, (void *) data);
- }
-}
+/* 16 bit, RGB565 color spanline and pixel functions */
+
+#undef LFB_MODE
+#define LFB_MODE GR_LFBWRITEMODE_565
+
+#undef BYTESPERPIXEL
+#define BYTESPERPIXEL 2
+
+#undef INIT_MONO_PIXEL
+#define INIT_MONO_PIXEL(p, color) \
+ p = TDFXPACKCOLOR565( color[RCOMP], color[GCOMP], color[BCOMP] )
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \
+ TDFXPACKCOLOR565( r, g, b )
+
+#define WRITE_PIXEL( _x, _y, p ) \
+ *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p
-#if 0
-static void
-fxDDReadRGBASpan(const GLcontext * ctx,
- GLuint n, GLint x, GLint y, GLubyte rgba[][4])
-{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- GLushort data[MAX_WIDTH];
- GLuint i;
- GLint bottom = fxMesa->height - 1;
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch); \
+ rgba[0] = FX_rgb_scale_5[(p >> 11) & 0x1F]; \
+ rgba[1] = FX_rgb_scale_6[(p >> 5) & 0x3F]; \
+ rgba[2] = FX_rgb_scale_5[ p & 0x1F]; \
+ rgba[3] = 0xff; \
+ } while (0)
- if (TDFX_DEBUG & VERBOSE_DRIVER) {
- fprintf(stderr, "%s(...)\n", __FUNCTION__);
- }
+#define TAG(x) tdfx##x##_RGB565
+#include "../dri/common/spantmp.h"
- assert(n < MAX_WIDTH);
- FX_grLfbReadRegion(fxMesa->currentFB, x, bottom - y, n, 1, 0, data);
+/* 32 bit, ARGB8888 color spanline and pixel functions */
- for (i = 0; i < n; i++) {
- GLushort pixel = data[i];
- rgba[i][RCOMP] = FX_PixelToR[pixel];
- rgba[i][GCOMP] = FX_PixelToG[pixel];
- rgba[i][BCOMP] = FX_PixelToB[pixel];
- rgba[i][ACOMP] = 255;
- }
-}
-#endif
+#undef LFB_MODE
+#define LFB_MODE GR_LFBWRITEMODE_8888
+#undef BYTESPERPIXEL
+#define BYTESPERPIXEL 4
+
+#undef INIT_MONO_PIXEL
+#define INIT_MONO_PIXEL(p, color) \
+ p = TDFXPACKCOLOR8888( color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP] )
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \
+ TDFXPACKCOLOR8888( r, g, b, a )
+
+#define WRITE_PIXEL( _x, _y, p ) \
+ *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch); \
+ rgba[0] = (p >> 16) & 0xff; \
+ rgba[1] = (p >> 8) & 0xff; \
+ rgba[2] = (p >> 0) & 0xff; \
+ rgba[3] = (p >> 24) & 0xff; \
+ } while (0)
+
+#define TAG(x) tdfx##x##_ARGB8888
+#include "../dri/common/spantmp.h"
+
+
+/************************************************************************/
+/***** Span functions (optimized) *****/
+/************************************************************************/
/*
- * Read a span of 16-bit RGB pixels. Note, we don't worry about cliprects
+ * Read a span of 15-bit RGB pixels. Note, we don't worry about cliprects
* since OpenGL says obscured pixels have undefined values.
*/
-static void
-read_R5G6B5_span(const GLcontext * ctx,
- GLuint n, GLint x, GLint y, GLubyte rgba[][4])
+static void fxReadRGBASpan_ARGB1555 (const GLcontext * ctx,
+ GLuint n,
+ GLint x, GLint y,
+ GLubyte rgba[][4])
{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- GrLfbInfo_t info;
- BEGIN_BOARD_LOCK();
- if (grLfbLock(GR_LFB_READ_ONLY,
- fxMesa->currentFB,
- GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) {
- const GLint winX = 0;
- const GLint winY = fxMesa->height - 1;
- const GLint srcStride = info.strideInBytes / 2; /* stride in GLushorts */
- const GLushort *data16 = (const GLushort *) info.lfbPtr
- + (winY - y) * srcStride + (winX + x);
- const GLuint *data32 = (const GLuint *) data16;
- GLuint i, j;
- GLuint extraPixel = (n & 1);
- n -= extraPixel;
- for (i = j = 0; i < n; i += 2, j++) {
- GLuint pixel = data32[j];
- GLuint pixel0 = pixel & 0xffff;
- GLuint pixel1 = pixel >> 16;
- rgba[i][RCOMP] = FX_PixelToR[pixel0];
- rgba[i][GCOMP] = FX_PixelToG[pixel0];
- rgba[i][BCOMP] = FX_PixelToB[pixel0];
- rgba[i][ACOMP] = 255;
- rgba[i + 1][RCOMP] = FX_PixelToR[pixel1];
- rgba[i + 1][GCOMP] = FX_PixelToG[pixel1];
- rgba[i + 1][BCOMP] = FX_PixelToB[pixel1];
- rgba[i + 1][ACOMP] = 255;
- }
- if (extraPixel) {
- GLushort pixel = data16[n];
- rgba[n][RCOMP] = FX_PixelToR[pixel];
- rgba[n][GCOMP] = FX_PixelToG[pixel];
- rgba[n][BCOMP] = FX_PixelToB[pixel];
- rgba[n][ACOMP] = 255;
- }
-
- grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB);
- }
- END_BOARD_LOCK();
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GrLfbInfo_t info;
+ info.size = sizeof(GrLfbInfo_t);
+ if (grLfbLock(GR_LFB_READ_ONLY, fxMesa->currentFB,
+ GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) {
+ const GLint winX = 0;
+ const GLint winY = fxMesa->height - 1;
+ const GLushort *data16 = (const GLushort *)((const GLubyte *)info.lfbPtr +
+ (winY - y) * info.strideInBytes +
+ (winX + x) * 2);
+ const GLuint *data32 = (const GLuint *) data16;
+ GLuint i, j;
+ GLuint extraPixel = (n & 1);
+ n -= extraPixel;
+
+ for (i = j = 0; i < n; i += 2, j++) {
+ GLuint pixel = data32[j];
+ rgba[i][0] = FX_rgb_scale_5[(pixel >> 10) & 0x1F];
+ rgba[i][1] = FX_rgb_scale_5[(pixel >> 5) & 0x1F];
+ rgba[i][2] = FX_rgb_scale_5[ pixel & 0x1F];
+ rgba[i][3] = (pixel & 0x8000) ? 255 : 0;
+ rgba[i+1][0] = FX_rgb_scale_5[(pixel >> 26) & 0x1F];
+ rgba[i+1][1] = FX_rgb_scale_5[(pixel >> 21) & 0x1F];
+ rgba[i+1][2] = FX_rgb_scale_5[(pixel >> 16) & 0x1F];
+ rgba[i+1][3] = (pixel & 0x80000000) ? 255 : 0;
+ }
+ if (extraPixel) {
+ GLushort pixel = data16[n];
+ rgba[n][0] = FX_rgb_scale_5[(pixel >> 10) & 0x1F];
+ rgba[n][1] = FX_rgb_scale_5[(pixel >> 5) & 0x1F];
+ rgba[n][2] = FX_rgb_scale_5[ pixel & 0x1F];
+ rgba[n][3] = (pixel & 0x8000) ? 255 : 0;
+ }
+
+ grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB);
+ }
}
/*
- * Read a span of 15-bit RGB pixels. Note, we don't worry about cliprects
+ * Read a span of 16-bit RGB pixels. Note, we don't worry about cliprects
* since OpenGL says obscured pixels have undefined values.
