Omit math/m_xform.c from gallium builds since it's not used and it's the
one place we were pulling in the Mesa x86 codegen which collides with
gallium's x86 codegen.
Can now omit ASM_C_SOURCES from gallium build too.
math/m_eval.c \
math/m_matrix.c \
math/m_translate.c \
- math/m_vector.c \
+ math/m_vector.c
+
+MATH_XFORM_SOURCES = \
+ $(MATH_SOURCES) \
math/m_xform.c
SWRAST_SOURCES = \
MESA_SOURCES = \
$(MAIN_SOURCES) \
- $(MATH_SOURCES) \
+ $(MATH_XFORM_SOURCES) \
$(VBO_SOURCES) \
$(TNL_SOURCES) \
$(SHADER_SOURCES) \
$(VBO_SOURCES) \
$(STATETRACKER_SOURCES) \
$(SHADER_SOURCES) \
- $(ASM_C_SOURCES) \
$(SLANG_SOURCES)