LIBNAME = nv30
C_SOURCES = \
- nv30_context.c \
nv30_fragtex.c \
nv30_state.c
+++ /dev/null
-#include "draw/draw_context.h"
-#include "pipe/p_defines.h"
-
-#include "nvfx_context.h"
-#include "nvfx_screen.h"
-
-static void
-nv30_flush(struct pipe_context *pipe, unsigned flags,
- struct pipe_fence_handle **fence)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nvfx_screen *screen = nvfx->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *eng3d = screen->eng3d;
-
- if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
- BEGIN_RING(chan, eng3d, 0x1fd8, 1);
- OUT_RING (chan, 2);
- BEGIN_RING(chan, eng3d, 0x1fd8, 1);
- OUT_RING (chan, 1);
- }
-
- FIRE_RING(chan);
- if (fence)
- *fence = NULL;
-}
-
-static void
-nv30_destroy(struct pipe_context *pipe)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- unsigned i;
-
- for (i = 0; i < NVFX_STATE_MAX; i++) {
- if (nvfx->state.hw[i])
- so_ref(NULL, &nvfx->state.hw[i]);
- }
-
- if (nvfx->draw)
- draw_destroy(nvfx->draw);
- FREE(nvfx);
-}
-
-struct pipe_context *
-nv30_create(struct pipe_screen *pscreen, void *priv)
-{
- struct nvfx_screen *screen = nvfx_screen(pscreen);
- struct pipe_winsys *ws = pscreen->winsys;
- struct nvfx_context *nvfx;
- struct nouveau_winsys *nvws = screen->nvws;
-
- nvfx = CALLOC(1, sizeof(struct nvfx_context));
- if (!nvfx)
- return NULL;
- nvfx->screen = screen;
-
- nvfx->nvws = nvws;
-
- nvfx->pipe.winsys = ws;
- nvfx->pipe.screen = pscreen;
- nvfx->pipe.priv = priv;
- nvfx->pipe.destroy = nv30_destroy;
- nvfx->pipe.draw_arrays = nvfx_draw_arrays;
- nvfx->pipe.draw_elements = nvfx_draw_elements;
- nvfx->pipe.clear = nvfx_clear;
- nvfx->pipe.flush = nv30_flush;
-
- nvfx->pipe.is_texture_referenced = nouveau_is_texture_referenced;
- nvfx->pipe.is_buffer_referenced = nouveau_is_buffer_referenced;
-
- screen->base.channel->user_private = nvfx;
- screen->base.channel->flush_notify = nvfx_state_flush_notify;
-
- nvfx->is_nv4x = screen->is_nv4x;
-
- nvfx_init_query_functions(nvfx);
- nvfx_init_surface_functions(nvfx);
- nvfx_init_state_functions(nvfx);
- nvfx_init_transfer_functions(nvfx);
-
- /* Create, configure, and install fallback swtnl path */
- nvfx->draw = draw_create();
- draw_wide_point_threshold(nvfx->draw, 9999999.0);
- draw_wide_line_threshold(nvfx->draw, 9999999.0);
- draw_enable_line_stipple(nvfx->draw, FALSE);
- draw_enable_point_sprites(nvfx->draw, FALSE);
- draw_set_rasterize_stage(nvfx->draw, nvfx_draw_render_stage(nvfx));
-
- return &nvfx->pipe;
-}
LIBNAME = nv40
C_SOURCES = \
- nv40_context.c \
nv40_fragtex.c \
nv40_state.c
+++ /dev/null
-#include "draw/draw_context.h"
-#include "pipe/p_defines.h"
-
-#include "nvfx_context.h"
-#include "nvfx_screen.h"
-
-static void
-nv40_flush(struct pipe_context *pipe, unsigned flags,
- struct pipe_fence_handle **fence)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nvfx_screen *screen = nvfx->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *eng3d = screen->eng3d;
