nir/zink: move clip_halfz-lowering to common code
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Sun, 15 Dec 2019 17:03:49 +0000 (18:03 +0100)
committerErik Faye-Lund <erik.faye-lund@collabora.com>
Fri, 3 Jan 2020 22:48:19 +0000 (22:48 +0000)
Etnaviv also does the same thing, so let's try to avoid repetition here,
and use the same for it code as well.

Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Tested-by: Paul Cercueil <paul@crapouillou.net>
src/compiler/Makefile.sources
src/compiler/nir/meson.build
src/compiler/nir/nir.h
src/compiler/nir/nir_lower_clip_halfz.c [new file with mode: 0644]
src/gallium/drivers/zink/zink_compiler.c

index c5c1dc62a6b1121092eaa604242818c406ae1579..1b10e3e4bb7e5daea345cc4e0004add743744d70 100644 (file)
@@ -242,6 +242,7 @@ NIR_FILES = \
        nir/nir_lower_clamp_color_outputs.c \
        nir/nir_lower_clip.c \
        nir/nir_lower_clip_cull_distance_arrays.c \
+       nir/nir_lower_clip_halfz.c \
        nir/nir_lower_constant_initializers.c \
        nir/nir_lower_double_ops.c \
        nir/nir_lower_drawpixels.c \
index 43a91769253b653f36aa2336ba786dca045ba74a..b35eb855282d661a60df39bb3ce2152a8fa65abf 100644 (file)
@@ -123,6 +123,7 @@ files_libnir = files(
   'nir_lower_clamp_color_outputs.c',
   'nir_lower_clip.c',
   'nir_lower_clip_cull_distance_arrays.c',
+  'nir_lower_clip_halfz.c',
   'nir_lower_constant_initializers.c',
   'nir_lower_double_ops.c',
   'nir_lower_drawpixels.c',
index 976fc59bff1c61b42031018ad2a9bcd30989eaa9..868fe09ca36ae11b939d039e6903a0b13026e1e8 100644 (file)
@@ -3633,6 +3633,8 @@ bool nir_lower_vars_to_scratch(nir_shader *shader,
                                int size_threshold,
                                glsl_type_size_align_func size_align);
 
+void nir_lower_clip_halfz(nir_shader *shader);
+
 void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
 
 void nir_gather_ssa_types(nir_function_impl *impl,
diff --git a/src/compiler/nir/nir_lower_clip_halfz.c b/src/compiler/nir/nir_lower_clip_halfz.c
new file mode 100644 (file)
index 0000000..13b7a5b
--- /dev/null
@@ -0,0 +1,77 @@
+/*
+ * Copyright 2018-2019 Collabora Ltd.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "nir_builder.h"
+
+static void
+lower_pos_write(nir_builder *b, struct nir_instr *instr)
+{
+   if (instr->type != nir_instr_type_intrinsic)
+      return;
+
+   nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
+   if (intr->intrinsic != nir_intrinsic_store_deref)
+      return;
+
+   nir_variable *var = nir_intrinsic_get_var(intr, 0);
+   if (var->data.mode != nir_var_shader_out ||
+       var->data.location != VARYING_SLOT_POS)
+      return;
+
+   b->cursor = nir_before_instr(&intr->instr);
+
+   nir_ssa_def *pos = nir_ssa_for_src(b, intr->src[1], 4);
+   nir_ssa_def *def = nir_vec4(b,
+                               nir_channel(b, pos, 0),
+                               nir_channel(b, pos, 1),
+                               nir_fmul_imm(b,
+                                            nir_fadd(b,
+                                                     nir_channel(b, pos, 2),
+                                                     nir_channel(b, pos, 3)),
+                                            0.5),
+                               nir_channel(b, pos, 3));
+   nir_instr_rewrite_src(&intr->instr, intr->src + 1, nir_src_for_ssa(def));
+}
+
+void
+nir_lower_clip_halfz(nir_shader *shader)
+{
+   if (shader->info.stage != MESA_SHADER_VERTEX)
+      return;
+
+   nir_foreach_function(function, shader) {
+      if (function->impl) {
+         nir_builder b;
+         nir_builder_init(&b, function->impl);
+
+         nir_foreach_block(block, function->impl) {
+            nir_foreach_instr_safe(instr, block) {
+               lower_pos_write(&b, instr);
+            }
+         }
+
+         nir_metadata_preserve(function->impl, nir_metadata_block_index |
+                                               nir_metadata_dominance);
+      }
+   }
+}
index 846efa85e2e74627553ff5f0772ed85b0c40ee9f..7a89dc1088a2612015eaf037df3fe40ca3f5dec1 100644 (file)
@@ -116,59 +116,6 @@ lower_uniforms_to_ubo(nir_shader *shader)
    return progress;
 }
 
-static void
-lower_pos_write(nir_builder *b, struct nir_instr *instr)
-{
-   if (instr->type != nir_instr_type_intrinsic)
-      return;
-
-   nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
-   if (intr->intrinsic != nir_intrinsic_store_deref)
-      return;
-
-   nir_variable *var = nir_intrinsic_get_var(intr, 0);
-   if (var->data.mode != nir_var_shader_out ||
-       var->data.location != VARYING_SLOT_POS)
-      return;
-
-   b->cursor = nir_before_instr(&intr->instr);
-
-   nir_ssa_def *pos = nir_ssa_for_src(b, intr->src[1], 4);
-   nir_ssa_def *def = nir_vec4(b,
-                               nir_channel(b, pos, 0),
-                               nir_channel(b, pos, 1),
-                               nir_fmul_imm(b,
-                                            nir_fadd(b,
-                                                     nir_channel(b, pos, 2),
-                                                     nir_channel(b, pos, 3)),
-                                            0.5),
-                               nir_channel(b, pos, 3));
-   nir_instr_rewrite_src(&intr->instr, intr->src + 1, nir_src_for_ssa(def));
-}
-
-static void
-lower_clip_halfz(nir_shader *s)
-{
-   if (s->info.stage != MESA_SHADER_VERTEX)
-      return;
-
-   nir_foreach_function(function, s) {
-      if (function->impl) {
-         nir_builder b;
-         nir_builder_init(&b, function->impl);
-
-         nir_foreach_block(block, function->impl) {
-            nir_foreach_instr_safe(instr, block) {
-               lower_pos_write(&b, instr);
-            }
-         }
-
-         nir_metadata_preserve(function->impl, nir_metadata_block_index |
-                                               nir_metadata_dominance);
-      }
-   }
-}
-
 static bool
 lower_discard_if_instr(nir_intrinsic_instr *instr, nir_builder *b)
 {
@@ -292,7 +239,7 @@ zink_compile_nir(struct zink_screen *screen, struct nir_shader *nir)
    struct zink_shader *ret = CALLOC_STRUCT(zink_shader);
 
    NIR_PASS_V(nir, lower_uniforms_to_ubo);
-   NIR_PASS_V(nir, lower_clip_halfz);
+   NIR_PASS_V(nir, nir_lower_clip_halfz);
    NIR_PASS_V(nir, nir_lower_regs_to_ssa);
    optimize_nir(nir);
    NIR_PASS_V(nir, nir_remove_dead_variables, nir_var_function_temp);