fix page flipping breakage
authorBrian Paul <brian.paul@tungstengraphics.com>
Thu, 1 Sep 2005 20:10:17 +0000 (20:10 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Thu, 1 Sep 2005 20:10:17 +0000 (20:10 +0000)
src/mesa/drivers/dri/r200/r200_ioctl.c
src/mesa/drivers/dri/r200/r200_lock.c
src/mesa/drivers/dri/radeon/radeon_ioctl.c
src/mesa/drivers/dri/radeon/radeon_lock.c

index bf2d091759148baca0060f54c2708da42c132356..e45a59fe3a11b1a6467b52d4ae703db374ddb53b 100644 (file)
@@ -49,9 +49,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "r200_sanity.h"
 #include "radeon_reg.h"
 
+#include "drirenderbuffer.h"
 #include "vblank.h"
 
-
 #define R200_TIMEOUT             512
 #define R200_IDLE_RETRY           16
 
@@ -573,6 +573,13 @@ void r200PageFlip( const __DRIdrawablePrivate *dPriv )
       rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
    }
 #else
+   /* Get ready for drawing next frame.  Update the renderbuffers'
+    * flippedOffset/Pitch fields so we draw into the right place.
+    */
+   driFlipRenderbuffers(rmesa->glCtx->WinSysDrawBuffer,
+                        rmesa->sarea->pfCurrentPage);
+
+
    r200UpdateDrawBuffer(rmesa->glCtx);
 #endif
 }
index 2edf5b663782c4fd901cc2a4fa4bf0ba21596704..1279cd70f9a9cf2a5ecd6ce5d84b138062498b3f 100644 (file)
@@ -32,15 +32,16 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  * Authors:
  *   Keith Whitwell <keith@tungstengraphics.com>
  */
-#include <string.h>
  
 #include "r200_context.h"
 #include "r200_lock.h"
 #include "r200_tex.h"
 #include "r200_state.h"
 #include "r200_ioctl.h"
+
 #include "drirenderbuffer.h"
 
+
 #if DEBUG_LOCKING
 char *prevLockFile = NULL;
 int prevLockLine = 0;
@@ -51,62 +52,10 @@ int prevLockLine = 0;
 static void
 r200UpdatePageFlipping( r200ContextPtr rmesa )
 {
-#if 000
-   int use_back;
    rmesa->doPageFlip = rmesa->sarea->pfState;
-
-   use_back = (rmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT);
-   use_back ^= (rmesa->sarea->pfCurrentPage == 1);
-   
-   if (use_back) {
-        rmesa->state.color.drawOffset = rmesa->r200Screen->backOffset;
-        rmesa->state.color.drawPitch  = rmesa->r200Screen->backPitch;
-   } else {
-        rmesa->state.color.drawOffset = rmesa->r200Screen->frontOffset;
-        rmesa->state.color.drawPitch  = rmesa->r200Screen->frontPitch;
+   if (!rmesa->doPageFlip) {
+      driFlipRenderbuffers(rmesa->glCtx->WinSysDrawBuffer, GL_FALSE);
    }
-
-   R200_STATECHANGE( rmesa, ctx );
-   rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = rmesa->state.color.drawOffset
-                                          + rmesa->r200Screen->fbLocation;
-   rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH]  = rmesa->state.color.drawPitch;
-#else
-   if (rmesa->doPageFlip != rmesa->sarea->pfState
-       || rmesa->sarea->pfState) {
-      /* If page flipping is on, or we're turning it on/off now we need
-       * to update the flipped buffer info.
-       */
-     struct gl_framebuffer *fb = rmesa->glCtx->WinSysDrawBuffer;
-     driRenderbuffer *front_drb
-        = (driRenderbuffer *) fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
-     driRenderbuffer *back_drb
-        = (driRenderbuffer *) fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
-
-     if (rmesa->sarea->pfState && rmesa->sarea->pfCurrentPage == 1) {
-        /* flipped buffers */
-        front_drb->flippedOffset = back_drb->offset;
-       front_drb->flippedPitch  = back_drb->pitch;
-       back_drb->flippedOffset  = front_drb->offset;
-       back_drb->flippedPitch   = front_drb->pitch;
-     }
-     else {
-        /* unflipped buffers */
-        front_drb->flippedOffset = front_drb->offset;
-       front_drb->flippedPitch  = front_drb->pitch;
-       if (back_drb) {
-          /* back buffer is non-existant when single buffered */
-          back_drb->flippedOffset  = back_drb->offset;
-          back_drb->flippedPitch   = back_drb->pitch;
-       }
-     }
-
-     /* update local state */
-     rmesa->doPageFlip = rmesa->sarea->pfState;
-
-     /* set hw.ctx.cmd state here */
-     r200UpdateDrawBuffer(rmesa->glCtx);
-   }
-#endif
 }
 
 
index 92f676015a7cb131ec0f4bb9c64f410b7d8999bf..3d66d3e05ff927912db2eda6269ac4ab9eed66ea 100644 (file)
@@ -52,6 +52,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define STANDALONE_MMIO
 #include "radeon_macros.h"  /* for INREG() */
 