-
- if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
- BEGIN_RING(chan, eng3d, 0x1fd8, 1);
- OUT_RING (chan, 2);
- BEGIN_RING(chan, eng3d, 0x1fd8, 1);
- OUT_RING (chan, 1);
- }
-
- FIRE_RING(chan);
- if (fence)
- *fence = NULL;
-}
-
-static void
-nv40_destroy(struct pipe_context *pipe)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- unsigned i;
-
- for (i = 0; i < NVFX_STATE_MAX; i++) {
- if (nvfx->state.hw[i])
- so_ref(NULL, &nvfx->state.hw[i]);
- }
-
- if (nvfx->draw)
- draw_destroy(nvfx->draw);
- FREE(nvfx);
-}
-
-struct pipe_context *
-nv40_create(struct pipe_screen *pscreen, void *priv)
-{
- struct nvfx_screen *screen = nvfx_screen(pscreen);
- struct pipe_winsys *ws = pscreen->winsys;
- struct nvfx_context *nvfx;
- struct nouveau_winsys *nvws = screen->nvws;
-
- nvfx = CALLOC(1, sizeof(struct nvfx_context));
- if (!nvfx)
- return NULL;
- nvfx->screen = screen;
-
- nvfx->nvws = nvws;
-
- nvfx->pipe.winsys = ws;
- nvfx->pipe.priv = priv;
- nvfx->pipe.screen = pscreen;
- nvfx->pipe.destroy = nv40_destroy;
- nvfx->pipe.draw_arrays = nvfx_draw_arrays;
- nvfx->pipe.draw_elements = nvfx_draw_elements;
- nvfx->pipe.clear = nvfx_clear;
- nvfx->pipe.flush = nv40_flush;
-
- nvfx->pipe.is_texture_referenced = nouveau_is_texture_referenced;
- nvfx->pipe.is_buffer_referenced = nouveau_is_buffer_referenced;
-
- screen->base.channel->user_private = nvfx;
- screen->base.channel->flush_notify = nvfx_state_flush_notify;
-
- nvfx->is_nv4x = screen->is_nv4x;
-
- nvfx_init_query_functions(nvfx);
- nvfx_init_surface_functions(nvfx);
- nvfx_init_state_functions(nvfx);
- nvfx_init_transfer_functions(nvfx);
-
- /* Create, configure, and install fallback swtnl path */
- nvfx->draw = draw_create();
- draw_wide_point_threshold(nvfx->draw, 9999999.0);
- draw_wide_line_threshold(nvfx->draw, 9999999.0);
- draw_enable_line_stipple(nvfx->draw, FALSE);
- draw_enable_point_sprites(nvfx->draw, FALSE);
- draw_set_rasterize_stage(nvfx->draw, nvfx_draw_render_stage(nvfx));
-
- return &nvfx->pipe;
-}
LIBNAME = nvfx
C_SOURCES = \
+ nvfx_context.c \
nvfx_clear.c \
nvfx_draw.c \
nvfx_fragprog.c \
--- /dev/null
+#include "draw/draw_context.h"
+#include "pipe/p_defines.h"
+
+#include "nvfx_context.h"
+#include "nvfx_screen.h"
+
+static void
+nvfx_flush(struct pipe_context *pipe, unsigned flags,
+ struct pipe_fence_handle **fence)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+ struct nvfx_screen *screen = nvfx->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *eng3d = screen->eng3d;
+
+ if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
+ BEGIN_RING(chan, eng3d, 0x1fd8, 1);
+ OUT_RING (chan, 2);
+ BEGIN_RING(chan, eng3d, 0x1fd8, 1);
+ OUT_RING (chan, 1);
+ }
+
+ FIRE_RING(chan);
+ if (fence)
+ *fence = NULL;
+}
+
+static void
+nvfx_destroy(struct pipe_context *pipe)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+ unsigned i;