*/
-static void read_R5G5B5_span (const GLcontext * ctx,
- GLuint n,
- GLint x, GLint y,
- GLubyte rgba[][4])
+static void fxReadRGBASpan_RGB565 (const GLcontext * ctx,
+ GLuint n,
+ GLint x, GLint y,
+ GLubyte rgba[][4])
{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- GrLfbInfo_t info;
- BEGIN_BOARD_LOCK();
- if (grLfbLock(GR_LFB_READ_ONLY,
- fxMesa->currentFB,
- GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) {
- const GLint winX = 0;
- const GLint winY = fxMesa->height - 1;
- const GLint srcStride = info.strideInBytes / 2; /* stride in GLushorts */
- const GLushort *data16 = (const GLushort *) info.lfbPtr
- + (winY - y) * srcStride + (winX + x);
- const GLuint *data32 = (const GLuint *) data16;
- GLuint i, j;
- GLuint extraPixel = (n & 1);
- n -= extraPixel;
- for (i = j = 0; i < n; i += 2, j++) {
- GLuint pixel = data32[j];
- rgba[i][RCOMP] = FX_rgb_scale_5[ pixel & 0x1f];
- rgba[i][GCOMP] = FX_rgb_scale_5[(pixel >> 5) & 0x1f];
- rgba[i][BCOMP] = FX_rgb_scale_5[(pixel >> 10) & 0x1f];
- rgba[i][ACOMP] = (pixel & 0x8000) ? 255 : 0;
- rgba[i + 1][RCOMP] = FX_rgb_scale_5[(pixel >> 16) & 0x1f];
- rgba[i + 1][GCOMP] = FX_rgb_scale_5[(pixel >> 21) & 0x1f];
- rgba[i + 1][BCOMP] = FX_rgb_scale_5[(pixel >> 26) & 0x1f];
- rgba[i + 1][ACOMP] = (pixel & 0x80000000) ? 255 : 0;
- }
- if (extraPixel) {
- GLushort pixel = data16[n];
- rgba[n][RCOMP] = FX_rgb_scale_5[ pixel & 0x1f];
- rgba[n][GCOMP] = FX_rgb_scale_5[(pixel >> 5) & 0x1f];
- rgba[n][BCOMP] = FX_rgb_scale_5[(pixel >> 10) & 0x1f];
- rgba[n][ACOMP] = (pixel & 0x8000) ? 255 : 0;
- }
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GrLfbInfo_t info;
+ info.size = sizeof(GrLfbInfo_t);
+ if (grLfbLock(GR_LFB_READ_ONLY, fxMesa->currentFB,
+ GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) {
+ const GLint winX = 0;
+ const GLint winY = fxMesa->height - 1;
+ const GLushort *data16 = (const GLushort *)((const GLubyte *)info.lfbPtr +
+ (winY - y) * info.strideInBytes +
+ (winX + x) * 2);
+ const GLuint *data32 = (const GLuint *) data16;
+ GLuint i, j;
+ GLuint extraPixel = (n & 1);
+ n -= extraPixel;
+
+ for (i = j = 0; i < n; i += 2, j++) {
+ GLuint pixel = data32[j];
+#if 0
+ GLuint pixel0 = pixel & 0xffff;
+ GLuint pixel1 = pixel >> 16;
+ rgba[i][RCOMP] = FX_PixelToR[pixel0];
+ rgba[i][GCOMP] = FX_PixelToG[pixel0];
+ rgba[i][BCOMP] = FX_PixelToB[pixel0];
+ rgba[i][ACOMP] = 255;
+ rgba[i + 1][RCOMP] = FX_PixelToR[pixel1];
+ rgba[i + 1][GCOMP] = FX_PixelToG[pixel1];
+ rgba[i + 1][BCOMP] = FX_PixelToB[pixel1];
+ rgba[i + 1][ACOMP] = 255;
+#else
+ rgba[i][0] = FX_rgb_scale_5[(pixel >> 11) & 0x1F];
+ rgba[i][1] = FX_rgb_scale_6[(pixel >> 5) & 0x3F];
+ rgba[i][2] = FX_rgb_scale_5[ pixel & 0x1F];
+ rgba[i][3] = 255;
+ rgba[i+1][0] = FX_rgb_scale_5[(pixel >> 27) & 0x1F];
+ rgba[i+1][1] = FX_rgb_scale_6[(pixel >> 21) & 0x3F];
+ rgba[i+1][2] = FX_rgb_scale_5[(pixel >> 16) & 0x1F];
+ rgba[i+1][3] = 255;
+#endif
+ }
+ if (extraPixel) {
+ GLushort pixel = data16[n];
+#if 0
+ rgba[n][RCOMP] = FX_PixelToR[pixel];
+ rgba[n][GCOMP] = FX_PixelToG[pixel];
+ rgba[n][BCOMP] = FX_PixelToB[pixel];
+ rgba[n][ACOMP] = 255;
+#else
+ rgba[n][0] = FX_rgb_scale_5[(pixel >> 11) & 0x1F];
+ rgba[n][1] = FX_rgb_scale_6[(pixel >> 5) & 0x3F];
+ rgba[n][2] = FX_rgb_scale_5[ pixel & 0x1F];
+ rgba[n][3] = 255;
+#endif
+ }
- grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB);
- }
- END_BOARD_LOCK();
+ grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB);
+ }
}
/*
* Read a span of 32-bit RGB pixels. Note, we don't worry about cliprects
* since OpenGL says obscured pixels have undefined values.
*/
-static void read_R8G8B8_span (const GLcontext * ctx,
- GLuint n,
- GLint x, GLint y,
- GLubyte rgba[][4])
-{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- BEGIN_BOARD_LOCK();
- grLfbReadRegion(fxMesa->currentFB, x, fxMesa->height - 1 - y, n, 1, n * 4, rgba);
- END_BOARD_LOCK();
-}
-
-
-/************************************************************************/
-/***** Pixel functions *****/
-/************************************************************************/
-
-static void
-fxDDWriteRGBAPixels(const GLcontext * ctx,
- GLuint n, const GLint x[], const GLint y[],
- CONST GLubyte rgba[][4], const GLubyte mask[])
-{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- GLuint i;
- GLint bottom = fxMesa->height - 1;
-
- if (TDFX_DEBUG & VERBOSE_DRIVER) {
- fprintf(stderr, "%s(...)\n", __FUNCTION__);
- }
-
- for (i = 0; i < n; i++)
- if (mask[i])
- LFB_WRITE_SPAN_MESA(fxMesa->currentFB, x[i], bottom - y[i],
- 1, 1, (void *) rgba[i]);
-}
-
-static void
-fxDDWriteMonoRGBAPixels(const GLcontext * ctx,
- GLuint n, const GLint x[], const GLint y[],
- const GLchan color[4], const GLubyte mask[])
-{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- GLuint i;
- GLint bottom = fxMesa->height - 1;
- GrColor_t gColor = FXCOLOR4(color);
-
- if (TDFX_DEBUG & VERBOSE_DRIVER) {
- fprintf(stderr, "%s(...)\n", __FUNCTION__);
- }
-
- for (i = 0; i < n; i++)
- if (mask[i])
- writeRegionClipped(fxMesa, fxMesa->currentFB, x[i], bottom - y[i],
- GR_LFB_SRC_FMT_8888, 1, 1, 0, (void *) &gColor);
-}
-
-
-static void
-read_R5G6B5_pixels(const GLcontext * ctx,
- GLuint n, const GLint x[], const GLint y[],
- GLubyte rgba[][4], const GLubyte mask[])
-{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- GrLfbInfo_t info;
- BEGIN_BOARD_LOCK();
- if (grLfbLock(GR_LFB_READ_ONLY,
- fxMesa->currentFB,
- GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) {
- const GLint srcStride = info.strideInBytes / 2; /* stride in GLushorts */
- const GLint winX = 0;
- const GLint winY = fxMesa->height - 1;
- GLuint i;
- for (i = 0; i < n; i++) {
- if (mask[i]) {
- const GLushort *data16 = (const GLushort *) info.lfbPtr
- + (winY - y[i]) * srcStride + (winX + x[i]);
- const GLushort pixel = *data16;
- rgba[i][RCOMP] = FX_PixelToR[pixel];
- rgba[i][GCOMP] = FX_PixelToG[pixel];
- rgba[i][BCOMP] = FX_PixelToB[pixel];
- rgba[i][ACOMP] = 255;
- }
- }
- grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB);
- }
- END_BOARD_LOCK();
-}
-
-
-static void read_R5G5B5_pixels (const GLcontext * ctx,
- GLuint n,
- const GLint x[], const GLint y[],
- GLubyte rgba[][4],
- const GLubyte mask[])
-{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- GrLfbInfo_t info;
- BEGIN_BOARD_LOCK();
- if (grLfbLock(GR_LFB_READ_ONLY,
- fxMesa->currentFB,
- GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) {
- const GLint srcStride = info.strideInBytes / 2; /* stride in GLushorts */
- const GLint winX = 0;
- const GLint winY = fxMesa->height - 1;
- GLuint i;
- for (i = 0; i < n; i++) {
- if (mask[i]) {
- const GLushort *data16 = (const GLushort *) info.lfbPtr
- + (winY - y[i]) * srcStride + (winX + x[i]);
- const GLushort pixel = *data16;
- rgba[i][RCOMP] = FX_rgb_scale_5[ pixel & 0x1f];
- rgba[i][GCOMP] = FX_rgb_scale_5[(pixel >> 5) & 0x1f];
- rgba[i][BCOMP] = FX_rgb_scale_5[(pixel >> 10) & 0x1f];
- rgba[i][ACOMP] = (pixel & 0x8000) ? 255 : 0;
- }
- }
- grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB);
- }
- END_BOARD_LOCK();
-}
-
-
-static void
-read_R8G8B8_pixels(const GLcontext * ctx,
- GLuint n, const GLint x[], const GLint y[],
- GLubyte rgba[][4], const GLubyte mask[])
+static void fxReadRGBASpan_ARGB8888 (const GLcontext * ctx,
+ GLuint n,
+ GLint x, GLint y,
+ GLubyte rgba[][4])
{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- GrLfbInfo_t info;
- BEGIN_BOARD_LOCK();
- if (grLfbLock(GR_LFB_READ_ONLY,
- fxMesa->currentFB,
- GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) {
- const GLint srcStride = info.strideInBytes / 4; /* stride in GLuints */
- const GLint winX = 0;
- const GLint winY = fxMesa->height - 1;
- GLuint i;
- for (i = 0; i < n; i++) {
- if (mask[i]) {
- const GLuint *data32 = (const GLuint *) info.lfbPtr
- + (winY - y[i]) * srcStride + (winX + x[i]);
- const GLuint pixel = *data32;
- *(GLuint *)&rgba[i][0] = pixel;
- }
- }
- grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB);
- }
- END_BOARD_LOCK();
+ /* Hack alert: WRONG! */
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ grLfbReadRegion(fxMesa->currentFB, x, fxMesa->height - 1 - y, n, 1, n * 4, rgba);
}
-
/************************************************************************/
/***** Depth functions *****/
/************************************************************************/
fxSetupDDSpanPointers(GLcontext * ctx)
{
struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx );
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
swdd->SetBuffer = fxDDSetBuffer;
- swdd->WriteRGBASpan = fxDDWriteRGBASpan;
- swdd->WriteRGBSpan = fxDDWriteRGBSpan;
- swdd->WriteMonoRGBASpan = fxDDWriteMonoRGBASpan;
- swdd->WriteRGBAPixels = fxDDWriteRGBAPixels;
- swdd->WriteMonoRGBAPixels = fxDDWriteMonoRGBAPixels;
-
- /* swdd->ReadRGBASpan =fxDDReadRGBASpan; */
- {
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
switch (fxMesa->colDepth) {
case 15:
- swdd->ReadRGBASpan = read_R5G5B5_span;
- swdd->ReadRGBAPixels = read_R5G5B5_pixels;
+ swdd->WriteRGBASpan = tdfxWriteRGBASpan_ARGB1555;
+ swdd->WriteRGBSpan = tdfxWriteRGBSpan_ARGB1555;
+ swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_ARGB1555;
+ swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_ARGB1555;
+ swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_ARGB1555;
+ swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_ARGB1555;
+ swdd->ReadRGBAPixels = tdfxReadRGBAPixels_ARGB1555;
+
swdd->WriteDepthSpan = fxDDWriteDepthSpan;
swdd->WriteDepthPixels = fxDDWriteDepthPixels;
swdd->ReadDepthSpan = fxDDReadDepthSpan;
swdd->ReadDepthPixels = fxDDReadDepthPixels;
break;
case 16:
- swdd->ReadRGBASpan = read_R5G6B5_span;
- swdd->ReadRGBAPixels = read_R5G6B5_pixels;
+ swdd->WriteRGBASpan = tdfxWriteRGBASpan_RGB565;
+ swdd->WriteRGBSpan = tdfxWriteRGBSpan_RGB565;
+ swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_RGB565;
+ swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_RGB565;
+ swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_RGB565;
+ swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_RGB565;
+ swdd->ReadRGBAPixels = tdfxReadRGBAPixels_RGB565;
+
swdd->WriteDepthSpan = fxDDWriteDepthSpan;
swdd->WriteDepthPixels = fxDDWriteDepthPixels;
swdd->ReadDepthSpan = fxDDReadDepthSpan;
swdd->ReadDepthPixels = fxDDReadDepthPixels;
break;
case 32:
- swdd->ReadRGBASpan = read_R8G8B8_span;
- swdd->ReadRGBAPixels = read_R8G8B8_pixels;
+ swdd->WriteRGBASpan = tdfxWriteRGBASpan_ARGB8888;
+ swdd->WriteRGBSpan = tdfxWriteRGBSpan_ARGB8888;
+ swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_ARGB8888;
+ swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_ARGB8888;
+ swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_ARGB8888;
+ swdd->ReadRGBASpan = tdfxReadRGBASpan_ARGB8888;
+ swdd->ReadRGBAPixels = tdfxReadRGBAPixels_ARGB8888;
+
swdd->WriteDepthSpan = fxDDWriteDepth32Span;
swdd->WriteDepthPixels = fxDDWriteDepth32Pixels;
swdd->ReadDepthSpan = fxDDReadDepth32Span;
swdd->ReadDepthPixels = fxDDReadDepth32Pixels;
break;
}
- }
+
+#if 0
+ if ( fxMesa->haveHwStencil ) {
+ swdd->WriteStencilSpan = write_stencil_span;
+ swdd->ReadStencilSpan = read_stencil_span;
+ swdd->WriteStencilPixels = write_stencil_pixels;
+ swdd->ReadStencilPixels = read_stencil_pixels;
+ }
+
+ swdd->WriteDepthSpan = tdfxDDWriteDepthSpan;
+ swdd->WriteDepthPixels = tdfxDDWriteDepthPixels;
+ swdd->ReadDepthSpan = tdfxDDReadDepthSpan;
+ swdd->ReadDepthPixels = tdfxDDReadDepthPixels;
+
+ swdd->WriteCI8Span = NULL;
+ swdd->WriteCI32Span = NULL;
+ swdd->WriteMonoCISpan = NULL;
+ swdd->WriteCI32Pixels = NULL;
+ swdd->WriteMonoCIPixels = NULL;
+ swdd->ReadCI32Span = NULL;
+ swdd->ReadCI32Pixels = NULL;
+
+ swdd->SpanRenderStart = tdfxSpanRenderStart; /* BEGIN_BOARD_LOCK */
+ swdd->SpanRenderFinish = tdfxSpanRenderFinish; /* END_BOARD_LOCK */
+#endif
}
-/* $Id: fxddtex.c,v 1.48 2003/10/02 17:36:44 brianp Exp $ */
+/* $Id: fxddtex.c,v 1.49 2003/10/09 15:12:21 dborca Exp $ */
/*
* Mesa 3-D graphics library
#if defined(FX)
#include "fxdrv.h"
+#include "enums.h"
#include "image.h"
#include "teximage.h"
#include "texformat.h"
tfxTexInfo *ti;
if (TDFX_DEBUG & VERBOSE_DRIVER) {
- fprintf(stderr, "%s(%d, %x, %x, %x)\n", __FUNCTION__,
- tObj->Name, (GLuint) tObj->DriverData, pname, param);
+ fprintf(stderr, "fxDDTexParam(%d, %x, %s, %s)\n",
+ tObj->Name, (GLuint) tObj->DriverData,
+ _mesa_lookup_enum_by_nr(pname),
+ _mesa_lookup_enum_by_nr(param));
}
if (target != GL_TEXTURE_2D)
case GL_MIRRORED_REPEAT:
ti->sClamp = GR_TEXTURECLAMP_MIRROR_EXT;
break;
+ case GL_CLAMP_TO_EDGE: /* CLAMP discarding border */
case GL_CLAMP:
ti->sClamp = GR_TEXTURECLAMP_CLAMP;
break;
case GL_MIRRORED_REPEAT:
ti->tClamp = GR_TEXTURECLAMP_MIRROR_EXT;
break;
+ case GL_CLAMP_TO_EDGE: /* CLAMP discarding border */
case GL_CLAMP:
ti->tClamp = GR_TEXTURECLAMP_CLAMP;
break;
return 1;
}
-/*
- * Given an OpenGL internal texture format, return the corresponding
- * Glide internal texture format and base texture format.
- */
-void
-fxTexGetFormat(GLcontext *ctx, GLenum glformat, GrTextureFormat_t * tfmt, GLint * ifmt) /* [koolsmoky] */
-{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- GLboolean allow32bpt = fxMesa->HaveTexFmt;
-
- switch (glformat) {
- case 1:
- case GL_LUMINANCE:
- case GL_LUMINANCE4:
- case GL_LUMINANCE8:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
- if (tfmt)
- (*tfmt) = GR_TEXFMT_INTENSITY_8;
- if (ifmt)
- (*ifmt) = GL_LUMINANCE;
- break;
- case 2:
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
- case GL_LUMINANCE6_ALPHA2:
- case GL_LUMINANCE8_ALPHA8:
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
- if (tfmt)
- (*tfmt) = GR_TEXFMT_ALPHA_INTENSITY_88;
- if (ifmt)
- (*ifmt) = GL_LUMINANCE_ALPHA;
- break;
- case GL_INTENSITY:
- case GL_INTENSITY4:
- case GL_INTENSITY8:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
- if (tfmt)
- (*tfmt) = GR_TEXFMT_ALPHA_8;
- if (ifmt)
- (*ifmt) = GL_INTENSITY;
- break;
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
- if (tfmt)
- (*tfmt) = GR_TEXFMT_ALPHA_8;
- if (ifmt)
- (*ifmt) = GL_ALPHA;
- break;
- case GL_R3_G3_B2:
- case GL_RGB4:
- case GL_RGB5:
- if (tfmt)
- (*tfmt) = GR_TEXFMT_RGB_565;
- if (ifmt)
- (*ifmt) = GL_RGB;
- break;
- case 3:
- case GL_RGB:
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- if (tfmt)
- (*tfmt) = allow32bpt ? GR_TEXFMT_ARGB_8888 : GR_TEXFMT_RGB_565;
- if (ifmt)
- (*ifmt) = GL_RGB;
- break;
- case GL_RGBA2:
- case GL_RGBA4:
- if (tfmt)
- (*tfmt) = GR_TEXFMT_ARGB_4444;
- if (ifmt)
- (*ifmt) = GL_RGBA;
- break;
- case 4:
- case GL_RGBA:
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- if (tfmt)
- (*tfmt) = allow32bpt ? GR_TEXFMT_ARGB_8888 : GR_TEXFMT_ARGB_4444;
- if (ifmt)
- (*ifmt) = GL_RGBA;
- break;
- case GL_RGB5_A1:
- if (tfmt)
- (*tfmt) = GR_TEXFMT_ARGB_1555;
- if (ifmt)
- (*ifmt) = GL_RGBA;
- break;
- case GL_COLOR_INDEX:
- case GL_COLOR_INDEX1_EXT:
- case GL_COLOR_INDEX2_EXT:
- case GL_COLOR_INDEX4_EXT:
- case GL_COLOR_INDEX8_EXT:
- case GL_COLOR_INDEX12_EXT:
- case GL_COLOR_INDEX16_EXT:
- if (tfmt)
- (*tfmt) = GR_TEXFMT_P_8;
- if (ifmt)
- (*ifmt) = GL_RGBA; /* XXX why is this RGBA? */
- break;
- default:
- fprintf(stderr, "%s: ERROR: unsupported internalFormat (0x%x)\n",
- __FUNCTION__, glformat);
- fxCloseHardware();
- exit(-1);
- break;
- }
-}
-
static GLboolean
fxIsTexSupported(GLenum target, GLint internalFormat,
const struct gl_texture_image *image)
-/* $Id: fxdrv.h,v 1.59 2003/10/02 17:36:44 brianp Exp $ */
+/* $Id: fxdrv.h,v 1.60 2003/10/09 15:12:21 dborca Exp $ */
/*
* Mesa 3-D graphics library
#define FX_UM_ALPHA_CONSTANT 0x08000000
+/* for Voodoo3/Banshee's grColorCombine() and grAlphaCombine() */
+struct tdfx_combine {
+ GrCombineFunction_t Function; /* Combine function */
+ GrCombineFactor_t Factor; /* Combine scale factor */
+ GrCombineLocal_t Local; /* Local combine source */
+ GrCombineOther_t Other; /* Other combine source */
+ FxBool Invert; /* Combine result inversion flag */
+};
+
+/* for Voodoo3's grTexCombine() */
+struct tdfx_texcombine {
+ GrCombineFunction_t FunctionRGB;
+ GrCombineFactor_t FactorRGB;
+ GrCombineFunction_t FunctionAlpha;
+ GrCombineFactor_t FactorAlpha;
+ FxBool InvertRGB;
+ FxBool InvertAlpha;
+};
+
+
+/* for Voodoo5's grColorCombineExt() */
+struct tdfx_combine_color_ext {
+ GrCCUColor_t SourceA;
+ GrCombineMode_t ModeA;
+ GrCCUColor_t SourceB;
+ GrCombineMode_t ModeB;
+ GrCCUColor_t SourceC;
+ FxBool InvertC;
+ GrCCUColor_t SourceD;
+ FxBool InvertD;
+ FxU32 Shift;
+ FxBool Invert;
+};
+
+/* for Voodoo5's grAlphaCombineExt() */
+struct tdfx_combine_alpha_ext {
+ GrACUColor_t SourceA;
+ GrCombineMode_t ModeA;
+ GrACUColor_t SourceB;
+ GrCombineMode_t ModeB;
+ GrACUColor_t SourceC;
+ FxBool InvertC;
+ GrACUColor_t SourceD;
+ FxBool InvertD;
+ FxU32 Shift;
+ FxBool Invert;
+};
+
+/* for Voodoo5's grTexColorCombineExt() */
+struct tdfx_color_texenv {
+ GrTCCUColor_t SourceA;
+ GrCombineMode_t ModeA;
+ GrTCCUColor_t SourceB;
+ GrCombineMode_t ModeB;
+ GrTCCUColor_t SourceC;
+ FxBool InvertC;
+ GrTCCUColor_t SourceD;
+ FxBool InvertD;
+ FxU32 Shift;
+ FxBool Invert;
+};
+
+/* for Voodoo5's grTexAlphaCombineExt() */
+struct tdfx_alpha_texenv {
+ GrTACUColor_t SourceA;
+ GrCombineMode_t ModeA;
+ GrTACUColor_t SourceB;
+ GrCombineMode_t ModeB;
+ GrTACUColor_t SourceC;
+ FxBool InvertC;
+ GrTCCUColor_t SourceD;
+ FxBool InvertD;
+ FxU32 Shift;
+ FxBool Invert;
+};
+
+/* Voodoo5's texture combine environment */
+struct tdfx_texcombine_ext {
+ struct tdfx_alpha_texenv Alpha;
+ struct tdfx_color_texenv Color;
+ GrColor_t EnvColor;
+};
+
+
/*
Memory range from startAddr to endAddr-1
*/
extern void fxDDDestroyFxMesaContext(fxMesaContext fxMesa);
-void fxColorMask (fxMesaContext fxMesa, GLboolean enable);
-
-
extern void fxSetScissorValues(GLcontext * ctx);
extern void fxTMMoveInTM_NoLock(fxMesaContext fxMesa,
struct gl_texture_object *tObj, GLint where);
extern void fxCheckIsInHardware(GLcontext *ctx);
+/* fxsetup:
+ * semi-private functions
+ */
+void fxSetupScissor (GLcontext * ctx);
+void fxSetupColorMask (GLcontext * ctx);
+
/* Flags for software fallback cases */
#define FX_FALLBACK_TEXTURE_1D_3D 0x0001
#define FX_FALLBACK_DRAW_BUFFER 0x0002
extern GLuint fx_check_IsInHardware(GLcontext *ctx);
+/* run-time debugging */
+#if FX_DEBUG
+extern int TDFX_DEBUG;
+#else
+#define TDFX_DEBUG 0
+#endif
+
#endif
-/* $Id: fxglidew.h,v 1.16 2003/10/02 17:36:44 brianp Exp $ */
+/* $Id: fxglidew.h,v 1.17 2003/10/09 15:12:21 dborca Exp $ */
/*
* Mesa 3-D graphics library
-#if FX_DEBUG
-extern int TDFX_DEBUG;
-#else
-#define TDFX_DEBUG 0
-#endif
-
-
-
#endif /* __FX_GLIDE_WARPER__ */
-/* $Id: fxsetup.c,v 1.40 2003/10/02 17:36:44 brianp Exp $ */
+/* $Id: fxsetup.c,v 1.41 2003/10/09 15:12:21 dborca Exp $ */
/*
* Mesa 3-D graphics library
else
FX_smallLodLog2(ti->info) = FX_largeLodLog2(ti->info);
-/*jejeje*/
-ti->baseLevelInternalFormat = tObj->Image[minl]->Format;
-#if 0
- fxTexGetFormat(ctx, tObj->Image[minl]->TexFormat->BaseFormat, &(ti->info.format),
- &(ti->baseLevelInternalFormat)); /* [koolsmoky] */
-#endif
+ ti->baseLevelInternalFormat = tObj->Image[minl]->Format;
switch (tObj->WrapS) {
case GL_MIRRORED_REPEAT:
ti->sClamp = GR_TEXTURECLAMP_MIRROR_EXT;
break;
- case GL_CLAMP_TO_EDGE:
- /* What's this really mean compared to GL_CLAMP? */
+ case GL_CLAMP_TO_EDGE: /* CLAMP discarding border */
case GL_CLAMP:
ti->sClamp = GR_TEXTURECLAMP_CLAMP;
break;
case GL_MIRRORED_REPEAT:
ti->tClamp = GR_TEXTURECLAMP_MIRROR_EXT;
break;
- case GL_CLAMP_TO_EDGE:
- /* What's this really mean compared to GL_CLAMP? */
+ case GL_CLAMP_TO_EDGE: /* CLAMP discarding border */
case GL_CLAMP:
ti->tClamp = GR_TEXTURECLAMP_CLAMP;
break;
fprintf(stderr, "%s(%p (%d))\n", __FUNCTION__, (void *)tObj, tObj->Name);
}
+#if 1 /* [dBorca] Good... bad... I'm the guy with the gun! */
+ ti->lastTimeUsed = fxMesa->texBindNumber;
+#endif
+
/* Make sure we're not loaded incorrectly */
if (ti->isInTM) {
if (ti->LODblend) {
static void
fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend)
{
+ struct tdfx_texcombine tex0, tex1;
+
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(%d, %d)\n", __FUNCTION__, tmu, LODblend);
}
+ tex0.InvertRGB = FXFALSE;
+ tex0.InvertAlpha = FXFALSE;
+ tex1.InvertRGB = FXFALSE;
+ tex1.InvertAlpha = FXFALSE;
+
if (LODblend) {
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_BLEND,
- GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION,
- GR_COMBINE_FUNCTION_BLEND,
- GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION,
- FXFALSE, FXFALSE);
-
- if (fxMesa->haveTwoTMUs)
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION;
+
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+
fxMesa->tmuSrc = FX_TMU_SPLIT;
}
else {
if (tmu != FX_TMU1) {
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
- if (fxMesa->haveTwoTMUs) {
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_ZERO,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_ZERO,
- GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
- }
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_ZERO;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+
fxMesa->tmuSrc = FX_TMU0;
}
else {
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
/* GR_COMBINE_FUNCTION_SCALE_OTHER doesn't work ?!? */
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_BLEND,
- GR_COMBINE_FACTOR_ONE,
- GR_COMBINE_FUNCTION_BLEND,
- GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE);
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_ONE;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE;
fxMesa->tmuSrc = FX_TMU1;
}
}
+
+ grTexCombine(GR_TMU0,
+ tex0.FunctionRGB,
+ tex0.FactorRGB,
+ tex0.FunctionAlpha,
+ tex0.FactorAlpha,
+ tex0.InvertRGB,
+ tex0.InvertAlpha);
+ if (fxMesa->haveTwoTMUs) {
+ grTexCombine(GR_TMU1,
+ tex1.FunctionRGB,
+ tex1.FactorRGB,
+ tex1.FunctionAlpha,
+ tex1.FactorAlpha,
+ tex1.InvertRGB,
+ tex1.InvertAlpha);
+ }
}
static void
fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
{
fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ struct tdfx_combine alphaComb, colorComb;
GrCombineLocal_t localc, locala;
GLuint unitsmode;
GLint ifmt;
fprintf(stderr, "%s: envmode is %s\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(ctx->Texture.Unit[textureset].EnvMode));
+ alphaComb.Local = locala;
+ alphaComb.Invert = FXFALSE;
+ colorComb.Local = localc;
+ colorComb.Invert = FXFALSE;
+
switch (ctx->Texture.Unit[textureset].EnvMode) {
case GL_DECAL:
- grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- locala, GR_COMBINE_OTHER_NONE, FXFALSE);
+ alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL;
+ alphaComb.Factor = GR_COMBINE_FACTOR_NONE;
+ alphaComb.Other = GR_COMBINE_OTHER_NONE;
- grColorCombine(GR_COMBINE_FUNCTION_BLEND,
- GR_COMBINE_FACTOR_TEXTURE_ALPHA,
- localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
+ colorComb.Function = GR_COMBINE_FUNCTION_BLEND;
+ colorComb.Factor = GR_COMBINE_FACTOR_TEXTURE_ALPHA;
+ colorComb.Other = GR_COMBINE_OTHER_TEXTURE;
break;
case GL_MODULATE:
- grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
-
- if (ifmt == GL_ALPHA)
- grColorCombine(GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- localc, GR_COMBINE_OTHER_NONE, FXFALSE);
- else
- grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
+ alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL;
+ alphaComb.Other = GR_COMBINE_OTHER_TEXTURE;
+
+ if (ifmt == GL_ALPHA) {
+ colorComb.Function = GR_COMBINE_FUNCTION_LOCAL;
+ colorComb.Factor = GR_COMBINE_FACTOR_NONE;
+ colorComb.Other = GR_COMBINE_OTHER_NONE;
+ } else {
+ colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ colorComb.Factor = GR_COMBINE_FACTOR_LOCAL;
+ colorComb.Other = GR_COMBINE_OTHER_TEXTURE;
+ }
break;
case GL_BLEND:
- if (TDFX_DEBUG & VERBOSE_DRIVER)
- fprintf(stderr, "%s: GL_BLEND not yet supported\n", __FUNCTION__);
+ /*
+ * XXX we can't do real GL_BLEND mode. These settings assume that
+ * the TexEnv color is black and incoming fragment color is white.
+ */
+ if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) {
+ /* Av = Af */
+ alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL;
+ alphaComb.Factor = GR_COMBINE_FACTOR_NONE;
+ alphaComb.Other = GR_COMBINE_OTHER_NONE;
+ }
+ else if (ifmt == GL_INTENSITY) {
+ /* Av = Af * (1 - It) + Ac * It */
+ /* XXX this is wrong */
+ alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL;
+ alphaComb.Factor = GR_COMBINE_FACTOR_NONE;
+ alphaComb.Other = GR_COMBINE_OTHER_NONE;
+ }
+ else {
+ /* Av = Af * At */
+ alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL;
+ alphaComb.Other = GR_COMBINE_OTHER_TEXTURE;
+ }
+ if (ifmt == GL_ALPHA) {
+ colorComb.Function = GR_COMBINE_FUNCTION_LOCAL;
+ colorComb.Factor = GR_COMBINE_FACTOR_NONE;
+ colorComb.Other = GR_COMBINE_OTHER_NONE;
+ }
+ else {
+ colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ colorComb.Factor = GR_COMBINE_FACTOR_ONE;
+ colorComb.Other = GR_COMBINE_OTHER_TEXTURE;
+ colorComb.Invert = FXTRUE;
+ }
+ /* XXX return GL_FALSE for modes we don't support */
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s: GL_BLEND not quite supported\n", __FUNCTION__);
+ }
break;
case GL_REPLACE:
- if ((ifmt == GL_RGB) || (ifmt == GL_LUMINANCE))
- grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- locala, GR_COMBINE_OTHER_NONE, FXFALSE);
- else
- grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_ONE,
- locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
-
- if (ifmt == GL_ALPHA)
- grColorCombine(GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- localc, GR_COMBINE_OTHER_NONE, FXFALSE);
- else
- grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_ONE,
- localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
+ if ((ifmt == GL_RGB) || (ifmt == GL_LUMINANCE)) {
+ alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL;
+ alphaComb.Factor = GR_COMBINE_FACTOR_NONE;
+ alphaComb.Other = GR_COMBINE_OTHER_NONE;
+ } else {
+ alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ alphaComb.Factor = GR_COMBINE_FACTOR_ONE;
+ alphaComb.Other = GR_COMBINE_OTHER_TEXTURE;
+ }
+
+ if (ifmt == GL_ALPHA) {
+ colorComb.Function = GR_COMBINE_FUNCTION_LOCAL;
+ colorComb.Factor = GR_COMBINE_FACTOR_NONE;
+ colorComb.Other = GR_COMBINE_OTHER_NONE;
+ } else {
+ colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ colorComb.Factor = GR_COMBINE_FACTOR_ONE;
+ colorComb.Other = GR_COMBINE_OTHER_TEXTURE;
+ }
break;
default:
- if (TDFX_DEBUG & VERBOSE_DRIVER)
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s: %x Texture.EnvMode not yet supported\n", __FUNCTION__,
ctx->Texture.Unit[textureset].EnvMode);
- break;
+ }
+ return;
}
+
+ grAlphaCombine(alphaComb.Function,
+ alphaComb.Factor,
+ alphaComb.Local,
+ alphaComb.Other,
+ alphaComb.Invert);
+ grColorCombine(colorComb.Function,
+ colorComb.Factor,
+ colorComb.Local,
+ colorComb.Other,
+ colorComb.Invert);
}
#if 00
fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
{
fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ struct tdfx_combine alphaComb, colorComb;
+ struct tdfx_texcombine tex0, tex1;
GrCombineLocal_t localc, locala;
tfxTexInfo *ti0, *ti1;
struct gl_texture_object *tObj0 = ctx->Texture.Unit[0].Current2D;
tmu1 = 0;
}
fxMesa->tmuSrc = FX_TMU_BOTH;
+
+ tex0.InvertRGB = FXFALSE;
+ tex0.InvertAlpha = FXFALSE;
+ tex1.InvertRGB = FXFALSE;
+ tex1.InvertAlpha = FXFALSE;
+ alphaComb.Local = locala;
+ alphaComb.Invert = FXFALSE;
+ colorComb.Local = localc;
+ colorComb.Invert = FXFALSE;
+
switch (envmode) {
case (FX_UM_E0_MODULATE | FX_UM_E1_MODULATE):
{
isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA);
isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA);
- if (isalpha[FX_TMU1])
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_ZERO,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXTRUE, FXFALSE);
- else
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
-
- if (isalpha[FX_TMU0])
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_ONE,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE);
- else
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE);
-
- grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
-
- grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
+ if (isalpha[FX_TMU1]) {
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+ tex1.InvertRGB = FXTRUE;
+ } else {
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+ }
+
+ if (isalpha[FX_TMU0]) {
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_ONE;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL;
+ } else {
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL;
+ }
+
+ colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ colorComb.Factor = GR_COMBINE_FACTOR_LOCAL;
+ colorComb.Other = GR_COMBINE_OTHER_TEXTURE;
+
+ alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL;
+ alphaComb.Other = GR_COMBINE_OTHER_TEXTURE;
break;
}
case (FX_UM_E0_REPLACE | FX_UM_E1_BLEND): /* Only for GLQuake */
if (tmu1 == FX_TMU1) {
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXTRUE, FXFALSE);
-
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE);
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+ tex1.InvertRGB = FXTRUE;
+
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL;
}
else {
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
-
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_ONE_MINUS_LOCAL,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_ONE_MINUS_LOCAL,
- FXFALSE, FXFALSE);
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_ONE_MINUS_LOCAL;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE_MINUS_LOCAL;
}
- grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- locala, GR_COMBINE_OTHER_NONE, FXFALSE);
+ alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL;
+ alphaComb.Factor = GR_COMBINE_FACTOR_NONE;
+ alphaComb.Other = GR_COMBINE_OTHER_NONE;
- grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_ONE,
- localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
+ colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ colorComb.Factor = GR_COMBINE_FACTOR_ONE;
+ colorComb.Other = GR_COMBINE_OTHER_TEXTURE;
break;
case (FX_UM_E0_REPLACE | FX_UM_E1_MODULATE): /* Quake 2 and 3 */
if (tmu1 == FX_TMU1) {
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_ZERO,
- GR_COMBINE_FACTOR_NONE, FXFALSE, FXTRUE);
-
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE);
-
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_ZERO;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+ tex1.InvertAlpha = FXTRUE;
+
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL;
}
else {
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
-
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE);
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE;
}
- if (ti0->baseLevelInternalFormat == GL_RGB)
- grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- locala, GR_COMBINE_OTHER_NONE, FXFALSE);
- else
- grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_ONE,
- locala, GR_COMBINE_OTHER_NONE, FXFALSE);
-
+ if (ti0->baseLevelInternalFormat == GL_RGB) {
+ alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL;
+ alphaComb.Factor = GR_COMBINE_FACTOR_NONE;
+ alphaComb.Other = GR_COMBINE_OTHER_NONE;
+ } else {
+ alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ alphaComb.Factor = GR_COMBINE_FACTOR_ONE;
+ alphaComb.Other = GR_COMBINE_OTHER_NONE;
+ }
- grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_ONE,
- localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
+ colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ colorComb.Factor = GR_COMBINE_FACTOR_ONE;
+ colorComb.Other = GR_COMBINE_OTHER_TEXTURE;
break;
isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA);
isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA);
- if (isalpha[FX_TMU1])
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_ZERO,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXTRUE, FXFALSE);
- else
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
-
- if (isalpha[FX_TMU0])
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_ONE,
- GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL,
- GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE);
- else
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL,
- GR_COMBINE_FACTOR_ONE,
- GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL,
- GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE);
-
- grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
-
- grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
+ if (isalpha[FX_TMU1]) {
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+ tex1.InvertRGB = FXTRUE;
+ } else {
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+ }
+
+ if (isalpha[FX_TMU0]) {
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_ONE;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE;
+ } else {
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_ONE;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE;
+ }
+
+ colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ colorComb.Factor = GR_COMBINE_FACTOR_LOCAL;
+ colorComb.Other = GR_COMBINE_OTHER_TEXTURE;
+
+ alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL;
+ alphaComb.Other = GR_COMBINE_OTHER_TEXTURE;
break;
}
default:
fprintf(stderr, "%s: Unexpected dual texture mode encountered\n", __FUNCTION__);
- break;
+ return;
}
+
+ grAlphaCombine(alphaComb.Function,
+ alphaComb.Factor,
+ alphaComb.Local,
+ alphaComb.Other,
+ alphaComb.Invert);
+ grColorCombine(colorComb.Function,
+ colorComb.Factor,
+ colorComb.Local,
+ colorComb.Other,
+ colorComb.Invert);
+ grTexCombine(GR_TMU0,
+ tex0.FunctionRGB,
+ tex0.FactorRGB,
+ tex0.FunctionAlpha,
+ tex0.FactorAlpha,
+ tex0.InvertRGB,
+ tex0.InvertAlpha);
+ grTexCombine(GR_TMU1,
+ tex1.FunctionRGB,
+ tex1.FactorRGB,
+ tex1.FunctionAlpha,
+ tex1.FactorAlpha,
+ tex1.InvertRGB,
+ tex1.InvertAlpha);
}
/************************* No Texture ***************************/
localc = GR_COMBINE_LOCAL_CONSTANT;
grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- locala, GR_COMBINE_OTHER_NONE, FXFALSE);
+ GR_COMBINE_FACTOR_NONE,
+ locala,
+ GR_COMBINE_OTHER_NONE,
+ FXFALSE);
grColorCombine(GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- localc, GR_COMBINE_OTHER_NONE, FXFALSE);
+ GR_COMBINE_FACTOR_NONE,
+ localc,
+ GR_COMBINE_OTHER_NONE,
+ FXFALSE);
fxMesa->lastUnitsMode = FX_UM_NONE;
}
/**************************** Color Mask SetUp **************************/
/************************************************************************/
-void fxColorMask (fxMesaContext fxMesa, GLboolean enable)
-{
-/* These are used in calls to FX_grColorMask() */
-static const FxBool false4[4] = { FXFALSE, FXFALSE, FXFALSE, FXFALSE };
-static const FxBool true4[4] = { FXTRUE, FXTRUE, FXTRUE, FXTRUE };
-
- const FxBool *rgba = enable ? true4 : false4;
-
- if (fxMesa->colDepth != 16) {
- /* 32bpp mode or 15bpp mode */
- fxMesa->Glide.grColorMaskExt(rgba[RCOMP], rgba[GCOMP],
- rgba[BCOMP], rgba[ACOMP] && fxMesa->haveHwAlpha);
- }
- else {
- /* 16 bpp mode */
- grColorMask(rgba[RCOMP] || rgba[GCOMP] || rgba[BCOMP], rgba[ACOMP] && fxMesa->haveHwAlpha);
- }
-}
-
void
fxDDColorMask(GLcontext * ctx,
GLboolean r, GLboolean g, GLboolean b, GLboolean a)
(void) a;
}
-static void
+void
fxSetupColorMask(GLcontext * ctx)
{
fxMesaContext fxMesa = FX_CONTEXT(ctx);
- if (ctx->Color.DrawBuffer == GL_NONE) {
- fxColorMask(fxMesa, GL_FALSE);
+ if (fxMesa->colDepth != 16) {
+ /* 32bpp mode or 15bpp mode */
+ fxMesa->Glide.grColorMaskExt(ctx->Color.ColorMask[RCOMP],
+ ctx->Color.ColorMask[GCOMP],
+ ctx->Color.ColorMask[BCOMP],
+ ctx->Color.ColorMask[ACOMP] && fxMesa->haveHwAlpha);
}
else {
- fxColorMask(fxMesa, GL_TRUE);
+ /* 16 bpp mode */
+ grColorMask(ctx->Color.ColorMask[RCOMP] ||
+ ctx->Color.ColorMask[GCOMP] ||
+ ctx->Color.ColorMask[BCOMP],
+ ctx->Color.ColorMask[ACOMP] && fxMesa->haveHwAlpha);
}
}
{
fxMesaContext fxMesa = FX_CONTEXT(ctx);
int xmin, xmax;
- int ymin, ymax, check;
+ int ymin, ymax;
if (ctx->Scissor.Enabled) {
xmin = ctx->Scissor.X;
xmax = ctx->Scissor.X + ctx->Scissor.Width;
ymin = ctx->Scissor.Y;
ymax = ctx->Scissor.Y + ctx->Scissor.Height;
- check = 1;
+
+ if (xmin < 0)
+ xmin = 0;
+ if (xmax > fxMesa->width)
+ xmax = fxMesa->width;
+ if (ymin < fxMesa->screen_height - fxMesa->height)
+ ymin = fxMesa->screen_height - fxMesa->height;
+ if (ymax > fxMesa->screen_height - 0)
+ ymax = fxMesa->screen_height - 0;
}
else {
xmin = 0;
ymin = 0;
xmax = fxMesa->width;
ymax = fxMesa->height;
- check = 0;
}
- if (xmin < fxMesa->clipMinX)
- xmin = fxMesa->clipMinX;
- if (xmax > fxMesa->clipMaxX)
- xmax = fxMesa->clipMaxX;
- if (ymin < fxMesa->screen_height - fxMesa->clipMaxY)
- ymin = fxMesa->screen_height - fxMesa->clipMaxY;
- if (ymax > fxMesa->screen_height - fxMesa->clipMinY)
- ymax = fxMesa->screen_height - fxMesa->clipMinY;
+
+ fxMesa->clipMinX = xmin;
+ fxMesa->clipMinY = ymin;
+ fxMesa->clipMaxX = xmax;
+ fxMesa->clipMaxY = ymax;
grClipWindow(xmin, ymin, xmax, ymax);
}
-/* $Id: fxtexman.c,v 1.17 2003/10/02 17:36:44 brianp Exp $ */
+/* $Id: fxtexman.c,v 1.18 2003/10/09 15:12:21 dborca Exp $ */
/*
* Mesa 3-D graphics library
#include "fxdrv.h"
int texSwaps = 0;
+static FxU32 texBoundMask;
#define FX_2MB_SPLIT 0x200000
fxCloseHardware();
exit(-1);
}
- result->next = NULL;
}
result->startAddr = start;
result->endAddr = end;
return result;
}
+#if 1
+#define fxTMDeleteRangeNode(fxMesa, range) \
+ do { \
+ range->next = fxMesa->tmPool; \
+ fxMesa->tmPool = range; \
+ } while (0);
+#else
static void
fxTMDeleteRangeNode(fxMesaContext fxMesa, MemRange * range)
{
range->next = fxMesa->tmPool;
fxMesa->tmPool = range;
}
+#endif
static void
fxTMUInit(fxMesaContext fxMesa, int tmu)
{
MemRange *tmn, *last;
- FxU32 start, end, blockstart, blockend, boundary;
+ FxU32 start, end, blockstart, blockend, chunk;
start = grTexMinAddress(tmu);
end = grTexMaxAddress(tmu);
- boundary = (fxMesa->type >= GR_SSTTYPE_Banshee) ? (end - start) : FX_2MB_SPLIT;
+ chunk = (fxMesa->type >= GR_SSTTYPE_Banshee) ? (end - start) : FX_2MB_SPLIT;
if (fxMesa->verbose) {
fprintf(stderr, "Voodoo %s configuration:\n",
(unsigned int) start);
fprintf(stderr, "Voodoo Higher texture memory address (%u)\n",
(unsigned int) end);
- fprintf(stderr, "Voodoo Splitting Texture memory in %luMB blocks:\n", boundary >> 20);
+ fprintf(stderr, "Voodoo Splitting Texture memory in %luMB blocks:\n", chunk >> 20);
}
fxMesa->freeTexMem[tmu] = end - start;
last = 0;
blockstart = start;
while (blockstart < end) {
- if (blockstart + boundary > end)
+ if (blockstart + chunk > end)
blockend = end;
else
- blockend = blockstart + boundary;
+ blockend = blockstart + chunk;
if (fxMesa->verbose)
fprintf(stderr, "Voodoo %07u-%07u\n",
(unsigned int) blockstart, (unsigned int) blockend);
tmn = fxTMNewRangeNode(fxMesa, blockstart, blockend);
+ tmn->next = NULL;
+
if (last)
last->next = tmn;
fxMesa->tmFree[tmu] = tmn;
last = tmn;
- blockstart += boundary;
+ blockstart += chunk;
}
}
fxTMRemoveRange(fxMesaContext fxMesa, GLint tmu, MemRange * range)
{
MemRange *tmp, *prev;
- FxU32 boundary = (fxMesa->type >= GR_SSTTYPE_Banshee) ? -1 : (FX_2MB_SPLIT - 1);
if (range->startAddr == range->endAddr) {
fxTMDeleteRangeNode(fxMesa, range);
range->next = tmp;
if (tmp) {
if (range->endAddr == tmp->startAddr
- && tmp->startAddr & boundary) {
+ && tmp->startAddr & texBoundMask) {
/* Combine */
tmp->startAddr = range->startAddr;
fxTMDeleteRangeNode(fxMesa, range);
}
if (prev) {
if (prev->endAddr == range->startAddr
- && range->startAddr & boundary) {
+ && range->startAddr & texBoundMask) {
/* Combine */
prev->endAddr = range->endAddr;
prev->next = range->next;
}
/* examine priority */
- if (obj->Priority < lowestPriority) {
+ if (tmp->Priority < lowestPriority) {
lowestPriority = tmp->Priority;
lowestPriorityObj = tmp;
}
tmp = tmp->Next;
}
- if (lowestPriority < 1.0) {
- ASSERT(lowestPriorityObj);
+ if (lowestPriorityObj != NULL) {
if (TDFX_DEBUG & VERBOSE_TEXTURE) {
fprintf(stderr, "fxTMFindOldestObject: %d pri=%f\n", lowestPriorityObj->Name, lowestPriority);
}
if (fxMesa->haveTwoTMUs)
fxTMUInit(fxMesa, FX_TMU1);
+
+ texBoundMask = (fxMesa->type >= GR_SSTTYPE_Banshee) ? -1 : (FX_2MB_SPLIT - 1);
}
void
-/* $Id: fxtris.c,v 1.24 2003/10/02 17:36:44 brianp Exp $ */
+/* $Id: fxtris.c,v 1.25 2003/10/09 15:12:21 dborca Exp $ */
/*
* Mesa 3-D graphics library
*/
static void fxRasterPrimitive( GLcontext *ctx, GLenum prim )
{
- extern void fxSetupCull (GLcontext *ctx);
-
fxMesaContext fxMesa = FX_CONTEXT( ctx );
fxMesa->raster_primitive = prim;
if (newfallback) {
if (oldfallback == 0) {
if (fxMesa->verbose) {
- fprintf(stderr, "Voodoo ! begin SW 0x08%x %s\n", newfallback, getFallbackString(newfallback));
+ fprintf(stderr, "Voodoo ! begin SW 0x%08x %s\n", newfallback, getFallbackString(newfallback));
}
_swsetup_Wakeup( ctx );
}
fxChooseVertexState(ctx);
fxDDChooseRenderState(ctx);
if (fxMesa->verbose) {
- fprintf(stderr, "Voodoo ! end SW 0x08%x %s\n", oldfallback, getFallbackString(oldfallback));
+ fprintf(stderr, "Voodoo ! end SW 0x%08x %s\n", oldfallback, getFallbackString(oldfallback));
}
}
}
-/* $Id: fxvb.c,v 1.19 2003/10/02 17:36:45 brianp Exp $ */
+/* $Id: fxvb.c,v 1.20 2003/10/09 15:12:21 dborca Exp $ */
/*
* Mesa 3-D graphics library
GET_COLOR(VB->ColorPtr[1], dst),
GET_COLOR(VB->ColorPtr[1], out),
GET_COLOR(VB->ColorPtr[1], in) );
-#if 0 /* [dBorca] leaving disabled for now */
+#if 1 /* [dBorca] GL_EXT_separate_specular_color */
if (VB->SecondaryColorPtr[1]) {
INTERP_3CHAN( t,
GET_COLOR(VB->SecondaryColorPtr[1], dst),
if (VB->ColorPtr[1]) {
COPY_CHAN4( GET_COLOR(VB->ColorPtr[1], dst),
GET_COLOR(VB->ColorPtr[1], src) );
-#if 0 /* [dBorca] leaving disabled for now */
+#if 1 /* [dBorca] GL_EXT_separate_specular_color */
if (VB->SecondaryColorPtr[1]) {
COPY_CHAN4( GET_COLOR(VB->SecondaryColorPtr[1], dst),
GET_COLOR(VB->SecondaryColorPtr[1], src) );
-/* $Id: fxvbtmp.h,v 1.13 2003/10/02 17:36:45 brianp Exp $ */
+/* $Id: fxvbtmp.h,v 1.14 2003/10/09 15:12:21 dborca Exp $ */
/*
* Mesa 3-D graphics library
*/
+#define VIEWPORT_X(dst,x) dst = s[0] * x + s[12]
+#define VIEWPORT_Y(dst,y) dst = s[5] * y + s[13]
+#define VIEWPORT_Z(dst,z) dst = s[10] * z + s[14]
+
static void TAG(emit)( GLcontext *ctx,
GLuint start, GLuint end,
void *dest )
if (IND & SETUP_XYZW) {
if (mask[i] == 0) {
/* unclipped */
- v->x = s[0] * proj[0][0] + s[12];
- v->y = s[5] * proj[0][1] + s[13];
- v->ooz = s[10] * proj[0][2] + s[14];
+ VIEWPORT_X(v->x, proj[0][0]);
+ VIEWPORT_Y(v->y, proj[0][1]);
+ VIEWPORT_Z(v->ooz, proj[0][2]);
v->oow = proj[0][3];
} else {
/* clipped */
}
if (IND & SETUP_TMU0) {
GLfloat w = v->oow;
+ v->tmuvtx[0].sow = tc0[0][0] * u0scale * w;
+ v->tmuvtx[0].tow = tc0[0][1] * v0scale * w;
if (IND & SETUP_PTEX) {
- v->tmuvtx[0].sow = tc0[0][0] * u0scale * w;
- v->tmuvtx[0].tow = tc0[0][1] * v0scale * w;
v->tmuvtx[0].oow = w;
if (tc0_size == 4)
- v->tmuvtx[0].oow = tc0[0][3] * w;
- }
- else {
- v->tmuvtx[0].sow = tc0[0][0] * u0scale * w;
- v->tmuvtx[0].tow = tc0[0][1] * v0scale * w;
+ v->tmuvtx[0].oow *= tc0[0][3];
}
tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + tc0_stride);
}
if (IND & SETUP_TMU1) {
GLfloat w = v->oow;
+ v->tmuvtx[1].sow = tc1[0][0] * u1scale * w;
+ v->tmuvtx[1].tow = tc1[0][1] * v1scale * w;
if (IND & SETUP_PTEX) {
- v->tmuvtx[1].sow = tc1[0][0] * u1scale * w;
- v->tmuvtx[1].tow = tc1[0][1] * v1scale * w;
v->tmuvtx[1].oow = w;
if (tc1_size == 4)
- v->tmuvtx[1].oow = tc1[0][3] * w;
+ v->tmuvtx[1].oow *= tc1[0][3];
}
- else {
- v->tmuvtx[1].sow = tc1[0][0] * u1scale * w;
- v->tmuvtx[1].tow = tc1[0][1] * v1scale * w;
- }
tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + tc1_stride);
}
}
const GLfloat wout = 1.0F / out->oow;
const GLfloat win = 1.0F / in->oow;
- dst->x = s[0] * dstclip[0] * oow + s[12];
- dst->y = s[5] * dstclip[1] * oow + s[13];
- dst->ooz = s[10] * dstclip[2] * oow + s[14];
+ VIEWPORT_X(dst->x, dstclip[0] * oow);
+ VIEWPORT_Y(dst->y, dstclip[1] * oow);
+ VIEWPORT_Z(dst->ooz, dstclip[2] * oow);
dst->oow = oow;
if (IND & SETUP_SNAP) {