+#include "drirenderbuffer.h"
 #include "vblank.h"
 
 #define RADEON_TIMEOUT             512
@@ -999,6 +1000,12 @@ void radeonPageFlip( const __DRIdrawablePrivate *dPriv )
    rmesa->swap_count++;
    (void) (*dri_interface->getUST)( & rmesa->swap_ust );
 
+   /* Get ready for drawing next frame.  Update the renderbuffers'
+    * flippedOffset/Pitch fields so we draw into the right place.
+    */
+   driFlipRenderbuffers(rmesa->glCtx->WinSysDrawBuffer,
+                        rmesa->sarea->pfCurrentPage);
+
    radeonUpdateDrawBuffer(rmesa->glCtx);
 }
 
index 2fc5bc7aefecd2faa6504e5301db256245682d73..c342b115080b20b9addf86b17d87d8dcf784ed41 100644 (file)
@@ -40,8 +40,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "radeon_tex.h"
 #include "radeon_state.h"
 #include "radeon_ioctl.h"
+
 #include "drirenderbuffer.h"
 
+
 #if DEBUG_LOCKING
 char *prevLockFile = NULL;
 int prevLockLine = 0;
@@ -52,40 +54,9 @@ int prevLockLine = 0;
 static void
 radeonUpdatePageFlipping( radeonContextPtr rmesa )
 {
-   if (rmesa->doPageFlip != rmesa->sarea->pfState
-       || rmesa->sarea->pfState) {
-      /* If page flipping is on, re we're turning it on/off now we need
-       * to update the flipped buffer info.
-       */
-     struct gl_framebuffer *fb = rmesa->glCtx->WinSysDrawBuffer;
-     driRenderbuffer *front_drb
-        = (driRenderbuffer *) fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
-     driRenderbuffer *back_drb
-        = (driRenderbuffer *) fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
-
-     if (rmesa->sarea->pfState && rmesa->sarea->pfCurrentPage == 1) {
-        /* flipped buffers */
-        front_drb->flippedOffset = back_drb->offset;
-        front_drb->flippedPitch  = back_drb->pitch;
-        back_drb->flippedOffset  = front_drb->offset;
-        back_drb->flippedPitch   = front_drb->pitch;
-     }
-     else {
-        /* unflipped buffers */
-        front_drb->flippedOffset = front_drb->offset;
-        front_drb->flippedPitch  = front_drb->pitch;
-        if (back_drb) {
-           /* back buffer is non-existant when single buffered */
-           back_drb->flippedOffset  = back_drb->offset;
-           back_drb->flippedPitch   = back_drb->pitch;
-        }
-     }
-
-     /* update local state */
-     rmesa->doPageFlip = rmesa->sarea->pfState;
-
-     /* set hw.ctx.cmd state here */
-     radeonUpdateDrawBuffer(rmesa->glCtx);
+   rmesa->doPageFlip = rmesa->sarea->pfState;
+   if (!rmesa->doPageFlip) {
+      driFlipRenderbuffers(rmesa->glCtx->WinSysDrawBuffer, GL_FALSE);
    }
 }
 
@@ -117,7 +88,6 @@ void radeonGetLock( radeonContextPtr rmesa, GLuint flags )
     */
    DRI_VALIDATE_DRAWABLE_INFO( sPriv, dPriv );
 
-
    if ( rmesa->lastStamp != dPriv->lastStamp ) {
       radeonUpdatePageFlipping( rmesa );
       if (rmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT)
@@ -132,7 +102,9 @@ void radeonGetLock( radeonContextPtr rmesa, GLuint flags )
    if (rmesa->sarea->tiling_enabled) {
       rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= RADEON_COLOR_TILE_ENABLE;
    }
-   else rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &= ~RADEON_COLOR_TILE_ENABLE;
+   else {
+      rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &= ~RADEON_COLOR_TILE_ENABLE;
+   }
 
    if ( sarea->ctx_owner != rmesa->dri.hwContext ) {
       int i;