+
+ for (i = 0; i < NVFX_STATE_MAX; i++) {
+ if (nvfx->state.hw[i])
+ so_ref(NULL, &nvfx->state.hw[i]);
+ }
+
+ if (nvfx->draw)
+ draw_destroy(nvfx->draw);
+ FREE(nvfx);
+}
+
+struct pipe_context *
+nvfx_create(struct pipe_screen *pscreen, void *priv)
+{
+ struct nvfx_screen *screen = nvfx_screen(pscreen);
+ struct pipe_winsys *ws = pscreen->winsys;
+ struct nvfx_context *nvfx;
+ struct nouveau_winsys *nvws = screen->nvws;
+
+ nvfx = CALLOC(1, sizeof(struct nvfx_context));
+ if (!nvfx)
+ return NULL;
+ nvfx->screen = screen;
+
+ nvfx->nvws = nvws;
+
+ nvfx->pipe.winsys = ws;
+ nvfx->pipe.screen = pscreen;
+ nvfx->pipe.priv = priv;
+ nvfx->pipe.destroy = nvfx_destroy;
+ nvfx->pipe.draw_arrays = nvfx_draw_arrays;
+ nvfx->pipe.draw_elements = nvfx_draw_elements;
+ nvfx->pipe.clear = nvfx_clear;
+ nvfx->pipe.flush = nvfx_flush;
+
+ nvfx->pipe.is_texture_referenced = nouveau_is_texture_referenced;
+ nvfx->pipe.is_buffer_referenced = nouveau_is_buffer_referenced;
+
+ screen->base.channel->user_private = nvfx;
+ screen->base.channel->flush_notify = nvfx_state_flush_notify;
+
+ nvfx->is_nv4x = screen->is_nv4x;
+
+ nvfx_init_query_functions(nvfx);
+ nvfx_init_surface_functions(nvfx);
+ nvfx_init_state_functions(nvfx);
+ nvfx_init_transfer_functions(nvfx);
+
+ /* Create, configure, and install fallback swtnl path */
+ nvfx->draw = draw_create();
+ draw_wide_point_threshold(nvfx->draw, 9999999.0);
+ draw_wide_line_threshold(nvfx->draw, 9999999.0);
+ draw_enable_line_stipple(nvfx->draw, FALSE);
+ draw_enable_point_sprites(nvfx->draw, FALSE);
+ draw_set_rasterize_stage(nvfx->draw, nvfx_draw_render_stage(nvfx));
+
+ return &nvfx->pipe;
+}
extern void nvfx_init_query_functions(struct nvfx_context *nvfx);
extern void nvfx_init_surface_functions(struct nvfx_context *nvfx);
-/* nv30_context.c */
+/* nvfx_context.c */
struct pipe_context *
-nv30_create(struct pipe_screen *pscreen, void *priv);
-
-/* nv40_context.c */
-struct pipe_context *
-nv40_create(struct pipe_screen *pscreen, void *priv);
+nvfx_create(struct pipe_screen *pscreen, void *priv);
/* nvfx_clear.c */
extern void nvfx_clear(struct pipe_context *pipe, unsigned buffers,
static void nv30_screen_init(struct nvfx_screen *screen, struct nouveau_stateobj* so)
{
- screen->base.base.context_create = nv30_create;
int i;
/* TODO: perhaps we should do some of this on nv40 too? */
static void nv40_screen_init(struct nvfx_screen *screen, struct nouveau_stateobj* so)
{
- screen->base.base.context_create = nv40_create;
-
so_method(so, screen->eng3d, NV40TCL_DMA_COLOR2, 2);
so_data (so, screen->base.channel->vram->handle);
so_data (so, screen->base.channel->vram->handle);
pscreen->get_param = nvfx_screen_get_param;
pscreen->get_paramf = nvfx_screen_get_paramf;
pscreen->is_format_supported = nvfx_screen_surface_format_supported;
+ pscreen->context_create = nvfx_create;
switch (dev->chipset & 0xf0) {
case 0x30: